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IRON PATRIOT 1
Not Guilty EoN.
16
|
Posted - 2013.07.19 03:31:00 -
[1] - Quote
Since I'm a Cal logi I decided to do the math and it isn't that bad. With Shield Extensions and Dropsuit shield upgrades maxed out to lvl 5 the assault can reach up to 610 shields along with its bonus and the logi can reach up to 635.
Now they're even in hp, this is a good change because a logi isn't suppose to 1 on 1 an assault guy and win. It's balanced well also because you have distinction between the two classes. Assaults are Recharge tankers and logis are Regulation tankers. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
238
|
Posted - 2013.07.19 03:36:00 -
[2] - Quote
Your mathz is off. I did the math earlyer Callogi should be 588 Mac shields with max skills. |
Kane Fyea
DUST University Ivy League
1346
|
Posted - 2013.07.19 03:43:00 -
[3] - Quote
Son-Of A-Gun wrote:Your mathz is off. I did the math earlyer Callogi should be 588 max shields with max skills. I got 670 max shields......
This is accounting for Shield Extension 25% efficiency with extender modules and the Dropsuit Shield Upgrades 25% to dropsuits max shields |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
310
|
Posted - 2013.07.19 03:49:00 -
[4] - Quote
Kane Fyea wrote:Son-Of A-Gun wrote:Your mathz is off. I did the math earlyer Callogi should be 588 max shields with max skills. I got 670 max shields...... This is accounting for Shield Extension 25% efficiency with extender modules and the Dropsuit Shield Upgrades 25% to dropsuits max shields
I got I got 6700 max shields.......
This is accounting for nothing, I just made it up =) |
IRON PATRIOT 1
Not Guilty EoN.
16
|
Posted - 2013.07.19 04:04:00 -
[5] - Quote
Kane Fyea wrote:Son-Of A-Gun wrote:Your mathz is off. I did the math earlyer Callogi should be 588 max shields with max skills. I got 670 max shields...... This is accounting for Shield Extension 25% efficiency with extender modules and the Dropsuit Shield Upgrades 25% to dropsuits max shields and of course logis bonus efficiency.
Dropsuit Shield Upgrades lvl 5: .25 x 180 = 45, 45 + 180 = 225 base
Dropsuit Shield Extensions lvl 5: .25 x 66 = 16.5, 16.5 + 66 = 82.5
82.5 x 5 = 412.5: 5x extenders 412.5 + 225 base = 637.5 cal logi |
Drevenger
DUST University Ivy League
1
|
Posted - 2013.07.19 04:09:00 -
[6] - Quote
The problem is not the proto calogi, everyone with half a brain knew it was OP. The problem is the std and adv Calogi went from balanced logibro to weakest. The adv minmatar was already better than adv calogi with is 3 low and the std calassault always been more effective than a std calogi on the battefield in any ways. Wanna talk about Sentinel ehp at standard also? |
IRON PATRIOT 1
Not Guilty EoN.
16
|
Posted - 2013.07.19 04:13:00 -
[7] - Quote
Drevenger wrote:The problem is not the proto calogi, everyone with half a brain knew it was OP. The problem is the std and adv Calogi went from balanced logibro to weakest. The adv minmatar was already better than adv calogi with is 3 low and the std calassault always been more effective than a std calogi on the battefield in any ways. Wanna talk about Sentinel ehp at standard also?
