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ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
92
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Posted - 2013.07.20 14:51:00 -
[1] - Quote
Draco Cerberus wrote:I understand the problem but fail to see the need to actually program something in for this. It's easy enough to just spam X on another spawn point to eliminate the option of being picked up. Do you lay there and say ok I'm going to have a smoke after a death and then suddenly get picked up? Probably not, so I am going to assume that what is happening is your team mate is attempting to conserve clones and doesn't realize that if he kills the enemies first he can successfully revive you under less enemy fire. This is only an issue in PUB matches. The accept or decline revive option would just be one more button to push before you get back at it, I would rather not see this option.
You won't if a teammate doesn't try to revive you >.>
Sometimes it's nice to switch loadouts to adapt to the situation... kinda have to still be dead to do that. If you don't want to keep hitting "Call for Help" then you gonna want to move the curser to a spawn point first. If there are 100 DUs then it could take a few seconds to get to the spawn point you want. The map is also there to allow you to assess the situation before spawning so you're not going in blind. This is useful for a tactical scout or for planning your rout if you want to spawn a tank. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
92
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Posted - 2013.07.20 15:05:00 -
[2] - Quote
"Your assets will not be returned to you if you are rendered unconscious or killed in battle" Lol b**** lied to us. But yea they're right, you keep your stuff if revived. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
93
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Posted - 2013.07.20 15:20:00 -
[3] - Quote
Aero Yassavi wrote:Eh, you're not losing an extra suit and all it affects is your KDR which is meaningless anyways. Sure why not add this feature, but it's not really a priority IMO.
For me the biggest problem is that the enemy is still getting WP and, idk about you but, I don't like getting hit with orbitals. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
95
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Posted - 2013.07.20 15:47:00 -
[4] - Quote
Raist Soulforge wrote:Interesting how when I put forth the same ideas a week ago (people were exploiting the hound of it for the events), the thread got flamed heavily. https://forums.dust514.com/default.aspx?g=posts&t=94500&find=unreadOne point that never came up in there is that by doing this, you are potentially giving up to 125 points to the other side (1 kill, 1 assist + 1 kill) if a medic runs out there in the middle of a firefight, revives someone and then they both get shot. Just so the medic can pickup 60 points. Guess it all boils down how heavily it's geting abused as to whether it's considered a balancing fix, or a nerf....
I probably would've backed ya had I seen the poste but I was kinda distracted with the event. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
97
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Posted - 2013.07.20 16:40:00 -
[5] - Quote
low genius wrote:wouldn't communicating with your squad solve this problem?
You are aware that not all players have that option, right? |
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