Vrain Matari
ZionTCD
671
|
Posted - 2013.08.10 00:49:00 -
[1] - Quote
Ok this is hard to write and I want to keep it short(ha!).
We all know that the potential of DUST/EVE/NewEden is virtually limitless. We all know that this crazy experiment can work, and that if it does work we will all be part of something that has historical significance. My personal belief is that if we don't fail, New Eden will be recorded in history as the first virtual universe.
Many members of the community have become (fearful, frustrated, angry, hopeless) that the (hope, time, money, credibility, trust) they've invested in DUST will squandered by CCP, and that we're all going to end up immortalized in gaming history as a footnote that ends with the word 'failure'.
The irony is that CCP had, and still has, imo, victory in the palm of their hand. All they have to do is execute on the basics and the rest will start to fall into place.
But i think that what is really making peeps crazy is that they know the only thing that will kill this experiment are errors of judgement by CCP, and to date CCP has made several disturbingly bad calls on very basic issues. What compounds this in the minds of many is that there seems(seemed?) to be an unwillingness at CCP Shanghai and maybe Reyk to take that long, hard look in the mirror and fix what needs to be fixed.
Like Noc, i could get into a decision-by-descision dissection but it's pointless. All I will say is that new players are our lifeblood, and that decisions made by CCP have driven away hundreds of thousand of player who would be part of our community today - And will continue to drive away players.
I'm going to leave it there. In closing, I want to point out the scale of what we're attempting here.
Some peeps look at this project as nothing more that developing a basic 2003 shooter on a console platform using the UR3 engine. And that is true. And what's so hard about that? With the experience & tools available to today's developers, it's basic cookie-cutter game production.
But that is only the thin surface of what's really going on here. DUST is being engineered for the future. CCP plans ahead and lays technological foundations that are not visible to the players. Without exaggeration, CCP devs are laying the code infrastructure for running a friggn' universe, i kid you not.
I believe that our DEVs are working in a mind-bogglingly complex production environment, and i think that there's probably not another game studio on the planet wrestling with these challenges.
And what about us, the players, the beta testers, the (former)evangelists for DUST? Well, from my point of view it's the same for us as for our devs - we're part of creating the first virtual universe. Expect that to be brutally hard, and expect there to be casualties. Sh*t like this does not come easy.
That's why it's a volunteer-only mission. |