Well I feel bad for those who are only at lvl 3 tier, happy grinding. They should of gave the adv cal logi 4 high and 2 low. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
238
|
Posted - 2013.07.19 04:13:00 -
[8] - Quote
IRON PATRIOT 1 wrote:Kane Fyea wrote:Son-Of A-Gun wrote:Your mathz is off. I did the math earlyer Callogi should be 588 max shields with max skills. I got 670 max shields...... This is accounting for Shield Extension 25% efficiency with extender modules and the Dropsuit Shield Upgrades 25% to dropsuits max shields and of course logis bonus efficiency. Dropsuit Shield Upgrades lvl 5: .25 x 180 = 45, 45 + 180 = 225 base Dropsuit Shield Extensions lvl 5: .25 x 66 = 16.5, 16.5 + 66 = 82.5 82.5 x 5 = 412.5: 5x extenders 412.5 + 225 base = 637.5 cal logi
And there's yor problem. The actual math should be:
1.1(66 GÇó 5) + 1.25(180) = 588 |
Kane Fyea
DUST University Ivy League
1346
|
Posted - 2013.07.19 04:14:00 -
[9] - Quote
IRON PATRIOT 1 wrote:Kane Fyea wrote:Son-Of A-Gun wrote:Your mathz is off. I did the math earlyer Callogi should be 588 max shields with max skills. I got 670 max shields...... This is accounting for Shield Extension 25% efficiency with extender modules and the Dropsuit Shield Upgrades 25% to dropsuits max shields and of course logis bonus efficiency. Dropsuit Shield Upgrades lvl 5: .25 x 180 = 45, 45 + 180 = 225 base Dropsuit Shield Extensions lvl 5: .25 x 66 = 16.5, 16.5 + 66 = 82.5 82.5 x 5 = 412.5: 5x extenders 412.5 + 225 base = 637.5 cal logi I also factored in the current cal logi bonus. I guess you were talking about how it'll be after the patch. Sorry my mistake. |
IRON PATRIOT 1
Not Guilty EoN.
17
|
Posted - 2013.07.19 04:34:00 -
[10] - Quote
Son-Of A-Gun wrote:IRON PATRIOT 1 wrote:Kane Fyea wrote:Son-Of A-Gun wrote:Your mathz is off. I did the math earlyer Callogi should be 588 max shields with max skills. I got 670 max shields...... This is accounting for Shield Extension 25% efficiency with extender modules and the Dropsuit Shield Upgrades 25% to dropsuits max shields and of course logis bonus efficiency. Dropsuit Shield Upgrades lvl 5: .25 x 180 = 45, 45 + 180 = 225 base Dropsuit Shield Extensions lvl 5: .25 x 66 = 16.5, 16.5 + 66 = 82.5 82.5 x 5 = 412.5: 5x extenders 412.5 + 225 base = 637.5 cal logi And there's yor problem. The actual math should be: 1.1(66 GÇó 5) + 1.25(180) = 588
Oh lol thanks. |
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
238
|
Posted - 2013.07.19 05:01:00 -
[11] - Quote
IRON PATRIOT 1 wrote:Son-Of A-Gun wrote:IRON PATRIOT 1 wrote:Kane Fyea wrote:Son-Of A-Gun wrote:Your mathz is off. I did the math earlyer Callogi should be 588 max shields with max skills. I got 670 max shields...... This is accounting for Shield Extension 25% efficiency with extender modules and the Dropsuit Shield Upgrades 25% to dropsuits max shields and of course logis bonus efficiency. Dropsuit Shield Upgrades lvl 5: .25 x 180 = 45, 45 + 180 = 225 base Dropsuit Shield Extensions lvl 5: .25 x 66 = 16.5, 16.5 + 66 = 82.5 82.5 x 5 = 412.5: 5x extenders 412.5 + 225 base = 637.5 cal logi And there's yor problem. The actual math should be: 1.1(66 GÇó 5) + 1.25(180) = 588 Oh lol thanks.
Algebra you workin to hard man. |
Cosgar
ParagonX
2840
|
Posted - 2013.07.19 05:05:00 -
[12] - Quote
Son-Of A-Gun wrote:Algebra you workin to hard man. That's not algebra, it's just an elongation equation. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
238
|
Posted - 2013.07.19 05:09:00 -
[13] - Quote
Cosgar wrote:Son-Of A-Gun wrote:Algebra you workin to hard man. That's not algebra, it's just an elongation equation.
