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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  jpmannu
 We Who Walk Alone
 
 40
 
 
      | Posted - 2013.07.26 11:53:00 -
          [1] - Quote 
 Stop using such OP weapon, people unable to play, unable to use ARs, but like easy killing easy winning easy life using overpowered stuff, I'm sick of these guys, you just change game and get lost.
 
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        |  THE TRAINSPOTTER
 ROMANIA Renegades
 C0VEN
 
 42
 
 
      | Posted - 2013.07.26 11:55:00 -
          [2] - Quote 
 yes , everybody just use pistols and let me kill you with my duvolle ar
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        |  Roldrage
 DIOS X. II
 Top Men.
 
 112
 
 
      | Posted - 2013.07.26 11:57:00 -
          [3] - Quote 
 
 THE TRAINSPOTTER wrote:yes , everybody just use swarm launchers and let me kill you with my duvolle ar 
 Fixed.
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        |  Flamesea
 Shadow Company HQ
 
 17
 
 
      | Posted - 2013.07.26 11:59:00 -
          [4] - Quote 
 Best thing that works is to counter FG ( if he/she id blasting you from higher ground..)
 
 :)
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        |  Heathen Bastard
 Kang Lo Directorate
 Gallente Federation
 
 399
 
 
      | Posted - 2013.07.26 12:09:00 -
          [5] - Quote 
 I'd settle for them not doing more damage than a tank's railgun. Why does an infantry weapon do more damage than something that is BIGGER than the entire infantryman?(and that's just the gun! not even talking about the tank right now)
 
 also, really wish the caldari tanks had railguns instead of missile specializations on their tanks, but that would actually make them pretty damn good. CCP doesn't want tanks to be good anymore. they're just to be hyper-expensive coffins.
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        |  LeGoose
 SAM-MIK
 
 11
 
 
      | Posted - 2013.07.26 12:27:00 -
          [6] - Quote 
 2 shotgun blasts to the face is also a very good counter to those pesky forge gunners.
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        |  Eris Ernaga
 Super Nerds
 
 365
 
 
      | Posted - 2013.07.26 12:28:00 -
          [7] - Quote 
 There are still bigger issues at hand https://forums.dust514.com/default.aspx?g=posts&t=97410&find=unread
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        |  Chunky Munkey
 Amarr Templars
 Amarr Empire
 
 925
 
 
      | Posted - 2013.07.26 12:32:00 -
          [8] - Quote 
 
 Heathen Bastard wrote:I'd settle for them not doing more damage than a tank's railgun. Why does an infantry weapon do more damage than something that is BIGGER than the entire infantryman?(and that's just the gun! not even talking about the tank right now)
 also, really wish the caldari tanks had railguns instead of missile specializations on their tanks, but that would actually make them pretty damn good. CCP doesn't want tanks to be good anymore. they're just to be hyper-expensive coffins.
 
 This has been discussed to death.
 
 When a forge gun gets infinite ammo, 4x zoom, sustained fire, high mobility, and a several thousand HP platform, then we can start asking ourselves why it's more powerful than a railgun.
 
 To the OP: get good scrub.
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        |  Ignoble Son
 3dge of D4rkness
 SoulWing Alliance
 
 272
 
 
      | Posted - 2013.07.26 12:41:00 -
          [9] - Quote 
 
 Chunky Munkey wrote:Heathen Bastard wrote:I'd settle for them not doing more damage than a tank's railgun. Why does an infantry weapon do more damage than something that is BIGGER than the entire infantryman?(and that's just the gun! not even talking about the tank right now)
 also, really wish the caldari tanks had railguns instead of missile specializations on their tanks, but that would actually make them pretty damn good. CCP doesn't want tanks to be good anymore. they're just to be hyper-expensive coffins.
 This has been discussed to death. When a forge gun gets infinite ammo, 4x zoom, sustained fire, high mobility, and a several thousand HP platform, then we can start asking ourselves why it's more powerful than a railgun. To the OP: get good scrub. 
 I here the forge is getting reduced damage over range. And rightfully so if you ask me. The tanks won't have to worry so much about invisible forge gunner shooting you from half way across the map.
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        |  Orion Vahid
 DUST University
 Ivy League
 
 88
 
 
      | Posted - 2013.07.26 12:51:00 -
          [10] - Quote 
 HTFU adapt or die whalecum to New Eden.
 
