Zael Junma
Federated Consultants PMC
0
|
Posted - 2013.07.23 18:31:00 -
[1] - Quote
CCP needs to also stop nerfing previously bought items. If an item is directly paid for (AUR), and that item is "defective", then that item should be removed from the market and phased out in favor of a new version (hell call it 2.0 for all I care). I am certainly not buying anything else until I can feel comfortable that my purchases are not going to be screwed after I've purchased them. In all likelihood, I'll bet my credit card company would be more than happy to handle a charge back on items bought from CCP because they, in fact, did not give me the item I purchased. |
Zael Junma
Federated Consultants PMC
1
|
Posted - 2013.07.23 20:59:00 -
[2] - Quote
Malkai Inos wrote:BGoat wrote:Zael Junma wrote:CCP needs to also stop nerfing previously bought items. If an item is directly paid for (AUR), and that item is "defective", then that item should be removed from the market and phased out in favor of a new version (hell call it 2.0 for all I care). I am certainly not buying anything else until I can feel comfortable that my purchases are not going to be screwed after I've purchased them. In all likelihood, I'll bet my credit card company would be more than happy to handle a charge back on items bought from CCP because they, in fact, did not give me the item I purchased. You make a very good point. It's pretty terrible business practice to sell an AUR item and then change the characteristics of that item in place. Any Fused Locus grenades already purchased before the 1.3 update should maintain the stats they were advertised and sold with. Any Fused Locus grenades purchased after the 1.3 update should have the "new" stats. This makes so much sense, it's scary. Except that people would just buy thousands of them before the changes go live so that the issue will persist for months, possibly for years. If you're not willing to buy AUR gear when it's susceptible for later changes, just don't. You've already agreed to the "no refunds" clause and unless you want to sue CCP about it there's hardly anything that can be done. In the meantime let me have proper balance.
Honestly, that's the nature of the beast. Items on the market do not need a game update, they are run by the remote server (that's why the lag in appearance). However, their stats tend to be stored int he game client for easy caching and access. Thus, CCP can immedately remove an item from the market without a game update. They can also set the product to not available (read 0 items for sale) without a game update (since technically the item sales are run by NPC organizations on the EVE side, but it isn't apparent to Dust players yet [load up eve and look at the merc gear section of the market]).
In any case, the same level of effort needed to remove an item from the market is needed to add one. The exception being that the added item will nto have stats available until a game client update. Thus, the moment before announcing they will be nerfing the item in the next update, CCP can remove the "defective" item from the market, announce that it will be "nerfed" (aka, replaced with a new and improved model) and no one can stock up.
Then, let's just say that for some technically stupid reason things don't work how I said they do above. Worst case scenario, people buy a ton of the effected product, they use effected product, they run out of effective product. Sure, post-nerf some people may have spent a ton of real money on the defective product (real money that allows you to continue playing the game, fyi), but in the end, the product goes away, and, in reality, very few people are going to spend that much money on a dead product, so you'll see far less of said product in game anyway.
End result of either scenario is that people that previously purchased a product expecting it to do X don't get screwed. |