|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
756
|
Posted - 2013.07.22 04:03:00 -
[1] - Quote
Morrigan Uroboros wrote:I don't see many of these on the field, and they arnt talked about much, but i've being using the basic one with 2 complex damage mods and I've being having a lot of fun with it. But what is the point of upgrading it? Looking at the stats they all appear to have the same damage, so is it more potential damage from the heat build up?
They are amazing guns! And not jokes the Viziam is a huge step up from the ELM-7 |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
756
|
Posted - 2013.07.22 04:11:00 -
[2] - Quote
Winsaucerer wrote:True Adamance wrote:Morrigan Uroboros wrote:I don't see many of these on the field, and they arnt talked about much, but i've being using the basic one with 2 complex damage mods and I've being having a lot of fun with it. But what is the point of upgrading it? Looking at the stats they all appear to have the same damage, so is it more potential damage from the heat build up? They are amazing guns! And not jokes the Viziam is a huge step up from the ELM-7 How essential is the amarr assault for it? With upcoming logi changes, I'm tempted to leave vehicles for a bit and spec into Amarr logi (as a PIE member, I'm sure you can understand my preference for Amarrian technology). I am not sure if the heat buildup on a suit with no heat bonuses will be too high to make it worth it. Compared with other guns such as a scrambler rifle, or a TAR. Not wholly necessary but very useful even getting lvl 3 Assault Suits is pretty handy. I'm actually running right now with an Amarrian Logi using a laser and he is doing very well. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
756
|
Posted - 2013.07.22 04:30:00 -
[3] - Quote
Winsaucerer wrote:Aero Yassavi wrote:THEAMAZING POTHEAD wrote:Id say just remove the laser past its optimal range so that itd be a helluva lot easier to use, but who knows i just use STD w/ damage mods, on a non-amarr suit I fully agree with this, past the effective range have the laser come to a dead stop. Nothing sucks more than getting the hit markers and thinking you are doing damage, then overheating only to realize you didn't even scratch the shields. If it is going to be that ineffective past the effective range why even have it? So that you can ping a tank or vehicle that's about to explode, for bonus WP, or to get an assist on someone else's kill for +25 WP :) Yup that's how I make most of my WP. |
|
|
|