 Yay I can do that
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        |  Chunky Munkey
 Amarr Templars
 Amarr Empire
 
 927
 
 
      | Posted - 2013.07.26 12:52:00 -
          [11] - Quote 
 
 Ignoble Son wrote:Chunky Munkey wrote:Heathen Bastard wrote:I'd settle for them not doing more damage than a tank's railgun. Why does an infantry weapon do more damage than something that is BIGGER than the entire infantryman?(and that's just the gun! not even talking about the tank right now)
 also, really wish the caldari tanks had railguns instead of missile specializations on their tanks, but that would actually make them pretty damn good. CCP doesn't want tanks to be good anymore. they're just to be hyper-expensive coffins.
 This has been discussed to death. When a forge gun gets infinite ammo, 4x zoom, sustained fire, high mobility, and a several thousand HP platform, then we can start asking ourselves why it's more powerful than a railgun. To the OP: get good scrub. I here the forge is getting reduced damage over range. And rightfully so if you ask me. The tanks won't have to worry so much about invisible forge gunner shooting you from half way across the map. 
 Great. The best counter to rail sniping is getting nerfed.
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        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 5484
 
 
      | Posted - 2013.07.26 12:58:00 -
          [12] - Quote 
 
 Ignoble Son wrote:I here the forge is getting reduced damage over range. And rightfully so if you ask me. The tanks won't have to worry so much about invisible forge gunner shooting you from half way across the map. Damage decay on forge guns is good for dropships.
 
 I've wanted this change for almost a year now. It won't effect my tank hunting habits since I kamikaze my LAVs into them, then toss AVs and Ishukone their sad little roller into mush.
 
 
  
 Now if only railguns required a tiny amount of skill to use effectively, we might just be in business.
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        |  True Adamance
 PIE Inc.
 Praetoria Imperialis Excubitoris
 
 846
 
 
      | Posted - 2013.07.26 13:04:00 -
          [13] - Quote 
 
 jpmannu wrote:Stop using such OP weapon, people unable to play, unable to use ARs, but like easy killing easy winning easy life using overpowered stuff, I'm sick of these guys, you just change game and get lost.
 The Forge gun is a great gun use and to have used against you. In fact to be honest some of the best players I've seen are the guys who run forge guns up close and personal.... its not OP at all when you think about it.
 
 You are getting hit a by a tiny shard of metal mass accelerated to incredible speeds. The shock upon impact and the forces acting upon the projectile would tear and man in half.... so if its a OHKO on Infantry and a damaging weapon on tanks it makes a hell of a lot of sense to me.
 
 Its the anti materiel rifle of Dust.
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        |  Kasote Denzara
 A Vulture
 
 44
 
 
      | Posted - 2013.07.26 13:18:00 -
          [14] - Quote 
 I rather take on a squad of Forge Guns than the cowardly people that use the invisibility glitch.
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        |  Canari Elphus
 Pro Hic Immortalis
 League of Infamy
 
 237
 
 
      | Posted - 2013.07.26 13:19:00 -
          [15] - Quote 
 Something killed me = Nerf it!
 
 DUST514 in 2014 will be one large tickle fight
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        |  ZeHealingHurts HurtingHeals
 Seituoda Taskforce Command
 Caldari State
 
 333
 
 
      | Posted - 2013.07.26 13:22:00 -
          [16] - Quote 
 ...
 
