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OP's Dirty Secret
MoIon Labe.
35
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Posted - 2013.07.24 06:27:00 -
[1] - Quote
This is a dumb thread. Name another suit in the game where you still have 7 slots left and already have almost 800 ehp? /thread. On chromosome you sacrificed speed for less equips, now you sacrifice cpu and equips for 650 ehp using all shield extenders (after the nerf) seems fair to the poor armor tankers out there and the damned amarr logi. |
OP's Dirty Secret
MoIon Labe.
35
|
Posted - 2013.07.24 06:29:00 -
[2] - Quote
ZDub 303 wrote:John Demonsbane wrote:Well, no, we DON'T all make sacrifices with the current CalLogi suit. This is what the OP is missing here. The problem is not that the logi gods will strike us all down if we don't use a logistics suit as the good lord intended. The problem was that the cal logi suit could do anything and everything most other suits could, better in many cases. That, my friend is the definition of the only word that matters here, which is (say it with me): U-N-B-A-L-A-N-C-E-D. People just think the current cal logi is more OP than it really is. You can't fit proto everything on a cal logi now, and you certainly won't be able to after 1.3. All the CPU reduction is designed to do.. as far as I can see.. is to functionally remove a low slot. So I guess I just don't understand... if the number of module slots was such a problem.. why make it 5/4 anyways? at this point its now 5/3/3 = 11 instead of the min/gal's 3/5/4 or 4/4/4 = 12. **** if they just wanted to remove the slot... why not leave the CPU where its at, take the low slot, and put in a 4th equipment slot? More than anything... i'd just love to hear some reasoning from remnant behind the cpu reduction. Was it arbitrary and for the lulz? Did he theorycraft a bunch of fits and find he felt 40 CPU needed to be lift to prevent certain combos? I just wanna know why more than anything. I dunno.. it'll stay balanced vs. gal/min simply because shields are so much better than armor... but when/if they make armor competitive.. it will defo be overshadowed by the other two. Ah well... there will definitely be another respec at some point. I'll admit its a little presumptuous of me to demand a respec when they won't give to classes that have it much worse off. So here's to afk farming through all of the inevitable nerfs ccp will release which invalidates millions of hard earned SP! But hey.. at least the game is 'free' right?
Can any suit fit proto anything? Everyone has fitting problems. Now you just aren't OP.
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OP's Dirty Secret
MoIon Labe.
35
|
Posted - 2013.07.24 06:31:00 -
[3] - Quote
ZDub 303 wrote: I dunno.. it'll stay balanced vs. gal/min simply because shields are so much better than armor... but when/if they make armor competitive.. it will defo be overshadowed by the other two.
Cause it having 9 slots won't be an advantage? armor is pg heavy, /logic. |
OP's Dirty Secret
MoIon Labe.
35
|
Posted - 2013.07.24 06:36:00 -
[4] - Quote
Thor Odinson42 got anything left since I destroyed the fail that was this thread of qq? |
OP's Dirty Secret
MoIon Labe.
35
|
Posted - 2013.07.24 06:39:00 -
[5] - Quote
ZDub 303 wrote:
If shield tanking wasn't so much more powerful than armor tanking, Caldari logi would be hands down the worst logi suit for performing logistics.
Nah, amarr will always be on the short end of the stick for logi's, and mini's/caldari's will always be the best at tanking/versatility and gallente best at dedicated logi. |
OP's Dirty Secret
MoIon Labe.
35
|
Posted - 2013.07.24 06:41:00 -
[6] - Quote
ZDub 303 wrote:OP's Dirty Secret wrote:ZDub 303 wrote: I dunno.. it'll stay balanced vs. gal/min simply because shields are so much better than armor... but when/if they make armor competitive.. it will defo be overshadowed by the other two.
Cause it having 9 slots won't be an advantage? armor is pg heavy, /logic. In terms of combat capability, after armor is balanced it will probably have a slight advantage still (the differential between CPU lost and CPU gained from an additional mod). Just not sure I can see it being worth losing an equipment slot for it though. Yeah if these were the 1.0 stats... I don't think I would have picked this suit over min's balanced layout.
It's worth it cause honestly outside of gallente the mini or caldari couldn't run 4 proto logi tools anyway on a pc feasible fit.
anyone have a fitting tool? |
OP's Dirty Secret
MoIon Labe.
35
|
Posted - 2013.07.24 06:50:00 -
[7] - Quote
ZDub 303 wrote:OP's Dirty Secret wrote:It's worth it cause honestly outside of gallente the mini or caldari couldn't run 4 proto logi tools anyway. Eh... proto equipment is just too expensive in general. Most of them cost more than proto weapons. ****... I can't even run 3 proto equips now. And thats with all basic low mods sans CPU mod.
Honestly, after the respec true logi's will run a complex cpu chip, a complex pg, a complex reg, and a complex ferroscale. and you should still be just fine on the proto tools then.
700 ehp at 4.7 move speed and 3 proto tools?!? Worthless qq'ing is all i see. |
OP's Dirty Secret
MoIon Labe.
35
|
Posted - 2013.07.24 06:56:00 -
[8] - Quote
ZDub 303 wrote:Bob Teller wrote:You will still be able to do all that after the nerf,i dont know why you are crying? Skilling up in the most op suit of the game is a risk that you took and now you wont get all those easy kills.Asking for a sp refund was funny tho You completely missed the point of that whole post. but it doesn't really matter. CCP doesn't give a **** anyways. They'll happily let you spec into whatever and then run it into the ground and be like.. "oh did we just waste 3 weeks of you grinding sp? Well there's always aurum gear to catch up!" Its just a really ****** system. I can deal with the changes fine... but this SP system is really bad. Really really bad.
