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Thread Statistics | Show CCP posts - 4 post(s) |
DJINN leukoplast
Hellstorm Inc League of Infamy
807
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Posted - 2013.07.22 07:32:00 -
[1] - Quote
Anything CCP? We know you are working on matchmaking, but anybody who has played a FPS game or two knows that MM is inherently flawed, no matter what. Only thing that makes MM somewhat viable for balance is a huge playerbase, which Dust does not have.
No-squad options is the best possible solution for balance. Solo players only play against other solo players, and squads mostly play against squads (as I'm sure solo will still join the squad servers). It is win-win for both sides.
The biggest imbalance in this game isn't weapons, maps or vehicles... it is squads against no-squads. So is this possible within Dust? Is it even being considered or talked about? Give us something! |
DJINN leukoplast
Hellstorm Inc League of Infamy
809
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Posted - 2013.07.22 11:46:00 -
[2] - Quote
CCP FoxFour wrote:Panther Alpha wrote:a big happy Family, like in EvE. hehehehehe lol. Good one. In response to OP: There has been some general thought put into it put we want to get the new matchmaking system that CCP Nullarbor is working on out first and then we can look at possibly adding that. I don't see it happening though as we don't want to divide the pool of players matchmaking up even more. The new matchmaking system has had a lot of work put into it and, from my non-programmer perspective, it seems to have been rewritten from the ground up. We support a lot more things to matchmake off of and to help with the smaller player count. So yea, before we go and talk about adding more features to the matchmaking lets get this new version out, see how it does, and then we can iterate on it as needed. :)
Appreciate the reply, and I really hope the system Null comes up with works well. If you guys can crack matchmaking, you will make history, very big history that WILL be remembered.
I'll be honest, my hopes are not high. IMO squads vs no squads is the biggest imbalance in any game utilizing matchmaking. So while I hope Null comes up with a really nice solution (even if it isn't perfect) I would hope that no-squad options would be put on the table anyway as an alternative play-style. Many games use it, and it works very well. At the very least the most solo-centric modes could get it at some point, like ambush. |
DJINN leukoplast
Hellstorm Inc League of Infamy
814
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Posted - 2013.07.22 23:17:00 -
[3] - Quote
Decasor wrote:Daxxis KANNAH wrote:We need to get through to the players that squad'ing is a good thing.
At first I never squad and now I always try to, even if I dont turn on voice. Its easier to keep track of your allies and take out objectives/opponents.
I am not that social but even I see the benefit of it. Others need to learn this vital aspect. Sure, squading up is great. Unfortunately I have a job, and when I get back from a long day of dealing with some complete dropkicks, I just don't want to deal with people on that level. I want to be able to play a game, get a drink, maybe try a type of fit that's not incredibly effective, and basically just kick back a bit. All this despite the fact that my corp/alliance has a huge number of people who could easily create pubstomping squads. I'm definitely not the only one who feels that way, so creating a no-lifer only game modes will have very limited appeal.
This ^
I could squad up all day every day if I wanted, there is plenty of lfs and RFx in the various corp/alliance channels. And I do squad up quite often. But a lot of the time I just want to enjoy myself and play on my own terms. I don't want to have to be "on" and social all the time just so I can avoid getting pubstomped by stacked squads. And sure I could squad with no mic, but I am still at the mercy of the SL to choose gamemodes and when to join into a match. Solo play is the ultimate freedom, and if I feel like being social and working with a squad, I will do so.
There is plenty of opportunity to play as a squad in this game, especially with regards to PC. But it would be nice if I could solo every now and then and still have a good time.
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DJINN leukoplast
Hellstorm Inc League of Infamy
816
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Posted - 2013.07.23 02:15:00 -
[4] - Quote
Marston VC wrote:I would also like to take credit for being the first to post this idea.........
Perhaps, although I have been asking for this for a long time now. Either way it's a great idea, no squad mode(s) + CCPs new matchmaking could possibly be the perfect solution.
What CCP might not realize is how frustrating this game is a lot of the time when trying to play solo. Frustrated players usually don't stick around, and at the very least... probably don't want to buy AUR/boosters. Because if the game isn't fun and actually adds stress, rather than reducing it... as a video game should do, then the player base drops and less $$$ comes in.
I'm going to throw this scenario out there for CCP to ponder.
New player decides to try out Dust. They rather enjoy playing while they are in the academy, as matches seem fair, competitive and fun. Then they come out of the academy only to face squad after squad after squad of teamstacking corps. They get stomped very badly with an occasional decent game here or there.
They will do one or more things at this point:
A) Visits the forums, make a thread, and end up being told to HTFU or join a corp. They are met with hostility and trolls in the forums, which is off-putting to them. B) Player simply stops playing, because why play a game if it is frustrating and not fun? C) Player stays with the game, either keeps getting stomped or joins a corp and stomps with their own squads. But this is often unreliable and inconsistent, so player ends up getting frustrated. AUR purchases unlikely at this point.
Now lets see the no-squad scenario:
A new player decides to try Dust. They rather enjoy playing while they are in the academy, as matches seem fair, competitive and fun. Then they get out of the academy and play in modes with squads. They end up getting stomped.. very badly. So they decide to try the no-squad mode(s). They notice it is harder than the academy, but they can still be competitive and have fun. Overall they enjoy themselves just as much, if not more-so, than they did in the academy.
As a result, one or more of the below will happen:
A) They keep playing and enjoying no-squads, they end up buying some boosters to help their SP move faster. B) They make some friends in no-squad land, and maybe even join a corp. Then they jump into squad modes with their corp. All is well. Squads vs squads makes sense. C) They want more competition, so they join squad land solo. If they get frustrated, they can always go back to no squads or join a squad of their own. They are very happy they have the choice, and as a result they buy some more AUR to support the very fun game they are playing .
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DJINN leukoplast
Hellstorm Inc League of Infamy
838
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Posted - 2013.07.24 11:19:00 -
[5] - Quote
T3chnomanc3r wrote:Duck Drahko wrote:
It's that simple. Squads are cool, and the more game modes there are which focus on squad play, the better. But not having a way of taking a break from it at all just isn't good, at least not until you find a way to reliably sort out all the possible stomping scenarios. If that's even possible, which still remains to be seen.
^--- Clueless! This IS a MMOG NOT a solo-screw-the-rest private FPS session.
Hey turkey man, what is your issue with players wanting to enjoy themselves solo? This is a video game, it is supposed to be fun, not be some kind of stress-inducing career that we revolve our lives around. If a player wants to go solo and play squadless all day everyday good for them, but why does this bother you so? |
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