 
 He is the core gamer, the bastard child of the casual and hardcore gamer. He invests the former's effort and cries when he doesn't get the latter's results.
 
 CrotchGrab 360 wrote:You're so philosophical. please adorn me with more pearls of wisdom. | 
      
      
        |  Ignoble Son
 3dge of D4rkness
 SoulWing Alliance
 
 272
 
 
      | Posted - 2013.07.26 13:25:00 -
          [17] - Quote 
 
 DUST Fiend wrote:Ignoble Son wrote:I here the forge is getting reduced damage over range. And rightfully so if you ask me. The tanks won't have to worry so much about invisible forge gunner shooting you from half way across the map. Damage decay on forge guns is good for dropships. I've wanted this change for almost a year now. It won't effect my tank hunting habits since I kamikaze my LAVs into them, then toss AVs and Ishukone their sad little roller into mush.   Now if only railguns required a tiny amount of skill to use effectively, we might just be in business. 
 What do you mean no skill? Rail guns are the one of very few weapons that actually have projectile flight time (and that's not counting spoolup delay). When I blap a little tiny infantry dude at 300m I consider that a feat of skill.
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        |  Kasote Denzara
 A Vulture
 
 44
 
 
      | Posted - 2013.07.26 13:28:00 -
          [18] - Quote 
 I am now using a heavy with Militia Forge Gun and Nova Knives. Fear me.
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        |  True Adamance
 PIE Inc.
 Praetoria Imperialis Excubitoris
 
 846
 
 
      | Posted - 2013.07.26 13:29:00 -
          [19] - Quote 
 
 Ignoble Son wrote:DUST Fiend wrote:Ignoble Son wrote:I here the forge is getting reduced damage over range. And rightfully so if you ask me. The tanks won't have to worry so much about invisible forge gunner shooting you from half way across the map. Damage decay on forge guns is good for dropships. I've wanted this change for almost a year now. It won't effect my tank hunting habits since I kamikaze my LAVs into them, then toss AVs and Ishukone their sad little roller into mush.   Now if only railguns required a tiny amount of skill to use effectively, we might just be in business. What do you mean no skill? Rail guns are the one of very few weapons that actually have projectile flight time (and that's not counting spoolup delay). When I blap a little tiny infantry dude at 300m I consider that a feat of skill. More so the Rail Gun doesn't even have an AOE nearly as large as it should........ even most grenades have a better AoE
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        |  Ambiuris Zinum
 EL Azteca Empire
 Amenaza Inminente
 
 14
 
 
      | Posted - 2013.07.26 13:42:00 -
          [20] - Quote 
 Do you now how many skill points are used to be able to use a forge gun ? With less then a million I was able to unlock all assalt rifles. For a forge gun it takes weaponry level 5, heavy weapon level 5, and to unlock all forge guns level 5. In total over 3 million, over 3 million, over 3 million, over3 million, over 3 million( you got it, takes a long time to get but worth it) skill points. And we don't get a lot of kills like the assalte rifle. That is why I took the SP errand this last event (triple SP) and unlocked all the assalt rifles.
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        |  Ignoble Son
 3dge of D4rkness
 SoulWing Alliance
 
 273
 
 
      | Posted - 2013.07.26 13:47:00 -
          [21] - Quote 
 
 Ambiuris Zinum wrote:Do you now how many skill points are used to be able to use a forge gun ? With less then a million I was able to unlock all assalt rifles. For a forge gun it takes weaponry level 5, heavy weapon level 5, and to unlock all forge guns level 5. In total over 3 million, over 3 million, over 3 million, over3 million, over 3 million( you got it, takes a long time to get but worth it) skill points. And we don't get a lot of kills like the assalte rifle. That is why I took the SP errand this last event (triple SP) and unlocked all the assalt rifles.  
 Don't get a lot of kills? You ever heard of a player named Ender Wiggin? That dude is a beast with a forge. I think it's just operator error man.
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        |  Melchiah ARANeAE
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 11
 
