Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
786
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Posted - 2013.07.25 16:22:00 -
[2] - Quote
Zendeal wrote:Aero Yassavi wrote:Have to agree with this, plus a change to the bonus. If the suit sacrifices module slots, don't give them a bonus for module slots. And don't use the argument, "They're making the most out of what they got." That's ridiculous and counter-intuitive. I think the bonus is actually decent. It seems to affect more than just Shield / Armor extenders and applies to any shield or armor modules. When I equiped an armor repairer it gave a boost to the amount /second. Maybe it could use a higher percentage to compensate for the lack of overall module slots? But do you understand that it makes no sense for Commando to get a bonus for modules when every other suit has more module slots and can easily outdo whatever the Commando does with them.
STD Commando: 0 slots, wasted skill ADV Commando: 1 high, 1 low. Any suit with at least 2 high or 2 low can outdo whatever the Commando can do with 1 mod and 10% more efficiency. That would be 200% (or 187% if stacking penalty applies) verse 110% PRO Commando: 2 high, 1 low. Again, even a suit with 3 highs can outdo whatever a Commando can do with 2 highs each with 10% more efficiency. That would be 300% (or 244% if stacking penalty applies) verse 220% (or 196% if stacking penalty applies)
Yes I get that the Commando would save on CPU/PG for less modules, except all the other suits get more CPU/PG to account for more modules.
I stand by my point that the bonus is extremely counter-intuitive and they should instead give it a bonus that reinforces the strengths of the suit, not the weaknesses.
Pros of the Commando Suit: -Two light weapons -More speed (compared to the other Heavy suits) -An equipment slot -More melee damage (bet you didn't know that!)
So swap the bonus out with something that strengthens one of these, like extra ammo capacity or larger clip sizes for light weapons, fitting bonuses for light weapons, speed increase, stamina increase, or even something to do with the equipment or melee damage since it'd be less useless than a 10% increase to the limited modules slots.
EDIT: What makes it even worse is that this module bonus is the Amarr racial bonus for Commando, and Amarr is already notorious for having less modules than other races on suits. Again, it just doesn't make sense. |