Karl Marx II
Holdfast Syndicate Amarr Empire
10
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Posted - 2013.11.16 16:59:00 -
[1] - Quote
The Robot Devil wrote:DUST Fiend wrote:The Robot Devil wrote:DUST Fiend wrote:No but you get paid for killing each rat, you get paid for looting their corpses, for mining rocks, for pulling resources off a planet, for scamming, for trading, for scanning and exploring, for hacking, for running industry, for killing other players, for completing missions. Man, EVE and DUST are like, practically the same game. A t1 frig that is well fitted cost about 5 M and in anything but the lowest sec systems the rats don't pay. Mining pays about 3-6 M and hour in high sec if you are using a 50M ISK boat, PI cost about 10 M a planet to start and about 100 k to transfer one way to move your harvest, you can scam on DUST if you are good. Trading is difficult also most loot isn't that profitable unless it comes from low or under and then it takes a 50M ISK ship, industry isn't profit able unless you have almost perfect skills, a good supplier and researched BPO to manufacture from. Killing players only pays if you win. Missions are the most profitable if you can afford the ship to do them in. It is not the same because if you don't have 50M ISK it is hard to do anything but low level stuff that doesn't pay. Things that pay well require specialty fitted ships that are quite expensive and not fit to fight PVP and you have to fly them in very dangerous space. Unlike DUST where I sign in and hit the MCC for risk free ISK or just scan ans spam uplinks in a free suit. It is no where near the same and the risk is huge compare to here. Respecs will only make you feel better for a while and will not improve the game or make it more fun. The two games are not the same game but they are the same universe with similar SP systems and overall theme. The problem isn't CCP or DUST, it is the mentality of console players and how they feel like they deserve something for playing. You deserve to be able to make your decisions with all the information in front of you, particularly when speaking about CORE things, which the vast majority of changes coming down the pipe are. I've played EVE and all the things you mention don't cost nearly what you mention unless you're trying to be the best of the best. You can get plenty of mileage out of basic things and some intelligence. I was making PLEX for a few months just mining and watching the market, and my skills are FAR from maxed. And what's most amusing is that in your attempt to defend EVE's....difficulty?..you just continue to prove how EVE is a game with a wide variety of playstyles and approaches, where as DUST, as you say, is spawn in the MCC and drop uplinks. Respecs allow you to spend your SP the way you want when you have all the information laid out in front of you. The real mentality that is poisonous is thinking DUST is complete and that everyone should be happy with their decisions because the entire core structure is in place. It isn't. Like you said. You expect heavies to not exist because they're bad, so no one should have skilled into them, everyone should have been smart and specced flavor of the game (logi) or just HTFU. Really what it boils down to is some people chose the builds that are best for this game, and don't want anyone else to have the chance to fix or alter their builds in light of the new changes. Proof that you have no clue what you're talking about is that you don't even acknowledge the new turret skill tree. You must have been mining for hours on end or in null space because 0.5 space only pays about 10M hour max. I don't expect heavies not to exist, I just noticed there were only two weapons and one suit. That stops me from wanting to play them. I never said DUST was complete and I never said anyone should be happy with where they put SP. Thank you for proving my point that repecers have no ground to stand on because every argument they give is based on emotion, and what they want, how they screwed up or how the game isn't finished. It is never about the well being of the game. It is always about making them instantly happy even though the community has proven that every time CCP does what we ask they get kicked in the teeth for it. This game WILL NEVER BE FINISHED. So the the completeness of the game is irreverent. Making bad/poorly informed choices should reflect on the player not the game. Expecting anything but what has happened was the first mistake you guys made. They said this is a different kind of game and we all wanted it that way and not that the differences are starting to show you want to make it the same as any other shoot. Good game.
How do you make an informed decision when you don't have access to all the information ? Witholding the information we need to make a good decision and then punishing the players for making the best decision they could on the information they had at the time is idiotic logic !
All I get from your posts is fear, what exactly are you afraid of ?
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