Same dif. The variable was just at the end of the equals sign this time. It's all linear mathematics anyway. |
emptybraincase
Falconpunch Hatesurfers
0
|
Posted - 2013.07.19 06:27:00 -
[14] - Quote
IRON PATRIOT 1 wrote:Drevenger wrote:The problem is not the proto calogi, everyone with half a brain knew it was OP. The problem is the std and adv Calogi went from balanced logibro to weakest. The adv minmatar was already better than adv calogi with is 3 low and the std calassault always been more effective than a std calogi on the battefield in any ways. Wanna talk about Sentinel ehp at standard also? Well I feel bad for those who are only at lvl 3 tier, happy grinding. They should of gave the adv cal logi 4 high and 2 low.
That would be myself. Had no need to go Proto since I actually played a Logi (used the SP for upgrading AR.....I'm pretty squishy). Most may not believe me, but my corp and a few others know that is the case. With this one "fix" I now won't be able to use any of my fits without removing something. I already have less than 300 shields (with current bonuses) and 95 armor on my best suit and all my fits have been inside 8 CPU from max values. Basically CCP has thrown out the baby with the bath water, and I am going to have some seriously interesting short-term issues to iron out in order to maintain my K17/D Nano, Stable Drop with Flux rep tool using a GEK (likely going back to Std Assault) and nothing higher than Packed A/V Nades.
But I do see a silver lining.....possible nanohive racial bonus for my suits. That was my big item I always carry (yeah, even carry a triage nanohive with a suit rocking almost no armor since lots of gallente regularly in sqd), so at least I might get to see some benefits for all the SP I sunk not realizing that the Extender bonus which pushed me up to a whopping 309 shields would be removed.
I hope everyone realizes I thought the lolLogi was ridiculous, but those of us not abusing the system got hit just as hard, if not worse. So please take a bit of time to realize there were some legitimate CalLogi's out there, and not all of us are FoTM types (0 SP in FG/FLP/MD). For all those finding it funny, please remember that something is always going to be best, and likely considered OP by many. Sometimes fixes go too far, and can be funny when you see someone taken down a peg, but there are likely many who feel the same way about your favorite toy as you do about this suit and we won't likely do anything but tell you to suck it up and deal......then likely make veiled references to your sexual proclivity and basic hygiene. |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
286
|
Posted - 2013.07.19 06:30:00 -
[15] - Quote
emptybraincase wrote:IRON PATRIOT 1 wrote:Drevenger wrote:The problem is not the proto calogi, everyone with half a brain knew it was OP. The problem is the std and adv Calogi went from balanced logibro to weakest. The adv minmatar was already better than adv calogi with is 3 low and the std calassault always been more effective than a std calogi on the battefield in any ways. Wanna talk about Sentinel ehp at standard also? Well I feel bad for those who are only at lvl 3 tier, happy grinding. They should of gave the adv cal logi 4 high and 2 low. That would be myself. Had no need to go Proto since I actually played a Logi (used the SP for upgrading AR.....I'm pretty squishy). Most may not believe me, but my corp and a few others know that is the case. With this one "fix" I now won't be able to use any of my fits without removing something. I already have less than 300 shields (with current bonuses) and 95 armor on my best suit and all my fits have been inside 8 CPU from max values. Basically CCP has thrown out the baby with the bath water, and I am going to have some seriously interesting short-term issues to iron out in order to maintain my K17/D Nano, Stable Drop with Flux rep tool using a GEK (likely going back to Std Assault) and nothing higher than Packed A/V Nades. But I do see a silver lining.....possible nanohive racial bonus for my suits. That was my big item I always carry (yeah, even carry a triage nanohive with a suit rocking almost no armor since lots of gallente regularly in sqd), so at least I might get to see some benefits for all the SP I sunk not realizing that the Extender bonus which pushed me up to a whopping 309 shields would be removed. I hope everyone realizes I thought the lolLogi was ridiculous, but those of us not abusing the system got hit just as hard, if not worse. So please take a bit of time to realize there were some legitimate CalLogi's out there, and not all of us are FoTM types (0 SP in FG/FLP/MD). For all those finding it funny, please remember that something is always going to be best, and likely considered OP by many. Sometimes fixes go too far, and can be funny when you see someone taken down a peg, but there are likely many who feel the same way about your favorite toy as you do about this suit and we won't likely do anything but tell you to suck it up and deal......then likely make veiled references to your sexual proclivity and basic hygiene.
