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Thread Statistics | Show CCP posts - 0 post(s) |
Nitrobeacon
Freek Coalition
26
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Posted - 2013.07.17 11:49:00 -
[1] - Quote
Every pr0 knows not to put on 5 Shield Extenders on a Caldari Logistics due to the very long shield recharge delay tied with it. So they'll instead throw in an Energized Shield Recharger to give about 30 hp/s with about 550 shield strength. Now here's the thing, an Assault can get this amount of shield and shield recharge rate with 4 Shield Extenders, except now you are better at close quarters combat with an SMG as a sidearm and faster movement speed.
However I do believe that the reload speed bonus that the Caldari Assault get should be reversed to the shield bonus that the Logistics variant owns at the moment. I have a couple of reasons for this:
1. Caldari Assaults can simply switch to a sidearm rather than reloading in CQC proving the reload speed bonus to be useless 2. Caldari Logistics can't switch to another weapon which is why the reload speed bonus might be useful 3. Caldari Assaults are meant to breach enemy territory so therefore must take a tiny bit more punishment 4. The Caldari Logistics get crippled in a way with too much shield, paired with such low shield recharge rate this is why it's bonus must go to the assault variant |
Nitrobeacon
Freek Coalition
26
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Posted - 2013.07.17 12:05:00 -
[2] - Quote
Pandora Mars wrote:This actually seems to be a feedback request to have the Shield Recharge and the Shield extension bonuses interchanged, more than a "Assault > Logi" thread. I'm a bit confused.
To be honest I would support this idea, it would fix the Cal Logi Shield Overtanking problem while (IMO) it would benefit the Assault variant.
Because from my personal experience Caldari Assault is not that good. Especially when compared to Caldari Logi on Prototype level.
Right now Caldari Assault is not that superior to the Basic Medium Frame version... I am a Caldari Logistics by the way and I do feel a tiny bit of regret going into it, to be honest one of my main reason of going into it was because it looked BA but now that the neo assault is here.. yea |
Nitrobeacon
Freek Coalition
26
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Posted - 2013.07.17 12:18:00 -
[3] - Quote
For example a HAV with 8000 shield and 24 shield recharge/s with no booster has a disadvantage, waiting until your MCC is at half shields so that you fully recharge is not viable. |
Nitrobeacon
Freek Coalition
26
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Posted - 2013.07.17 12:23:00 -
[4] - Quote
Poplo Furuya wrote:Before we make the already amazing Caldari suits any better how about we, I don't know, make the Gallente Assault actually get benefits to armour tanking?
And this thread really highlights the common CalLogi mentality. Completely overlooks the fact it's supposed to be a Logistics suit. Nope, let's not consider what it brings to the table as a Logi, the only thing that matters is how it slays. Ah yes I hope Cat merc's thread on how UP armor is get revived, in EVE armour usually has higher ehp than shields but lacks the ability to burst tank, i hope armour modules give higher ehp |
Nitrobeacon
Freek Coalition
26
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Posted - 2013.07.17 12:39:00 -
[5] - Quote
The tank thing I made up was a simile, but anyway do you ever try recalling your HAV rather than waiting to regain full shields ^ ^, this is the new way to passively shield tank HAVs. |
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