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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Harpyja
DUST University Ivy League
307
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Posted - 2013.07.20 20:02:00 -
[1] - Quote
With the latest statement for a "fix" regarding armor reps, I request that you tell us what you are planning with vehicles. So far we only can speculate with great certainty that armor reps are going to get nerfed to oblivion, so what will the balance be for this? Every AV weapon gets a huge damage nerf? Doubtful.
So, tell us what you're planning! A shitstorm is brewing across the vehicle community. Every armor tanker fears for their millions of SP spent into armor. Even shield vehicles fear for their armor brethren. All we want are fair fights.
We have provided you with countless of suggestions how to buff shield vehicles. Nobody was asking to nerf armor because AV is that strong. Once again I feel like all of my suggestions as well with everybody else's suggestions have been thrown into the wind. Do we not have a voice? Infantry asked for nerfs on the Caldari logi and they got it. Infantry asked for nerfs on the TARs and they got it. We pilots asked for better resistance against AV and we got it, except AV got a free damage buff as well. We pilots asked for buffs to shield, but instead we get nerfs to armor.
What must we do to get heard like infantry players? |
Harpyja
DUST University Ivy League
307
|
Posted - 2013.07.20 20:15:00 -
[2] - Quote
ZDub 303 wrote:You should expect to see a dev blog about it (cause ccp won't issue any information with one) sometime mid-late august, approximately 3-4 days before 1.4. They could've waited on telling us that they are looking to "fix" armor reps for that blog. Instead, it came out. We must know what the balance will be for nerfing armor reps. |
Harpyja
DUST University Ivy League
308
|
Posted - 2013.07.20 21:04:00 -
[3] - Quote
CLONE117 wrote:i think the armor repair and shield booster active modules need a fix as they dont seem to be working right... I think armor reps are working correctly. Shield boosters need a buff however. As well as shield recharge (make it recharge based on time in addition to a small buff to base hp/s). As well as shield resistance mods. |
Harpyja
DUST University Ivy League
311
|
Posted - 2013.07.21 03:00:00 -
[4] - Quote
Kharga Lum wrote:I've posted numerous times about vehicles, problems and fixes. Infantry players love to troll them since they have no idea what they're talking about.
Never a CCP response. Tanks are so easy to kill, expensive and worth 150 points. Once a tank rolls onto the field it's like a treasure chest full of candy rolling around and everyone wants to break it open. Swarms track so you don't have to be accurate. It's easier to kill 1 tank on your own then 3 enemy infantry.
No feedback from the Dust CSM either. It feels like they regret introducing vehicles altogether and are hoping we stop using them so they can take them out. I've also posted numerous times, with plenty of reasonable suggestions. But they always only get a couple pages of posts and people seem to get bored. Apparently rants and respec threads are more interesting than actual well thought out suggestions. |
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