 
      | Posted - 2013.07.26 13:53:00 -
          [22] - Quote 
 You've clearly never used a Forge gun. If you had, you'd know they're not OP. The charge time is long enough for to be killed without doing anything. Also, there is no aiming mode, making aiming rather tedious.
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        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 5484
 
 
      | Posted - 2013.07.26 13:56:00 -
          [23] - Quote 
 
 Ignoble Son wrote:What do you mean no skill? Rail guns are the one of very few weapons that actually have projectile flight time (and that's not counting spoolup delay). When I blap a little tiny infantry dude at 300m I consider that a feat of skill. You do realize forge guns have projective flight time and a small blast radius.....right?
 
 Rail guns don't require you to reload, come with a boat load of HP, can be fired in rapid succession with a descent fit, and with a little high ground become even easier to aim than forge guns.
 
 Also, railguns SHOULD be difficult to use vs infantry, as they absolutely **** vehicles and installations without much effort in most instances.
 
 (to that effect, I'd like to see forge guns lose just a tiny bit of their splash radius as well)
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        |  Chibi Andy
 Forsaken Immortals
 Top Men.
 
 397
 
 
      | Posted - 2013.07.26 13:58:00 -
          [24] - Quote 
 lololololol so someone gets killed by a FG and its OP now? B-I-T-C-H please we have to charge our weapons and at the same time take damage from your weapons, because some scrub gets OHKO by a FG, he's shouting the nerf hammer?
 
 we can't even aim down sight and we have to lead with our shots, its not like everyone runs in a straight line. most of the FG shots miss a moving infantrymen from a distance.
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        |  Ignoble Son
 3dge of D4rkness
 SoulWing Alliance
 
 273
 
 
      | Posted - 2013.07.26 14:04:00 -
          [25] - Quote 
 
 DUST Fiend wrote:Ignoble Son wrote:What do you mean no skill? Rail guns are the one of very few weapons that actually have projectile flight time (and that's not counting spoolup delay). When I blap a little tiny infantry dude at 300m I consider that a feat of skill. You do realize forge guns have projective flight time and a small blast radius.....right? Rail guns don't require you to reload, come with a boat load of HP, can be fired in rapid succession with a descent fit, and with a little high ground become even easier to aim than forge guns.  Also, railguns SHOULD be difficult to use vs infantry, as they absolutely **** vehicles and installations without much effort in most instances.  (to that effect, I'd like to see forge guns lose just a tiny bit of their splash radius as well)  
 I wasn't making a comparison between forge and rail. I was respounding to some one who said that it takes no skill to use, which is just plain false. Come on man read and comprehend before you just decide to attack people with false premises.
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        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 5484
 
 
      | Posted - 2013.07.26 14:09:00 -
          [26] - Quote 
 
 Ignoble Son wrote:I wasn't making a comparison between forge and rail. I was respounding to some one who said that it takes no skill to use, which is just plain false. Come on man read and comprehend before you just decide to attack people with false premises. I wasn't attacking you, I explained it above lol. Chill, I just woke up >_<
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        |  Chunky Munkey
 Amarr Templars
 Amarr Empire
 
 930
 
 
      | Posted - 2013.07.26 14:18:00 -
          [27] - Quote 
 
 Kasote Denzara wrote:I am now using a heavy with Militia Forge Gun and Nova Knives. Fear me. 
 I fear you, because you are clearly insane.
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        |  Kasote Denzara
 A Vulture
 
 44
 
 
      | Posted - 2013.07.26 14:19:00 -
          [28] - Quote 
 
 Chunky Munkey wrote:Kasote Denzara wrote:I am now using a heavy with Militia Forge Gun and Nova Knives. Fear me. I fear you, because you are clearly insane. 
 The greatest part is, a few moments ago, I killed someone with the knives.
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        |  Charlotte O'Dell
 Molon Labe.
 League of Infamy
 
 752
 
 
      | Posted - 2013.07.26 14:34:00 -
          [29] - Quote 
 Did you try using your own forge gun? Even at Mlt level it'll ohk any suit. You'll also find it is not an easy weapon to use.
 
