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dday3six
Ahrendee Mercenaries EoN.
118
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Posted - 2013.07.26 03:22:00 -
[1] - Quote
Alaika Arbosa wrote:fenrir storm wrote:Alaika Arbosa wrote:GTA-V FTW wrote:fenrir storm wrote:1/ We had that it was battlefield 2142 and was a good game.
2/ Not really any more
3/ Never going to happen with dust. Yeah this ^. While you're both entitled to your opinions, that doesn't mean that either of you are able to view the future and definitively proclaim things. Aside from that, thank you for letting us know how you both feel. You really think that dust as mediocre as it is , will be around in 2 years from now ? I applaud your optimism. I am sure that in the early days of Eve, there were those that shared your opinion of Dust, though felt that way about Eve. Where is Eve now?
Just because Eve was successful doesn't mean that Dust will play out in the same manner. Dust has a lot of competition, and a very, very long road to go to make it to 10 years. Dust is 2 months and 11 days into release and already on life support. |
dday3six
Ahrendee Mercenaries EoN.
118
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Posted - 2013.07.26 04:48:00 -
[2] - Quote
Alaika Arbosa wrote:dday3six wrote:
Just because Eve was successful doesn't mean that Dust will play out in the same manner. Dust has a lot of competition, and a very, very long road to go to make it to 10 years. Dust is 2 months and 11 days into release and already on life support.
Only because they are trying to be option #1 and release a half-finished product into an already oversaturated market dominated by LCD Activision. If they actually tried to go to option #3 and do something actually original, I think the story would be much different. Only time will tell.
Or CCP could try to go with option 3 effectively committing seppuku because there isn't enough support. Remember Dust is a free to play business model. By nature FtP's need to pander to the largest available playerbase to garner revenue. That's why Dust leans much more on shooter style gameplay, that's also why Dust is on console and not PC. It's aiming to take a bite from a large market, rather than a smaller niche one. |
dday3six
Ahrendee Mercenaries EoN.
121
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Posted - 2013.07.27 00:31:00 -
[3] - Quote
Alaika Arbosa wrote:dday3six wrote:Alaika Arbosa wrote:dday3six wrote:
Just because Eve was successful doesn't mean that Dust will play out in the same manner. Dust has a lot of competition, and a very, very long road to go to make it to 10 years. Dust is 2 months and 11 days into release and already on life support.
Only because they are trying to be option #1 and release a half-finished product into an already oversaturated market dominated by LCD Activision. If they actually tried to go to option #3 and do something actually original, I think the story would be much different. Only time will tell. Or CCP could try to go with option 3 effectively committing seppuku because there isn't enough support. Remember Dust is a free to play business model. By nature FtP's need to pander to the largest available playerbase to garner revenue. That's why Dust leans much more on shooter style gameplay, that's also why Dust is on console and not PC. It's aiming to take a bite from a large market, rather than a smaller niche one. Here we go again with people looking into a crystal ball and "knowing" the future. You need to remember, option #3 is the one that caters to both markets which would imply that it would gain market share from both types of player rather than pigeonholing itself into an either/or situation. Thank you for your support by pointing out that they need to "pander to the largest available playerbase" which shows that you obviously support option #3 despite you calling it the equivalent of "committing seppuku".
Option #3 is the niche option, I guess you missing being too busy misinterpreting my statements. It's the option which spreads it's self too thin and creates a divide among the playerbase other then the ones who desire a watered down game, weak on both fronts because it tried to do too much. |
dday3six
Ahrendee Mercenaries EoN.
121
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Posted - 2013.07.27 04:40:00 -
[4] - Quote
Alaika Arbosa wrote:So you're calling RDR Multiplayer weak?
That is essentially what I am viewing option #3 as, a Persistent Sci-Fi Themed RDR Multiplayer set in New Eden. There is options for both, room for both to grow and a larger market share (no matter how much you try to spin that it would be more niche than option #2).
Inspired by doesn't mean copied, and you can't glob onto Red Dead Redemption's success in a hypothetical scenario in which Dust introduced gameplay that copied RDR's multiplayer. First all CCP can't outright copy RDR, Rockstar would sue. And even if they didn't win, it would be a hugh not only financial but also PR set back for the much smaller CCP.
I'm calling what CCP would be able to produce inspired by RDR or not as watered down and weak, if they tried to hybrid too many genres. They need to learn to walk before they can run. CCP is already way outside of their comfort zone with Dust's very basic lobby shooter gameplay. Hell, they didn't even follow in the footsteps of most other free to play games and add cash bought customization items. I don't want to deal with fantasies and hypotheticals in regards to Dust. Overselling what they are capable of is part of what got CCP in trouble with Dust in the first place. Now I think the game has potential, but CCP doesn't need to go around taken on too much in game design areas they know little to nothing about. |
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