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Cosgar
ParagonX
2721
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Posted - 2013.07.17 22:09:00 -
[1] - Quote
Every game mechanic should have its own strengths, weaknesses, and respective niche on the battlefield that they excel at to counter eachother. If one thing overpowers everything else, what's to point of having variety outside of novelty? |
Cosgar
ParagonX
2722
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Posted - 2013.07.17 22:32:00 -
[2] - Quote
Buster Friently wrote:Cenex Langly wrote:Ruthless Lee wrote:There are a lot of cool-LOOKING weapons in the game. I really like to play around with all the different stuff, and would do so even more than I have, if SP weren't an issue. Unfortunately, none of them seem to be as versatile or easy to use as the AR. Which bums me out, since I find the AR kind of boring. I've been running it on an alt the past few days, though, and it makes everything so much ... easier. It's a shame, really, since the diversity of weapons, suits, etc., is what drew me to this. Now, though, I'm thinking I may just go ahead and skill my main into an AR after all, so that when the inevitable (re)nerf comes to my mass driver, I still have something that is usable... I've made this argument so many times, so I'll shorten it for you. The Mass Driver will not get "nerfed". It's functioning perfectly as intended. Personally, with respect, I think this is wildly optimistic. It'll take another LAN party for the MD to be nerfed again. But on that day, an army of Massholes will flood the forums once more. |
Cosgar
ParagonX
2724
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Posted - 2013.07.17 22:42:00 -
[3] - Quote
Jaqen Morghalis wrote:Cosgar wrote:Every game mechanic should have its own strengths, weaknesses, and respective niche on the battlefield that they excel at to counter eachother. If one thing overpowers everything else, what's to point of having variety outside of novelty? Diversity. Imagine a hypothetical battle between two equally-skilled squads, both employing teamwork to optimize the strengths of their respective weapons (snipers providing cover fire, etc.). Now imagine that one squad is using nothing but ARs, and the other using a mix of weapons. Which squad do you think would come out on top? ARs DON'T overpower everything on the field. A sniper rifle is still a better alternative for long-distance support, for example. However, that's not to say that Diversity means all weapons are used equally, either. It just means that all weapons have a place and a purpose, and, right now, most of them do. Most doesn't cut it when 1 or 2 weapons are more effective that the 10 others by comparison. |
Cosgar
ParagonX
2726
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Posted - 2013.07.17 22:59:00 -
[4] - Quote
Jaqen Morghalis wrote:Cosgar wrote:Jaqen Morghalis wrote:Cosgar wrote:Every game mechanic should have its own strengths, weaknesses, and respective niche on the battlefield that they excel at to counter eachother. If one thing overpowers everything else, what's to point of having variety outside of novelty? Diversity. Imagine a hypothetical battle between two equally-skilled squads, both employing teamwork to optimize the strengths of their respective weapons (snipers providing cover fire, etc.). Now imagine that one squad is using nothing but ARs, and the other using a mix of weapons. Which squad do you think would come out on top? ARs DON'T overpower everything on the field. A sniper rifle is still a better alternative for long-distance support, for example. However, that's not to say that Diversity means all weapons are used equally, either. It just means that all weapons have a place and a purpose, and, right now, most of them do. Most doesn't cut it when 1 or 2 weapons are more effective that the 10 others by comparison. More effective at what, sniping? CQC? AV? What weaknesses does the AR have compared to other weapons? |
Cosgar
ParagonX
2726
|
Posted - 2013.07.17 23:04:00 -
[5] - Quote
Promethius Franklin wrote:Cosgar wrote:What weaknesses does the AR have compared to other weapons? Which weapon? Surprise me |
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