 This is coming from a tanker, BTW, so you need to htfu. You haven't been hit with a forge until you lose 7 games worth of ISk to an ishukone in 5 seconds BC u forgot to turn on your hardeners.
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        |  Kasote Denzara
 A Vulture
 
 44
 
 
      | Posted - 2013.07.26 14:40:00 -
          [30] - Quote 
 
 Charlotte O'Dell wrote:Did you try using your own forge gun? Even at Mlt level it'll ohk any suit. You'll also find it is not an easy weapon to use.
 This is coming from a tanker, BTW, so you need to htfu. You haven't been hit with a forge until you lose 7 games worth of ISk to an ishukone in 5 seconds BC u forgot to turn on your hardeners.
 
 Actually, the Militia Forge Gun will not always one hit infantry. I've ran across a few that I couldn't one hit with it, but this is probably because they were protobearing with MDs on hills (which is hilarious to me in itself). They don't survive the second shot though.
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        |  Guinevere Bravo
 SVER True Blood
 
 281
 
 
      | Posted - 2013.07.26 14:43:00 -
          [31] - Quote 
 C'mon guys you can troll better than that.
 
 Its nothing todo with forge gunners, its to do with you standing still like a nublet.
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        |  Kam Elto
 KILL-EM-QUICK
 RISE of LEGION
 
 21
 
 
      | Posted - 2013.07.26 15:11:00 -
          [32] - Quote 
 
 jpmannu wrote:Stop using such OP weapon, people unable to play, unable to use ARs, but like easy killing easy winning easy life using overpowered stuff, I'm sick of these guys, you just change game and get lost.
 if you can't kill a stationary heavy using a FG then I don't think you're going to have much luck killing a heavy using a Duvolle.
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        |  Nelo Angel0
 The Nommo
 Insurance Fraud.
 
 152
 
 
      | Posted - 2013.07.26 15:26:00 -
          [33] - Quote 
 People, you especially OP. STOP grouping all the FGs together. Nerfing them as a group is just stupid and a very berry cherry way of **** poor balancing. If you increased the charge up time on all FGs you'd effectively destroy the breach. Reduce DMG? suddenly the only effective FG against tanks is breach because nothing else will kill them.
 
 So people and tankers especially who feel so entitled. When you talk about FGs mention which FG your talking about.
 
 
 p.s if your infantry and a breach FG kills you.... will just turn off your ps3 and quit gaming
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        |  Nelo Angel0
 The Nommo
 Insurance Fraud.
 
 152
 
 
      | Posted - 2013.07.26 15:27:00 -
          [34] - Quote 
 btw when did FGs become OP? If anything the new UI made them worse.
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        |  Kam Elto
 KILL-EM-QUICK
 RISE of LEGION
 
 21
 
 
      | Posted - 2013.07.26 15:37:00 -
          [35] - Quote 
 
 Ignoble Son wrote:Ambiuris Zinum wrote:Do you now how many skill points are used to be able to use a forge gun ? With less then a million I was able to unlock all assalt rifles. For a forge gun it takes weaponry level 5, heavy weapon level 5, and to unlock all forge guns level 5. In total over 3 million, over 3 million, over 3 million, over3 million, over 3 million( you got it, takes a long time to get but worth it) skill points. And we don't get a lot of kills like the assalte rifle. That is why I took the SP errand this last event (triple SP) and unlocked all the assalt rifles.  Don't get a lot of kills? You ever heard of a player named Ender Wiggin? That dude is a beast with a forge. I think it's just operator error man.  Ender specializes in forge gunning. most of us other heavies use the HMG more than half of the time. he's more the exception than the rule.
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        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 5486
 
 
      | Posted - 2013.07.26 15:51:00 -
          [36] - Quote 
 
 Kam Elto wrote:jpmannu wrote:Stop using such OP weapon, people unable to play, unable to use ARs, but like easy killing easy winning easy life using overpowered stuff, I'm sick of these guys, you just change game and get lost.
 if you can't kill a stationary heavy using a FG then I don't think you're going to have much luck killing a heavy using a Duvolle. I <3 the noob heavies who sit across the street, perfectly still, tickling me with their HMG as my Ishukone charges up.....
 
