Pandora Mars
Afterlife Overseers
143
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Posted - 2013.07.25 18:15:00 -
[1] - Quote
Hello, forumers. I'm sorry, this is quite a long thread but there are several subjects discussed here, so if you want a TL;DR option it is going to be very approximative. If you still want it, just scroll down to the bottom.
Assault rifles are very discussed lately. However, most of the times, in an approximative way.
Feedback like "AR are OP" or "AR are fine" tend to lack of constructive potential and sometimes people is confused or not sure about what you're saying and what you really think about Assault Rifles.
The main reason is that the "AR weaponry" includes 4 specific weapons and that those 4 weapons are very different in terms of functionality, but there's much more.
The most important factor is that there's a huge difference of popularity and possible "unbalancing criteria".
Of course many of you might say: "We all know what type of AR is discussed" This is generally true, but not always: -Newer players might be confused by "AR this, AR that". -Even though it's rare, some players think the full-automatic higher RoF model (The standard assault rifle, GEK-38, duvolle assault rifle and their AUR variants) is not the only "problematic" weapon.
I wouldn't want this thread to turn into a "AR is/isn't OP" thread, but I know for sure some people will express their point of view about AR. So please, let's keep the conversation cool. Thank you.
Here's some data to make the whole thing clearer to newer players and some numbers I'd like to discuss with you all.
Assault Rifles currently include 4 different weapons:
Standard - High Rate of Fire, fully automatic assault rifles. Breach - Low Rate of Fire, high damage fully automatic assault rifles. Burst - 3x burst firing scoped assault rifles. Tactical - Semi-automatic scoped assault rifles.
Popuarity Survey:
During the last 2 days, I've been taking note of AR kills in public matches. 1st day: Playing normally and taking down all my deaths 2nd day: MCC AFKing and taking down every single kill... I'm sorry :( Non-AR kills have been entirely removed from these stats.
DAY 1:
Standard: 23 Tactical: 3 Breach: 0 Burst: 0
DAY 2:
Standard: 311 Tactical: 29 Breach: 3 Burst: 1
Fun fact:
-During DAY 2 I spotted a Laser Rifle kill. Laser Rifles and Burst Assault Rifles tied 1-1!
Personal considerations:
-311:1 is an impressive ratio. I must say when I finally saw a GK-13 popping at the killboard I couldn't believe it. I had faith in another kill but I assume the guy switched to a different fitting after that one.
-I think that Burst and Breach rifles are... terrible. But the main reason I see them so under-used is because the Breach Rifle is simply overshadowed by the Standard one and the Burst rifle... well, either one of them is better, because it's not as effective as the Tac at mid-long range combat and not as effective as the Standard at mid range. CQC is out of question.
-I think that the Standard Assault Rifle over-performs at mid-long range, compared to the Tac and the Burst. I DON'T know how that gap should be increased, but it *must* be increased. Burst and Tac AR need an advantage over the Standard model at that range and that advantage is currently limited to 10 meters. After that, even Tac's (better than Burst's) efficiency will instantly drop and, with its efficiency, the advantage is gone.
TL;DR:
-"AR" is a generic term, there are 4 different "basic" weapons in the AR tree, so by saying "AR are OP" or "AR are fine" you confuse people.
-Breach and Burst AR are poor weapons. It's even worst because they are still AR and they are completely overshadowed by more efficient models, especially the standard assault rifle.
-Standard Assault Rifle over-performs at mid-long range, compared to the Tac and the Burst. I DON'T know how that gap should be increased, but it *must* be increased. Burst and Tac AR need an advantage over the Standard model at that range and that advantage is currently limited to 10 meters. After that, even Tac's (better than Burst's) efficiency will instantly drop and, with its efficiency, the advantage is gone.
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