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Thread Statistics | Show CCP posts - 0 post(s) |
Cosgar
ParagonX
3101
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Posted - 2013.07.23 16:24:00 -
[1] - Quote
Billi Gene wrote:with skills, they'll have an 8 round clip now(outside of Minmatar Medium Specialization.).... no nerf to firing rate...... i dont see a nerf.. i see an adjustment. Yeah I agree with you. Damage was fine, didn't care about the splash, it was the damn spam and lenient fitting. So now they made it easier to fit with slightly less damage, less splash, but you can still spam it. Well, at least contact grenades took a big hit. |
Cosgar
ParagonX
3101
|
Posted - 2013.07.23 16:28:00 -
[2] - Quote
CuuCH Crusher wrote:Nope. Fraylocks are sidearms. They should not be more powerful that primary weapons. Now it will take some actual skill to use them. You do realize that all the sidearms have higher DPS than most light weapons right? Are you one of those people that tries to use an AR in CQC? |
Cosgar
ParagonX
3104
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Posted - 2013.07.23 16:40:00 -
[3] - Quote
Billi Gene wrote:Cosgar wrote:CuuCH Crusher wrote:Nope. Fraylocks are sidearms. They should not be more powerful that primary weapons. Now it will take some actual skill to use them. You do realize that all the sidearms have higher DPS than most light weapons right? Are you one of those people that tries to use an AR in CQC? i love my adv SMG ... my main proto gallente Logi suit uses it. it carves up heavies at close range with some artful dodging, and with the optimal and falloff range changes, nets me assists from +50m. Sidearms generally seem to be about shorter optimal range, higher dps, and thus situational. The changes outlined, mention as much. :) If you dig the ADV, wait until you try the Ishukone, that thing is a beast. |
Cosgar
ParagonX
3104
|
Posted - 2013.07.23 16:44:00 -
[4] - Quote
The dark cloud wrote:Nice one they replacing the skillbonus on flaylocks aswell. Previously you had a base blast radius of 2.0 meters on the core flaylock but with the skill (which you had to get anyway) you had a blast radius of 2.5 meters. With the upcoming changes it will go down to 1.5 meters which is basically -1meter on the blast radius. Furthermore they nerfed direct impact and splash damage. That beeing sayd have fun with your flaylocks. Piece of garbage that you people who specced into deserve. At least you can't blame the weapon when you die to it. Better learn to strafe. |
Cosgar
ParagonX
3106
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Posted - 2013.07.23 16:56:00 -
[5] - Quote
Brolaire of Asstoria wrote:Seems like a fair "adjustment" to me.... Still envisage a mass outcry on here about how its useless after 1.3 I'm actually thinking about speccing into it on my main after trying it out. Now I don't have to be associated with the tryhards running around in CaLogi suits and driving LLAVs. |
Cosgar
ParagonX
3130
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Posted - 2013.07.23 19:35:00 -
[6] - Quote
CuuCH Crusher wrote:Cosgar wrote:CuuCH Crusher wrote:Nope. Fraylocks are sidearms. They should not be more powerful that primary weapons. Now it will take some actual skill to use them. You do realize that all the sidearms have higher DPS than most light weapons right? Are you one of those people that tries to use an AR in CQC? I'm AV... Then you should already know how powerful sidearms are, FFS man. |
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