 
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        |  Duran Lex
 Silver Talon Corporation
 
 93
 
 
      | Posted - 2013.07.26 15:54:00 -
          [37] - Quote 
 
 Nelo Angel0 wrote:btw when did FGs become OP? If anything the new UI made them worse. 
 When CCP fixed the server/client issue so our direct hits and splash damage are actually registering the hits. Guns working correctly as was intended is apparently OP.
 
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        |  Ignoble Son
 3dge of D4rkness
 SoulWing Alliance
 
 273
 
 
      | Posted - 2013.07.26 16:28:00 -
          [38] - Quote 
 
 Duran Lex wrote:Nelo Angel0 wrote:btw when did FGs become OP? If anything the new UI made them worse. When CCP fixed the server/client issue so our direct hits and splash damage are actually registering the hits. Guns working correctly as was intended is apparently OP. 
 Wasn't OP but now is. Hum, I never thought about it like that. Perhaps the forge gun does need some looking into.
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        |  Meeko Fent
 Seituoda Taskforce Command
 Caldari State
 
 374
 
 
      | Posted - 2013.07.26 16:39:00 -
          [39] - Quote 
 
 jpmannu wrote:Stop using such OP weapon, people unable to play, unable to use ARs, but like easy killing easy winning easy life using overpowered stuff, I'm sick of these guys, you just change game and get lost. Dude, What did the FG even do?
 
 OHK you?
 
 *Shotgun, Sniper, Flaylock, Breach ScP, Null Cannon Missile, LLAV, Tank Railgun, and Charged ScR All Headshot you*
 
 Are we going to nerf EVERY OHK Gun?
 
 Hell, I have a Fix to!
 
 Reduce its damage to 10, Make its user stand still to Charge it, give it a 30 second charge, and make its effiency againist vehicles 1%!
 
 Fixed, right?
 
 Its a GD Heavy weapon! Its Designed to destroy Tanks! If that Heavy managed to get you with it, props to him!
 
 Its got no zoom, basically no splash, it shakes like you got Parkinson's just charging the damn thing up, and, it takes 2.5 Secs to charge!
 
 If the FGer is bugging you that much, get a MIL Dropship, go up there, and GEK his face off!
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        |  DS 10
 G I A N T
 EoN.
 
 621
 
 
      | Posted - 2013.07.26 16:41:00 -
          [40] - Quote 
 CCP has stated that Forge Guns are fine vs infantry.
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        |  smoking the kind
 RestlessSpirits
 D.E.F.I.A.N.C.E
 
 0
 
 
      | Posted - 2013.07.26 17:08:00 -
          [41] - Quote 
 
 jpmannu wrote:Stop using such OP weapon, people unable to play, unable to use ARs, but like easy killing easy winning easy life using overpowered stuff, I'm sick of these guys, you just change game and get lost.
 
 I love my Forge Gun and it is not that easy to use on ground infantry, but if any clone is going to stop in the middle of the road with no cover and take careful aim with their AR at a heavy with a forge gun you are going to die and it is not because it is OP weapon it is as I was told that you need to adapt your strategy or die in DUST 514.
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        |  Serimos Haeraven
 Deep Space Republic
 Top Men.
 
 291
 
 
      | Posted - 2013.07.26 17:14:00 -
          [42] - Quote 
 Remove all teh foarg gunz pl0x
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