Revelations 514
Red Star. EoN.
84
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Posted - 2013.07.17 23:05:00 -
[1] - Quote
Jaqen Morghalis wrote:Cosgar wrote:Every game mechanic should have its own strengths, weaknesses, and respective niche on the battlefield that they excel at to counter eachother. If one thing overpowers everything else, what's to point of having variety outside of novelty? Diversity. Imagine a hypothetical battle between two equally-skilled squads, both employing teamwork to optimize the strengths of their respective weapons (snipers providing cover fire, etc.). Now imagine that one squad is using nothing but ARs, and the other using a mix of weapons. Which squad do you think would come out on top? ARs DON'T overpower everything on the field. A sniper rifle is still a better alternative for long-distance support, for example. However, that's not to say that Diversity means all weapons are used equally, either. It just means that all weapons have a place and a purpose, and, right now, most of them do.
Hands down AR team wins. Seen it plenty of times to know it to be true. In a game about killing, that which kills best is king. Sure, AV is better at killing vehicles, does that mean vehicles should be as plentiful as people? I mean, its not like you have a "talk it out button".
Auto AR's don't need a massive nerf, but they should not be as accurate as they are now, especially at the ranges they hold their accuracy at. I just love that what most of the counter arguments come down to is that the AR should be better at killing people. Why? It doesn't make it very fun. Say what you want about COD, but it at least has a variety of weapons being used that suit a playstyle, and has "situational" applications, and yet not one weapon just completely dominates every situation. It actually has weapon balance, (cant say it balances other things well, but weapons, yes it does).
Could better crafted levels and what not help with this, well sure. But since ideally we want levels to "auto-generate" and be fresh each play, this cannot be achieved. So regardless if the AR "should" be the best anti-personal gun or not, making it so is not a recipe for fun and diverse matches. IMO, AR's should have the dispersion and recoil as that of an SMG, but with a greater range and dmg obviously. |