What on earth do you have in your low slots?
|
emptybraincase
Falconpunch Hatesurfers
0
|
Posted - 2013.07.19 06:32:00 -
[16] - Quote
PG mod to fit the Gek, and a regulator. |
WyrmHero1945
SyNergy Gaming EoN.
469
|
Posted - 2013.07.19 06:37:00 -
[17] - Quote
Shield extension is 10% more shields not 25% btw. The guy who says 588 is correct, which is around 10 more shields than the Caldari Assault. I think it's balanced nao. |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
286
|
Posted - 2013.07.19 06:42:00 -
[18] - Quote
emptybraincase wrote:PG mod to fit the Gek, and a regulator.
Strange, I've never had a suit that's needed a PG mod, CPU mod, definitely if I'm stacking 4 damage mods, I can't remember if the Stable Drop is more or less than the K-9 but I recommend the K-9, you can drop two of them. I highly advise you downgrade your AR to a Toxin or something and fit armor plating/repair as well as that regulator, Logi's get an inbuilt armor repair bonus, so stacking both would be beneficial to your survivability, 90 armor is madness, on any fitting I've got my shields armor at 250/250, 300/300, 400/400, STD, ADV, PRO respectively. Are your core skills up to scratch? Might help with your fitting problems.
Maybe even try your luck with KinCats, a quick logi is a good logi. |
emptybraincase
Falconpunch Hatesurfers
0
|
Posted - 2013.07.19 07:00:00 -
[19] - Quote
Dale Templar wrote:emptybraincase wrote:PG mod to fit the Gek, and a regulator. Strange, I've never had a suit that's needed a PG mod, CPU mod, definitely if I'm stacking 4 damage mods, I can't remember if the Stable Drop is more or less than the K-9 but I recommend the K-9, you can drop two of them. I highly advise you downgrade your AR to a Toxin or something and fit armor plating/repair as well as that regulator, Logi's get an inbuilt armor repair bonus, so stacking both would be beneficial to your survivability, 90 armor is madness, on any fitting I've got my shields armor at 250/250, 300/300, 400/400, STD, ADV, PRO respectively. Are your core skills up to scratch? Might help with your fitting problems. Maybe even try your luck with KinCats, a quick logi is a good logi. I think you are under the assumption that I have more than 3 high and 2 low slots. I am currently using the best items possible while staying under my CPU/PG requirements. 2 Extenders, 1 dmg mod, and all mentioned above. I also generally run the std assault rifle so I can use the 2nd slot for a basic repairer instead of PG. So yes, this is the best option I have using the C/1 suit. I only have ~7 mil SP, and used it to get Logi 3, AR jacked up to high heaven (just not the fitting optimization, it's still at 1) to hold my rear position and give cover fire for heavier teammates, .and shields at 3 with 1 on everything else for shield enhancements and 1 level in base armor (should be 90, not 95 like it is now). I also have 3 in Engineering and 2 in the other one (not sure the name). So unless you can magically give me about 3-5 million SP before this hits, I'm afraid that you are looking at my top fitting and it will be even worse. So yeah, this hits some of us pretty hard.
I even have the base Min BPO med suit b/c I can still stick a couple Equip on and have a very cheap Nano/Rep kit. Again, went with it versus Min Logi b/c of SP cost to spec into the BPO Min Logi suit wasn't there and my skills were already stacked on shields and extenders.
P.S. Sable drop is only because it has a lower CPU/PG requirement than it's "cheaper" counterparts. |
dustwaffle
Gravity Prone EoN.
