xSaloLx wrote:I've just started branching into LAVs and mostly stick to the LLAV and the Blood Raider, but last night I tried out the Scout and, oh boy, I'm in love. The speed, the agility, that lovely blue lightning bolt speeding across the battlefield. It's just a fun little thing to drive.
However, upon further tinkering, I find it's abilities sadly shortcoming. WIth paper thin defences, lackluster slot layouts and CPU/PG, low speed despite good acceleration, and high cost, there's really no reason to use it over any other models.
Looking at the skill benefits (+2 acceleration and turret rotation speed), it seems that CCP wanted the SLAV to be an attack vehicle or sorts, but with all the draw backs and lacking bonuses, I think it's time for some drastic improvements. Here's what I suggest, (as you read, try to understand my main points, not just the numbers I state):
-Reduce the cost significantly or give me a better reason to buy a +110k paper car.
-Slightly more PG and CPU for more usability (I don't know how these calculations work for balancing purposes, but a little more would be appreciated). I'd say fixing the PG skill would fix most issues here
-One more high/low slot for shield/armour variants (see note above).
-Greater stock speed than other LAV models (again, only the acceleration is different). Agrees
-Add a stock Active Scanner Module (or something useful and scout-like) like the LLAV's remote repairer. Yeah this or a nitrous module
-Finally, In addition to the current bonuses, I want a 10, 15 or 20% bonus to all turret damage per level Yes a 100% increase to all turret damage. This may be represented in some other ways, but what I'm trying to get across is that this should be a hell of a glass cannon, able to threaten LLAVs.
My vision for the scout is that it is able to chase down and threaten enemy LAVs better than anything else on the battle field as well as serve as a recon vehicle, but not be too aggressive due to it's fragility (considering it takes 1 standard AV grenade to whip out the Callisto's shields). The rock, paper, scissors lay out would go something like: Infantry< LAVs< SLAVS< Infantry (tanks basically win except to infantry, dropships fit somewhere too but that's a different topic).
Thank you for reading, feel free to comment, add, like, change, cry, etc. etc.
Drive safe