Into the ground. lol balance it more like. |
OP's Dirty Secret
MoIon Labe.
35
|
Posted - 2013.07.24 07:04:00 -
[9] - Quote
ZDub 303 wrote:OP's Dirty Secret wrote:ZDub 303 wrote:Bob Teller wrote:You will still be able to do all that after the nerf,i dont know why you are crying? Skilling up in the most op suit of the game is a risk that you took and now you wont get all those easy kills.Asking for a sp refund was funny tho You completely missed the point of that whole post. but it doesn't really matter. CCP doesn't give a **** anyways. They'll happily let you spec into whatever and then run it into the ground and be like.. "oh did we just waste 3 weeks of you grinding sp? Well there's always aurum gear to catch up!" Its just a really ****** system. I can deal with the changes fine... but this SP system is really bad. Really really bad. Into the ground. lol balance it more like. ignoring the cal logi changes for second... the point still stands.
YOu came here to qq about the cal logi and I pointed out the flaws in your argument. YOur point stands, outside of the cal logi. Even then an argument could be made about how they offered a 2nd respec when they did **** on stuff like the lazer and heavies and tanks, and they fixed heavies in a hurry, and are leaving in the glitch for reppers to at least make armor tanks viable till we get an overhaul. They are nerfing the flaylock and contact nades, so maybe I just overall disagree. |
OP's Dirty Secret
MoIon Labe.
35
|
Posted - 2013.07.24 07:07:00 -
[10] - Quote
Phantom Vaxer wrote:Thor Odinson42 wrote:Phantom Vaxer wrote:Logis are supposed to fill a support role. A multiplier in the squad and team hence the multiple equipment slots. Whether you are healing, dropping uplinks, scanning, restocking, you are to fill a support role. That doesn't mean you can't fight on the frontlines but you're not gonna be on the same level as Assaults. Caldari Logi's were broke...they promoted shield tanking that made them a bullet sponge when Caldari Assaults are squishier. Support roles in games are not meant to tank damage, they are meant to support the team against the other. So since the Logi is supporting the team with healing they should have higher recovery on their own so they don't have to rely on another for healing. This higher recovery is meant to make the Logi role less about tanking and instead being behind frontline-men to support them and able to get back into top condition quick if they do get hit. So now the skills make sense where Caldari Assault suits now get the shield tanking while Caldari Logi suits get higher shield recovery. If they'd nerfed the contact grenades first I think you'd have seen more people gravitate toward flux grenades. People didn't want to give up the cheap kills and instead wanted to complain about those with shield tanks. Switching the bonus would have been plenty. The CPU nerf is stupid. I will have to agree about that the CPU nerf seems a tad too much. The skill swap would have been fine IMO.
Disagree for previously posted reasons. If you can point out why they are faulty please feel free. |
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OP's Dirty Secret
MoIon Labe.
35
|
Posted - 2013.07.24 07:22:00 -
[11] - Quote
ZDub 303 wrote:Yep... people don't believe how big of difference that change in move speed makes.
but yeah... PC was a big wake up call for me. Move speed and sidearms are king in 1v1 battles.
I learned my mistake... I sucked it up and played support instead. But at this point, its just time to wait out the respec and get into an assault build. Logis are only gonna get weaker and assaults are only going to get stronger.. I can already see it.
150(+) less tank than most assaults and slower for some extra equips and you give up the sidearm?...i have to agree. |
OP's Dirty Secret
MoIon Labe.
35
|
Posted - 2013.07.24 07:28:00 -
[12] - Quote
ZDub 303 wrote:Xero The Mishima wrote:I am all for balance. -50 CPU is NOT balance that is straight OVERKILL. That's nearly knocking off a CShield Extender.... Why give us 5 slots if we can't even fit the stuff? you say run CPU chips but a successful shot gunner must run Biotics which also eats up CPU and PG. No way you can run CPU chip PG upgrade biotics shield extenders weapons grenades let alone equipment. Laugh all you want it's OVERKILL. I will still do better than you Just gonna have to wait it out. Once they fix scouts in 1.8, should be good to go again for shotguns. Just need to wait until February for it though.
[Insert Planetside 2 Bomber Post] |
OP's Dirty Secret
MoIon Labe.
39
|
Posted - 2013.07.27 08:40:00 -
[13] - Quote
Thor Odinson42 wrote:OP's Dirty Secret wrote:ZDub 303 wrote:Bob Teller wrote:You will still be able to do all that after the nerf,i dont know why you are crying? Skilling up in the most op suit of the game is a risk that you took and now you wont get all those easy kills.Asking for a sp refund was funny tho You completely missed the point of that whole post. but it doesn't really matter. CCP doesn't give a **** anyways. They'll happily let you spec into whatever and then run it into the ground and be like.. "oh did we just waste 3 weeks of you grinding sp? Well there's always aurum gear to catch up!" Its just a really ****** system. I can deal with the changes fine... but this SP system is really bad. Really really bad. Into the ground. lol balance it more like. Until it happens to you. Then the conversation will be flipped. Thus the screwed up system comment.
maybe if it wasn't so obviously coming and respecs were given I'd agree. But everyone and their dog had a thread up about cal logi's. Mark of 22 posted a video going like 33-4 on the first day of uprising, the fact you chose to skill into an OP suit that's now being balanced and not massively overnerfed...lol. |
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