198
|
Posted - 2013.07.19 07:31:00 -
[20] - Quote
emptybraincase wrote: I think you are under the assumption that I have more than 3 high and 2 low slots. I am currently using the best items possible while staying under my CPU/PG requirements. 2 Extenders, 1 dmg mod, and all mentioned above. I also generally run the std assault rifle so I can use the 2nd slot for a basic repairer instead of PG. So yes, this is the best option I have using the C/1 suit. I only have ~7 mil SP, and used it to get Logi 3, AR jacked up to high heaven (just not the fitting optimization, it's still at 1) to hold my rear position and give cover fire for heavier teammates, .and shields at 3 with 1 on everything else for shield enhancements and 1 level in base armor (should be 90, not 95 like it is now). I also have 3 in Engineering and 2 in the other one (not sure the name). So unless you can magically give me about 3-5 million SP before this hits, I'm afraid that you are looking at my top fitting and it will be even worse. So yeah, this hits some of us pretty hard.
I even have the base Min BPO med suit b/c I can still stick a couple Equip on and have a very cheap Nano/Rep kit. Again, went with it versus Min Logi b/c of SP cost to spec into the BPO Min Logi suit wasn't there and my skills were already stacked on shields and extenders.
P.S. Sable drop is only because it has a lower CPU/PG requirement than it's "cheaper" counterparts.
*Edit* Just wanted you to know what my "best" suit was, not what I run regularly. The std AR is my main weapon, and the GEK is generally the best of the weapons I can fit without losing something important to my logi itself (and heaven forbid I try to put a Duvolle on there, I might as well call myself a CalAssault minus 60 base HP with all I gotta take out or drop effectiveness of). So I used my "OPtimum fit" (to use the phase associated with my suit choice) to display exactly how little "tankability" a non-maxxed CalLogi character can do. Which is, I hate to tell everyone, probably more people than you think based on the hate threads.
Don't run a damage mod with your logistics suit, put on another extender.
Also, at 7mil SP, I had access to proto suits and proto shield mods, as well as level 4 AR. The rest went to fittings and equipment.
What did you spend your SP on? o.0 |
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emptybraincase
Falconpunch Hatesurfers
1
|
Posted - 2013.07.19 07:40:00 -
[21] - Quote
AR all the way out to Proficiency 5/Sharpshooter 4/1 on the rest Logi suit to 3 Assault suit to 2 b/c didn't realize what "hybrid weapons" were Nanohives to K17D Drop to Stable Repper to flux Packed A/V Locus Flux (Swarm Launcer 3 for contest, had some SP I thought wouldn't be an issue to use) Drop shields at 3, 2 or 3 on extenders, 1 on the rest Drop Armor at whatever it takes to unlock the newest armor mods (needed to buff armor somehow) Drop Engineering to 3 Drop (whatever increses PG) to 2
Pretty sure that's all of it, but I could've missed 1 or 2 upgrades but non would've counted for more than a couple hundred thousand SP, which barely increases levels to most of what I actually use/need. Also have about 250k SP ready to use but not wanting to until the new changes actually take effect. |
Xender17
Intrepidus XI EoN.
342
|
Posted - 2013.07.19 07:44:00 -
[22] - Quote
IRON PATRIOT 1 wrote:Kane Fyea wrote:Son-Of A-Gun wrote:Your mathz is off. I did the math earlyer Callogi should be 588 max shields with max skills. I got 670 max shields...... This is accounting for Shield Extension 25% efficiency with extender modules and the Dropsuit Shield Upgrades 25% to dropsuits max shields and of course logis bonus efficiency. Dropsuit Shield Upgrades lvl 5: 1.25 x 180 = 45, 45 + 180 = 225 base Dropsuit Shield Extensions lvl 5: 1.25 x 66 = 16.5, 16.5 + 66 = 82.5 82.5 x 5 = 412.5: 5x extenders 412.5 + 225 base = 637.5 cal logi Fixed. |
Laurent Cazaderon
What The French CRONOS.
