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Thread Statistics | Show CCP posts - 0 post(s) |
Cosgar
ParagonX
3188
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Posted - 2013.07.25 20:35:00 -
[1] - Quote
I'll just leave this here... |
Cosgar
ParagonX
3189
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Posted - 2013.07.25 20:59:00 -
[2] - Quote
Alaika Arbosa wrote:Cosgar wrote:I'll just leave this here... Yes, I am not saying that it wouldn't be a difficult proposition to pull off, however, option #3 is what I assume most of us were thinking that CCP was talking about from the start. Which option would you be for Cosgar? I'm going to surprise you and choose option #2, on the basis that this stays an FPS through an aesthetic sense, but EVE is used to reinforce the shortcomings that most FPS suffer from: lack of depth. So in a way an FPS perspective on the world of New Eden if that makes any sense. |
Cosgar
ParagonX
3189
|
Posted - 2013.07.25 21:05:00 -
[3] - Quote
Alaika Arbosa wrote:Cosgar wrote:Alaika Arbosa wrote:Cosgar wrote:I'll just leave this here... Yes, I am not saying that it wouldn't be a difficult proposition to pull off, however, option #3 is what I assume most of us were thinking that CCP was talking about from the start. Which option would you be for Cosgar? I'm going to surprise you and choose option #2, on the basis that this stays an FPS through an aesthetic sense, but EVE is used to reinforce the shortcomings that most FPS suffer from: lack of depth. So in a way an FPS perspective on the world of New Eden if that makes any sense. It makes perfect sense and is EXACTLY how I picture it working in the open world, free-roam portion. We may never have 100% free roam, world map and all that. EVE doesn't even have that, it's just a series of instances and shared shards. What we do need is a little more relevance within the universe than the little indicator of where we are in the upper corner of the screen. PVE, missions, bounties, and EVE player contracts come to mind. |
Cosgar
ParagonX
3196
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Posted - 2013.07.25 22:21:00 -
[4] - Quote
Alaika Arbosa wrote:
I see what you mean, though I personally do view Eve as being at least somewhat free roam.
If I want to undock and "slowboat" my Stiletto to the gate that is 6,847,278 miles from the undock, I can.
Eve with Guns and Grenades is what I want from Dust, at least the option for it. Eve: The Lobby Shooter isn't what I signed on for, though it does make for a nice diversion at times.
Yeah, a lot of us didn't sign up for a lobby shooter with an EVE tag on it. I have a feeling that wasn't what the devs were going for either but had to settle when they switched to Unreal 3. Very few people remember that usable star map from earlier builds, I think that was just the tip of the iceberg. But with that said, several changes could be made to make this game "feel" like the world was more open at the very least. Larger, full scale battles across districts where you would actually need vehicles like dropships to extract troops or LAVs to traverse between districts. Of course this is soonGäó kind of stuff, but a man can dream, right?
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Cosgar
ParagonX
3198
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Posted - 2013.07.25 23:21:00 -
[5] - Quote
2-Ton Twenty-One wrote:1# is BF 2142 and is the only option worth perusing at this time. build UPON a clone of that game then once you have that kind of solid core, you can branch out, but that needs to be the core. The other stuff will take literally years upon years to build, BF 2142 Dust 514 is within reach in about a year and a half if the devs dont mess it up. And its a proven good game. the other stuff can be build later, and a lot of it does not make a game! its just ambiance. I'd rather see Dust be successful by being different. The FPS genre is slowly reviving from lack of innovation caused by Activision, why go back to it now? Also, linking this for the lulz. |
Cosgar
ParagonX
3200
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Posted - 2013.07.25 23:39:00 -
[6] - Quote
2-Ton Twenty-One wrote:Cosgar wrote:2-Ton Twenty-One wrote:1# is BF 2142 and is the only option worth perusing at this time. build UPON a clone of that game then once you have that kind of solid core, you can branch out, but that needs to be the core. The other stuff will take literally years upon years to build, BF 2142 Dust 514 is within reach in about a year and a half if the devs dont mess it up. And its a proven good game. the other stuff can be build later, and a lot of it does not make a game! its just ambiance. I'd rather see Dust be successful by being different. The FPS genre is slowly reviving from lack of innovation caused by Activision, why go back to it now? Also, linking this for the lulz. BF2142 was before all that started. Go play it or watch gameplay of it if you can, trust me its a solid game and if you had played it you would recognize dust is already a bad clone of it. Bad because of poor devs not because bf2142 was not a awesome game. its like a kid with poo on his fingers making you a sandwich, it just wont be like mom used to make. unless your mom was weird, and it that case im sorry Watch this and tell me if they both has some sort of dust like/sp system (and that system needs a ton of work IMHO) and where both linked to eve which one would you play? https://www.youtube.com/watch?v=0x9m58Vol1cTheir version of MCC skirmish. Board able moveable MCC's with turrets and hanger decks as well as drop pods that launch from it. complete with full commander mode and graphics that can rival dust and all from 2006, with 64 players. If dust had copied this game we would already probably BE at the point where they COULD work on the things you wanted, and the game would be popular enough to support such endeavors. and a TON of content with regards to weapons and skill trees, its a highly regarded game from before FPS went to crap. Start basic with a great core and expansion becomes easy. Trailer https://www.youtube.com/watch?v=Mk4wEAO07hM Are you sure BF was the inspiration to Dust and not something else? |
Cosgar
ParagonX
3232
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Posted - 2013.07.27 06:49:00 -
[7] - Quote
Iron Wolf Saber wrote:When people say it plays like Dust 514, I'll be happy. Stop making sense, you're scaring me. |
Cosgar
ParagonX
3268
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Posted - 2013.07.27 17:10:00 -
[8] - Quote
Alaika Arbosa wrote:DoomLead wrote:Alaika Arbosa wrote:1) Who is excited by the prospect of playing Dust, the SciFi Call of Battlefield clone?
or
2) Who is excited by the prospect of exploring New Eden through Dust, the Eve FPS?
and finally
3) Who hopes that we get some hybrid of the two where neither playstyle is forced on anyone and everyone can choose which they'd prefer to participate in (ala some RDR Multiplayer inspired SciFi MMORPS* fun)?
*Massively Multiplayer Online Role-Playing Shooter I would rather have this http://www.youtube.com/watch?v=4j_t_HfLSBs Then why not play that? Or are you saying that there should be more inspiration for Dust from that? Personally, I wouldn't mind spawning in the sky (ala Orbital Insertion like the trailer where the Coercer launches drop pods that turn into Heavies) Give the game a try, DoomLead got me into it when the MD was still bugged. There's a lot of similarities between Section 8 and Dust. |
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