Quote:All this matchmaking talk, I feel its implementation would be a step backwards in terms of getting DUST where it should be.
Note: where I think DUST should be is probably not where CCP thinks DUST should be. Although, they haven't made it clear what they want of DUST... -hinthint-
So yeah. Matchmaking. When I heard about EVE-DUST integration, I imagined me, a mercenary, with a group of close friends who also like to shoot things for money, fighting for enigmatic space men, doing all the logistics stuff behind the scenes.
Because I was on the stage.
My actions mattered, my actions were what determined the outcome of a battle.
My actions, also, got me my pay.
I imagined contracts on a contract board in my mercenary quarters, and selecting one would send me to the far reaches of New Eden, to further my reputation as a reliable mercenary who will do whatever it takes to win, for the right price.
I imagined bounties placed on my head by rivals in EVE who don't want to see my contractor making so much progress on the ground, on planets. I imagined third parties crashing battles, turning it into confused 3-way conflicts, with me in the center of the chaos, laughing my head off and blowing **** up.
I fantasised about flying dropships across huge districts, flaming wreckage of vehicles and structures below me, installations destroying installations, tanks destroying installations, installations destroying tanks. But me, I was safe in the fog of war, the haze which was produced by all the stirred dust and machinery. Invisible, deploying my precious cargo of fellow mercenaries onto a point to capture, to hold, to win.
Because I wanted ISK.
And in the end, I'd be back in my quarters, counting my ISK, spending my SP carelessly because SP doesn't matter, because all that matters is the ISK, and the contract board, and the fact that there will always, ALWAYS be a contract on that board, and it won't pit me against people of equal skill, no. It'll pit me against people who want that ISK reward listed for the other side. People who have the desire to win that ISK as much as I want the ISK offered by my side's contractor.
If things are going to be matchmade, then they should be matchmade by players because THE BEST PLAYERS go for contracts that give THE MOST ISK.
New Eden is about the player's choices, no? CCP's ingenious move with EVE was that a player's choices balanced themself, through SP specialisation.
They're trying to use SP to do the same thing here, but it won't work. DUST isn't EVE. Balance matches with ISK.