1881
|
Posted - 2013.07.19 07:49:00 -
[23] - Quote
IRON PATRIOT 1 wrote:Since I'm a Cal logi I decided to do the math and it isn't that bad. With Shield Extensions and Dropsuit shield upgrades maxed out to lvl 5 the assault can reach up to 610 shields along with its bonus and the logi can reach up to 635.
Now they're even in hp, this is a good change because a logi isn't suppose to 1 on 1 an assault guy and win. It's balanced well also because you have distinction between the two classes. Assaults are Recharge tankers and logis are Regulation tankers.
Someone honest. Nice. To be very honest, i did the same with fit tools i tweaked when CPM had the informations about those tweaks. Sadly, the code was already locked and we couldnt suggest any more tweaks to suits bonuses.
Despite trying very hard to have the assault, sentinel and scout bonus changed as well.
But back to the Cal Logi. Imo, those tweak arent enough. But after discussing with Remnant, he gave us a glimpse at what kind of final bonuses he'd like to have for Logis. And i'll just say they make way more sense and will be cool for the players who actually play as support. |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
290
|
Posted - 2013.07.19 07:49:00 -
[24] - Quote
emptybraincase wrote:Dale Templar wrote:emptybraincase wrote:PG mod to fit the Gek, and a regulator. Strange, I've never had a suit that's needed a PG mod, CPU mod, definitely if I'm stacking 4 damage mods, I can't remember if the Stable Drop is more or less than the K-9 but I recommend the K-9, you can drop two of them. I highly advise you downgrade your AR to a Toxin or something and fit armor plating/repair as well as that regulator, Logi's get an inbuilt armor repair bonus, so stacking both would be beneficial to your survivability, 90 armor is madness, on any fitting I've got my shields armor at 250/250, 300/300, 400/400, STD, ADV, PRO respectively. Are your core skills up to scratch? Might help with your fitting problems. Maybe even try your luck with KinCats, a quick logi is a good logi. I think you are under the assumption that I have more than 3 high and 2 low slots. I am currently using the best items possible while staying under my CPU/PG requirements. 2 Extenders, 1 dmg mod, and all mentioned above. I also generally run the std assault rifle so I can use the 2nd slot for a basic repairer instead of PG. So yes, this is the best option I have using the C/1 suit. I only have ~7 mil SP, and used it to get Logi 3, AR jacked up to high heaven (just not the fitting optimization, it's still at 1) to hold my rear position and give cover fire for heavier teammates, .and shields at 3 with 1 on everything else for shield enhancements and 1 level in base armor (should be 90, not 95 like it is now). I also have 3 in Engineering and 2 in the other one (not sure the name). So unless you can magically give me about 3-5 million SP before this hits, I'm afraid that you are looking at my top fitting and it will be even worse. So yeah, this hits some of us pretty hard. I even have the base Min BPO med suit b/c I can still stick a couple Equip on and have a very cheap Nano/Rep kit. Again, went with it versus Min Logi b/c of SP cost to spec into the BPO Min Logi suit wasn't there and my skills were already stacked on shields and extenders. P.S. Sable drop is only because it has a lower CPU/PG requirement than it's "cheaper" counterparts. *Edit* Just wanted you to know what my "best" suit was, not what I run regularly. The std AR is my main weapon, and the GEK is generally the best of the weapons I can fit without losing something important to my logi itself (and heaven forbid I try to put a Duvolle on there, I might as well call myself a CalAssault minus 60 base HP with all I gotta take out or drop effectiveness of). So I used my "OPtimum fit" (to use the phase associated with my suit choice) to display exactly how little "tankability" a non-maxxed CalLogi character can do. Which is, I hate to tell everyone, probably more people than you think based on the hate threads.
