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THEAMAZING POTHEAD
Not Guilty EoN.
34
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Posted - 2013.07.20 11:47:00 -
[1] - Quote
I pumped 10 straight ishukone assault FG shots with damage mods into blammos maddy to take him down...conescutive shots, like all in a row in the shortest time possible... it takes 9 shots for me to down a suppl depot.
This makes me think that tanks are fine and tankers are bad, but i think the shield reppers should be buffed to be as effective as armor reppers, make the shield tanks a bit more viable since they already deal with FG and railgun weaknesses.
Also think marauders should be brought back as they were, ran a sagaris last build, thought it was well balanced other than being too expensive and missles being useless against infantry & railgun snipers. |
THEAMAZING POTHEAD
Not Guilty EoN.
36
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Posted - 2013.07.20 12:01:00 -
[2] - Quote
Mary Sedillo wrote:Silly AV nader, you'd be spotted and killed by squadmates, -OR- I'd pick you up on scanner and kill you myself, -0R- your LaiDais would do hardly anything as I egress and repair...
So many options, more than yours, thats for sure. Thats why i sit on a tower w/ a proto FG & nanohives and wait for a tank to get into an unescapable range before i start firing, but even then, atm you can flip on ur hardeners and recall it, or real corp have great snipers paired w/ tankers, a good sniper completely negates AV and makes the enemy f***ed. Teamwork is the real win button atm. |
THEAMAZING POTHEAD
Not Guilty EoN.
36
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Posted - 2013.07.20 12:24:00 -
[3] - Quote
Son-Of A-Gun wrote:THEAMAZING POTHEAD wrote:I pumped 10 straight ishukone assault FG shots with damage mods into blammos maddy to take him down...conescutive shots, like all in a row in the shortest time possible... it takes 9 shots for me to down a suppl depot.
This makes me think that tanks are fine and tankers are bad, but i think the shield reppers should be buffed to be as effective as armor reppers, make the shield tanks a bit more viable since they already deal with FG and railgun weaknesses.
Also think marauders should be brought back as they were, ran a sagaris last build, thought it was well balanced other than being too expensive and missles being useless against infantry & railgun snipers. Your using the wrong gun. try some swarms next time or some AV nades. Noobs Im fully aware that swarms are more damaging to armor, as you can see. And if you think FG are worse than swarms for a tower camper with his own proto nanohives, then you're the noob. |
THEAMAZING POTHEAD
Not Guilty EoN.
36
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Posted - 2013.07.20 12:35:00 -
[4] - Quote
Noc Tempre wrote:THEAMAZING POTHEAD wrote:I pumped 10 straight ishukone assault FG shots with damage mods into blammos maddy to take him down...conescutive shots, like all in a row in the shortest time possible... it takes 9 shots for me to down a suppl depot.
This makes me think that tanks are fine and tankers are bad, but i think the shield reppers should be buffed to be as effective as armor reppers, make the shield tanks a bit more viable since they already deal with FG and railgun weaknesses.
Also think marauders should be brought back as they were, ran a sagaris last build, thought it was well balanced other than being too expensive and missles being useless against infantry & railgun snipers. Bad hit detection is not a direct problem with tanks. I have used the forge a bit (no expert) and even I notice that sometimes it hits squarely but registers no damage. Same thing happens to the railgun too. Nah all the shots did damage, i was literally counting shots and watching his health bar, cus i do that alot, he simply activated his hardener & repper after the first shot and was repping his damage resisted health fast enough to take my constant barrage, it was after his modules were cooling down oh the 7th or so shot i was finally able to take him down. Hes just got a legitimately beast tank, still havent seen ones as strong as his yet. And i've killed alotta tanks xD |
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