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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
235
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Posted - 2013.07.19 02:44:00 -
[1] - Quote
Heimdallr69 wrote:DJINN leukoplast wrote:Since the Calogi suit is going to be nerfed into uselessness, even for real logis, anybody who specd into proto just lost out on 2.5 million SP, as we are being forced to go into a different class to be of some use. 2.5 million is just about how much I have made since the beginning of Uprising, which has been a little over 6 months. So not only is CCP stealing 2.5 million SP from me, but also 6 months of playing the game grinding away every single week to reach the cap (I rarely use boosters). Despite the mass rejoicing of our impending doom, nobody can claim this to be fair and reasonable (unless they're trolling of course ). Tanks take more sp so there nerf is the biggest
Yah, and it's a lot more painful being a tanker right now (cost A LOT of ISK, unless all you do I'd rail snipe). These Q.Q babies have no idea the meaning of nerf hammer. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
235
|
Posted - 2013.07.19 02:51:00 -
[2] - Quote
Sloth9230 wrote:Get "gud" scrub?
lol, damn that was harsh:
"Well I don't play dust as much as others because I have a job and a wife and two kids, and I can't really aford to buy boosters either, and now my only suit got nerfed"
"get gud scrub."
Harsh man, harsh. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
237
|
Posted - 2013.07.19 03:09:00 -
[3] - Quote
Sloth9230 wrote:Real men use adv basic suits
Real men use recruit items. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
240
|
Posted - 2013.07.19 06:34:00 -
[4] - Quote
DJINN leukoplast wrote:Sloth9230 wrote:What about the skill that adds 1% CPU and PG? You should be hitting 511 on a logi, not 456
So you will still be able to fit the suit, just work on your core skills, and maybe upgrade to the complex CPU upgrade. Yeah I am not maxed out on those, so I only have the ~23% CPU boost. Although TBO it should be more with what I do have upgraded, I have level 4 in electronics, and level 3 in core, which should add to ~1.25 or roughly 25% CPU boost, but going from 390 to 482 is not a 25% boost. *shrugs* But electronics level 5 is ridiculously expensive, 777k SP At this point I am not sure if I should be saving for another suit or if I just go with what I have and get more core upgraded. So far the CPU penalty isn't anything I can't work out by swapping some modules or weapons, although the shield hit will be noticeable.
(1.20(1.03 GÇó 390))/390 = 1.236
This is the formula to calculate the mathz your having a problem with. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
240
|
Posted - 2013.07.19 07:13:00 -
[5] - Quote
Vyzion Eyri wrote:Well if I'm not mistaken:
If we go ahead and take a look at complex shield regulators, with the 25% bonus to regulators now, a single regulator will reduce shield recharge delays by (1.25 x 25) = 31%
If you equip 2 of those and we take into account stacking penalties, we have a 66% reduction to shield recharge delays.
What does this mean? If shields are partially damaged and you have two complex regulators on a CalLogi with its racial skill at five, your shields begin regenerating in 5 - (5 x 0.66) = 1.7 seconds. If your shields are depleted, regeneration begins in 8 - (8 x 0.66) = 2.7 seconds.
Okay, how about 3 regulators?
Individual bonuses: 31.00%, 26.94%, 17.69% Total bonus: 95.71%
4 regulators?
Individual bonuses: 31.00%, 26.94%, 17.69%, 8.77% Total bonus: 112.88% (LOL!)
How about that, hey? Even with 3 regulators, technically you almost have a permanent passive shield regeneration rate of 20hp/s.
So, nerf or no nerf? Hell, you could argue this is a buff for some playstyles.
1.25(1.15(.283 GÇó 25) + 1.25(1.15(.571 GÇó 25) + 1.25(1.15(.869 GÇó 25) + 1.25(1.15 GÇó 25) =-áYou do it I don't feel like typing all that in to the calculator.
Also I calculated the shield regulator skill bonus at 1.15 going off memory, if I'm wrong just sub the right factor in. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
240
|
Posted - 2013.07.19 07:51:00 -
[6] - Quote
Son-Of A-Gun wrote:Vyzion Eyri wrote:Well if I'm not mistaken:
If we go ahead and take a look at complex shield regulators, with the 25% bonus to regulators now, a single regulator will reduce shield recharge delays by (1.25 x 25) = 31%
If you equip 2 of those and we take into account stacking penalties, we have a 66% reduction to shield recharge delays.
What does this mean? If shields are partially damaged and you have two complex regulators on a CalLogi with its racial skill at five, your shields begin regenerating in 5 - (5 x 0.66) = 1.7 seconds. If your shields are depleted, regeneration begins in 8 - (8 x 0.66) = 2.7 seconds.
Okay, how about 3 regulators?
Individual bonuses: 31.00%, 26.94%, 17.69% Total bonus: 95.71%
4 regulators?
Individual bonuses: 31.00%, 26.94%, 17.69%, 8.77% Total bonus: 112.88% (LOL!)
How about that, hey? Even with 3 regulators, technically you almost have a permanent passive shield regeneration rate of 20hp/s.
So, nerf or no nerf? Hell, you could argue this is a buff for some playstyles. 1.25(1.15(.283 GÇó 25) + 1.25(1.15(.571 GÇó 25) + 1.25(1.15(.869 GÇó 25) + 1.25(1.15 GÇó 25) =-áYou do it I don't feel like typing all that in to the calculator. Also I calculated the shield regulator skill bonus at 1.15 going off memory, if I'm wrong just sub the right factor in.
Hay I made a mistake... Hunh. I forgot to stack them individually:
wa GÇó xb GÇó yc GÇó dz = e
Where
w = 5 (original shield regeneration time) a = 1.25(1.15 GÇó .25) x = the product of "wa" b = 1.25(1.15(.869 GÇó 25) y = the product of "xb" c = 1.25(1.15(.571 GÇó 25) d = the product of "yc" z = 1.25(1.15(.283 GÇó 25)
That should be the correct formula.
Sorry, I haven't written equations in a long time. It was fun though. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
240
|
Posted - 2013.07.19 08:30:00 -
[7] - Quote
Vyzion Eyri wrote:Son-Of A-Gun wrote:Hay I made a mistake... Hunh. I forgot to stack them individually: wa GÇó xb GÇó yc GÇó dz = e Where w = 5 (original shield regeneration time) a = 1.25(1.15 GÇó .25) x = the product of "wa" b = 1.25(1.15(.869 GÇó 25) y = the product of "xb" c = 1.25(1.15(.571 GÇó 25) d = the product of "yc" z = 1.25(1.15(.283 GÇó 25) That should be the correct formula. Sorry, I haven't written equations in a long time. It was fun though. Modified it a little, made it 1-a, 1-b, 1-c, 1-z since we're decreasing the shield recharge delay value by that percentage, not finding that percentage of it. Going by that, you're right, I made quite a big mistake by not stacking individually. Therefore, results are: For shield recharge delay of 5 seconds (shields not depleted): 1 regulator: 3.28 seconds (65.6% of 5 seconds; 34.4% reduction) 2 regulators: 2.3 seconds (46% of 5 seconds; 54% reduction) 3: 1.85 seconds (37%; 63%) 4: 1.67 seconds (33.4%; 66.6%) So 2-3 regulators would still be incredibly powerful, especially if you keep 3-4 extenders.
Yah I modified it again also. That should be the correct formula this time. sorry. |
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