Yiiikes, are the ADV logi's really that hard to fit when using decent equipment? True Logi's have life tough! I've been thinking about speccing into logistics (legitimately) for a while, but it's a deeep SP investment, it's really the proto CalLogi's that get the hate with their 5 High/4Low, when you're not using your equipment slots properly it can get ridiculous. |
emptybraincase
Falconpunch Hatesurfers
1
|
Posted - 2013.07.19 07:55:00 -
[25] - Quote
Yes Dale, without Proto CPU/PG with slots to spare it can be a chore. But I generally top 1k WP, and most teammates are glad I've put into this since they now don't have to. Plus, unless you are running proto then your suits will be "relatively" inexpensive. My best fit I mentioned above is still just under 40k isk per suit, so I can die often and still be profitable. |
IRON PATRIOT 1
Not Guilty EoN.
19
|
Posted - 2013.07.19 07:58:00 -
[26] - Quote
WyrmHero1945 wrote:Shield extension is 10% more shields not 25% btw. The guy who says 588 is correct, which is around 10 more shields than the Caldari Assault. I think it's balanced nao.
I know he cleared it up for me thanx.
|
jordy mack
Ultramarine Corp
0
|
Posted - 2013.07.21 04:15:00 -
[27] - Quote
im kinda tired and theres maths involved so apologies if im confused... but my cal proto logi has 679 shield.
are u saying after the change (providing i can power the same mods) it'll be 637? |
ZDub 303
TeamPlayers EoN.
1094
|
Posted - 2013.07.21 04:48:00 -
[28] - Quote
jordy mack wrote:im kinda tired and theres maths involved so apologies if im confused... but my cal proto logi has 679 shield.
are u saying after the change (providing i can power the same mods) it'll be 637?
Your 679 goes down to 588. 90 shields lost. |
Xero The Mishima
Vherokior Combat Logistics Minmatar Republic
216
|
Posted - 2013.07.21 04:49:00 -
[29] - Quote
ZDub 303 wrote:jordy mack wrote:im kinda tired and theres maths involved so apologies if im confused... but my cal proto logi has 679 shield.
are u saying after the change (providing i can power the same mods) it'll be 637? Your 679 goes down to 588. 90 shields lost.
Anything over 500 is still good IMO
|
ZDub 303
TeamPlayers EoN.
1094
|
Posted - 2013.07.21 04:54:00 -
[30] - Quote
Xero The Mishima wrote:ZDub 303 wrote:jordy mack wrote:im kinda tired and theres maths involved so apologies if im confused... but my cal proto logi has 679 shield.
are u saying after the change (providing i can power the same mods) it'll be 637? Your 679 goes down to 588. 90 shields lost. Anything over 500 is still good IMO
I'm gonna be running 4 extenders and 1 energizer.. so i'll be at 476 shields and 94 armor... gonna be a lot squishier now. With two regs though I'll be looking at something like a 2 second delay though I think? They've essentially just turned the logi into a really slow scout. |
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Iyllaria Dai
prophecy of the fallen
15
|
Posted - 2013.07.21 05:13:00 -
[31] - Quote
Sorry but I disagree that this update is good for us who play support Logi.
Here's why..
Name any other class, who doing their job, spends more time out of their weapon doing other jobs, focused on other things, and has more chance to be shot at ( somewhat due to bright yellow suits )?
The 80ish HP we had more than assault counterparts that are fit exactly same was a buffer. If you are busy rep'ing that heavy or res'ing that fallen team mate, then you have a small buffer to switch to your weapon and defend yourself.
Now we lose that buffer, so you will see less people risking their proto suits ( which a full proto Logi costs considerably more than a proto Assault ).
There were better ways of balancing the Logi to stop being assault. However not one of the QQ fest posts suggested constructive solutions, only requests to nerf.
All of us who did offer solutions went unheard. Guess we didn't post enough QQ new threads about it.
So not only have to pushed Logis from assault, you now push them from Logi too. Instead of fixing assault and other suit frame bonuses, you broke the ONLY suit that was well balanced. So now ALL suits are broken, and NONE are balanced. Great logic.
A few with the SP will still be able to make a good assault version of the suit as has been already discussed, so this really helps nothing in the long run of things. It more hurts Basic and Adv gear suits.
1.3 is a joke. |
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