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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
584
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Posted - 2013.07.17 08:56:00 -
[1] - Quote
This is actually pretty spot on. Slightly slower than the other scout suits (actually nearly identical to Minmatar Assault), balanced armor/shield but less armor than the armor-centric race (Gallente scout 130 armor) and less shield than the shield centric race (not available ATM), balanced modules but one less module than other races (Gallente and Minmatar scout both have 5 mods, this suit would have 4), more stamina (other scouts have 200 stamina, this one has 250), and more PG/CPU.
I still think it's a bit BS that Amarr gets gimped on the module slot but that's for a different discussion. Also I love the racial bonus idea, since I pretty much always carry uplinks but always a bit frustrated at how much PG/CPU they take up. Plus as an Amarrian piece of equipment it makes sense.
So pretty much I agree with you, this is almost definitely what the suit is going to be and I'd probably spec into it (already spec'd to advanced Amarr Assault and advanced Amarr Commando, so there goes another 800,000 SP because I can't seem to focus on any one dropsuit
On a somewhat related note, I like the concept design of the Amarr light frame but feel it needs the waist cape (forgot the proper name for them). And the blue highlights for the scout should not at all interfere with the gold! |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
590
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Posted - 2013.07.17 11:48:00 -
[2] - Quote
Nitrobeacon wrote:Give me a reason not to go Minmatar assault instead :) It doesn't look like it crawled out of a dumpster |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
590
|
Posted - 2013.07.17 13:40:00 -
[3] - Quote
Aeon Amadi wrote:Nitrobeacon wrote:Give me a reason not to go Minmatar assault instead :) Healthy reduction to profile and Drop Uplink requirements, ?inmatar assault would light up the map, cover less ground while sprinting (180m is a lot of ground to cover), and try fitting proto Drop Uplinks without extensive reductions to your tank ability. Well to be fair, since everyone's scan radius is 10 meters nobody is lighting up on the map, at least not due to passive scanning. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
594
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Posted - 2013.07.18 00:31:00 -
[4] - Quote
Daxxis KANNAH wrote:Why so much more CPU/PG if you are getting less slots and featuring a reduction in droplinks?
I would also go lower on the HP - 110/120 and stamina should be standardized. You could give them a slightly higher regen rate if you like.
Just my opinion. All Amarr suits currently have less slots yet more CPU/PG and also higher stamina. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
611
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Posted - 2013.07.18 13:31:00 -
[5] - Quote
Cyrille Fodeux wrote: Amarr are the true Armor Tankers or at least should be. These things should be the same as in EVE. And Amarr do not retain the higher eHP, they get them. In EVE they all have the same eHP.
I agree it would of been better if they made it match EVE, but they already sort of established that Gallente are the armor tankers of Dust and Amarr is a balanced tanker. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
616
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Posted - 2013.07.18 15:41:00 -
[6] - Quote
Scheneighnay McBob wrote:Aero Yassavi wrote:Nitrobeacon wrote:Give me a reason not to go Minmatar assault instead :) It doesn't look like it crawled out of a dumpster Have you seen the amarr scout? Yellow spray paint doesn't make a suit look good. Btw, why do amarr have even slots, along with shields and armor? Shouldn't they be armor tanks? http://imgur.com/sUmwLWh Looks pretty sexy to me, easily the best |
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