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Thread Statistics | Show CCP posts - 0 post(s) |
Cosgar
ParagonX
2930
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Posted - 2013.07.22 08:30:00 -
[1] - Quote
The problem is when the flavor of the moth is something game breaking like TAC ARs, CaLogis, Core Flaylock Pistols, LLAVS and Contact Grenades. You wind up with an army of tryhards abusing game mechanics, eliminating healthy counter play, and ruining everyone else's fun. |
Cosgar
ParagonX
2930
|
Posted - 2013.07.22 08:33:00 -
[2] - Quote
Bendtner92 wrote:Cosgar wrote:The problem is when the flavor of the moth is something game breaking like TAC ARs, CaLogis, Core Flaylock Pistols, LLAVS and Contact Grenades. You wind up with an army of tryhards abusing game mechanics, eliminating healthy counter play, and ruining everyone else's fun. Then maybe CCP should get better at balancing? If we didn't have the skill tree changes that gave everyone a chance to respec, we wouldn't have so many people speccing into the FotM. |
Cosgar
ParagonX
2933
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Posted - 2013.07.22 08:40:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:Cosgar wrote:The problem is when the flavor of the moth is something game breaking like TAC ARs, CaLogis, Core Flaylock Pistols, LLAVS and Contact Grenades. You wind up with an army of tryhards abusing game mechanics, eliminating healthy counter play, and ruining everyone else's fun. The solution is to fix the game mechanics themselves, not limit access by restricting respecialization. There isn't any restriction in specialization when you stick with game mechanics you like, compared to what's popular or OP. I've been playing Minmatar Logi and using a MD and SMG (in CQC maps) since Chromosome. Not because any of those 3 things are popular or OP, but because I like them and they work with my playstyle. There's always going to be a FotM no matter how balanced this game is, but instead of being able to jump into proto like everyone seems to want to do here, take the time and try out the standard, see if it's something worth investing instead of dumping all your eggs into one basket. |
Cosgar
ParagonX
2933
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Posted - 2013.07.22 08:45:00 -
[4] - Quote
Mike Poole wrote:Cosgar wrote:The problem is when the flavor of the moth is something game breaking like TAC ARs, CaLogis, Core Flaylock Pistols, LLAVS and Contact Grenades. You wind up with an army of tryhards abusing game mechanics, eliminating healthy counter play, and ruining everyone else's fun. And that is bad because we don't want CCP to learn about game breaking mechanics? Is there any better way for a game breaking build to get noticed than when the majority of players spec into it and start utterly destroying each other in every single game? If you're limiting how many people can take advantage of something that utterly game breaking you're limiting how often people encounter that build. Those that complain are in the minority and are told to "try harder" or "adapt or die" until enough people start abusing the build that the greater community takes notice and CCP is forced to act. By your logic, ARs would be considered OP because it's the most used weapon in the game instead of just being better because everything else was nerfed at the beginning of Uprising. I don't know about you, bud I'd rather the devs rely on collected data than a bunch of bandwagon jumpers looking for a cheap, competitive edge. |
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