Friendly Woodsman
Subdreddit Test Alliance Please Ignore
64
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Posted - 2013.07.22 18:43:00 -
[1] - Quote
-Sansha Incursions should be generating fights on the ground, Dust-side. The Mercs would have to fight super-powerful Sansha clone soldiers in a repel-the-invaders style of fight, or they would have to board the Sansha MCC and hack open the slave pens to free the civilians, or both plus more. Victories and defeats would affect the Incursion level.
-Fighting the Drones that are eventually coming should **** off the Drones in space and cause them to be more aggressive towards Eve pilots in the system, perhaps causing them to engage in their own style of Incursion. Maybe the sleepers are really pissed about the existence of the Dust soldiers...
-The space elevator. Like, yesterday.
-The War Barge could be a ship that links both universes very well. It could be special in that it can be piloted by an Eve player, or controlled through an AI pilot by a Dust corp. Let it be like a jump freighter as far as travel goes (gates or jumping), with a huge tank (Titan sized) and really little guns that don't track at all, and a small cargo hold, but absolutely enormous specialty holds. I would even say a small ship bay.
-PI should have heavy interaction from both games. Dust mercs could provide pinpoint accuracy for Eve industrial pilots, while taking a percentage of the increases in productivity they provide to the pilot.
-An open sandbox. Let the Eve pilots put a "CRU deployment module" on any ship they want, pack their cargo hold with clones, group up with a bunch of Dust players through a similar mechanic to fleets in Eve, and launch a small scale raid wherever they want.
-Huge flipping shields that protect the important structures on the ground the way that POS shields do in space. You either raid the district and hack the shield down over a loooong time/consecutive number of unchallenged hacks, or you shoot it down with tanks/spaceships, with reinforce timers for both methods.
I don't think Dust should have a bounty system until two conditions are met; first is that friendly fire is always on, and second is that we are able to choose any planet from the map and travel there to explore or fight. As Dust stands right now, a bounty system would just be a big diversion of developer time away from better things they could be working on. |