AfroSunshineY Consequence wrote:TL;DR - CCP throw me a bone on the Scout Suit. I need some info to keep playing. It won't cost you any money to let me know when and if this suit might see some changes
Dear CCP,
I'd love to get a response to this - though I doubt that I really will. It is about the scout suit. I've detailed in other posts my opinions on how it can be improved - but more than that now I'm interested in knowing when and if any changes will be made to the suit. I was incredibly saddened to see no changes coming in 1.3 and completely devastated when I read a discussion on 1.4 - good changes all around, certainly - but none directly affecting the suit that I enjoy using the most, that I feel has the best design and theoretical role.
So this is my question. How long do you really expect me to wait? I've been chill going 4/15 for a while now. I only rarely ever use anything above standard level anymore with the scout, because it just doesn't pay. Using an advanced suit, with its 1 extra slot makes little difference for the price I pay and the winnings I earn and I'm all about profit, so I hate playing at a loss. And even in those games when I play all out, it makes little difference.
The reason I bring this up is to emphasize this fundamental point: my passion for this game seems to be waning. I hate to admit it. I love the concept. I'm ALL about MMO's and immersive universes that you can lose yourself in. I love storylines and drama and risk and reward. I also love FPS's as a general rule and the combination of the two has been awesome. I'm not like a lot of those on here - I think this game is actually kind of great. It's immersive and unique and the theory behind it - molding your character to fit your playstyle - is one that I can thoroughly endorse.
That being said, there are well trodden arguments about the inherent imbalances in this game. To name a few
- Assault/Logi GREATER THAN Everything Else At Every Role Ever
- Scout = Tissue Paper, No Protection, No Stealth, No Point
- DS3 vs. KB/M (this one is terrible because people who play with the DS3 are at an inherent disadvantage - it's so sluggish comparatively)
- Heavy Suit/Weapon Imbalance
- Vehicle Imbalance (I know you're working on a fix for these - greatly appreciated)
- Tanks vs. AV (which I think is balanced already, but tankers whine whenever they don't go 25-0)
Fixes are coming. I understand. But there is a REAL problem with foundation of this game - "choices matter" - when viewed in context of the above imbalances. I've played as scout since the beginning, mostly because I love running/jumping and the design (the gallente scout suit? Beautiful). The problem is that as you go higher and higher in the game, you sort of realize that there is sort of a pyramid effect. That is, it's okay to be a scout shotgunner in the academy, but absolutely pointless in any real battle. The only motivation for that style of play is one's natural affinity/affection for it. There is no pragmatic reason in-game to play some of these roles (Heavy, Scout) because other suits fulfill them much better, much quicker at less cost.
cont'd