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Cat Merc
BetaMax. CRONOS.
3245
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Posted - 2013.07.16 09:27:00 -
[1] - Quote
KAGEHOSHI Horned Wolf wrote:The problem is the Caldari logi, its overpowered. With all skills maxed out: A prototype Caldari logi can tank more HP while holding a Duvolle AR than an prototype heavy sentinel with a boundless HMG, AND the Cal logi is still faster than the sentinel when they are both fully tanked like that. They need to lose a low slot, and gain an equipment slot at prototype level; they have 9 module slot, coupled with the shield extender bonus makes their HP far too much. I would prefer if their bonus was a CPU reduction on shield extender rather than an efficacy boost. The Gallente and Minmatar ones are perfectly fine. They sacrifice speed, a bit of HP, shield recharge, and a sidearm to gain more equipment slots, and 1 more module slot compared to their assault counterpart; seems fair to me. The Amarr one is underpowered for 2 reasons. At prototype, it scarifices the gain of a module slot AND the gain of an equipment to gain a sidearm, only one of these gains should have been sacrificed for the sidearm; it is the least tankable, slowest logi. At advanced it needs to get a sidearm or an extra equipment slot; for some reason despite having the least slots out of all ADV logis and not having a sidearm, it has only 2 equipment slots while ALL other ADV logis have 3. In depth analysis of all the racial logis compared to each other, and their assault counterparts, and solutions. https://forums.dust514.com/default.aspx?g=posts&t=93653 No. I don't know about Minmatar, but Gallente logi IS better than Gallente assault. They lose a SMALL bit of HP, but gain a low slot. One basic plate is already double than what they lose. Gallente don't need shield recharge. Sidearm isn't really needed when you have an AR with 60 bullets in a clip and can dish out over 3000 damage per clip. Speed difference of 0.3 isn't even noticeable, and once you put plates on that differences closes in.
So let me get this straight. They lose barely nothing, but gain 3 equipment slots? HOW is that fair in your mind? They should have even less module slots than assaults, or should have the light weapon taken away.
Say no all you want, but they are SUPPORT, they shouldn't have the same firepower or survivability as an ASSAULT. |
Cat Merc
BetaMax. CRONOS.
3245
|
Posted - 2013.07.16 09:42:00 -
[2] - Quote
Cosgar wrote:Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:The problem is the Caldari logi, its overpowered. With all skills maxed out: A prototype Caldari logi can tank more HP while holding a Duvolle AR than an prototype heavy sentinel with a boundless HMG, AND the Cal logi is still faster than the sentinel when they are both fully tanked like that. They need to lose a low slot, and gain an equipment slot at prototype level; they have 9 module slot, coupled with the shield extender bonus makes their HP far too much. I would prefer if their bonus was a CPU reduction on shield extender rather than an efficacy boost. The Gallente and Minmatar ones are perfectly fine. They sacrifice speed, a bit of HP, shield recharge, and a sidearm to gain more equipment slots, and 1 more module slot compared to their assault counterpart; seems fair to me. The Amarr one is underpowered for 2 reasons. At prototype, it scarifices the gain of a module slot AND the gain of an equipment to gain a sidearm, only one of these gains should have been sacrificed for the sidearm; it is the least tankable, slowest logi. At advanced it needs to get a sidearm or an extra equipment slot; for some reason despite having the least slots out of all ADV logis and not having a sidearm, it has only 2 equipment slots while ALL other ADV logis have 3. In depth analysis of all the racial logis compared to each other, and their assault counterparts, and solutions. https://forums.dust514.com/default.aspx?g=posts&t=93653 No. I don't know about Minmatar, but Gallente logi IS better than Gallente assault. They lose a SMALL bit of HP, but gain a low slot. One basic plate is already double than what they lose. Gallente don't need shield recharge. Sidearm isn't really needed when you have an AR with 60 bullets in a clip and can dish out over 3000 damage per clip. Speed difference of 0.3 isn't even noticeable, and once you put plates on that differences closes in. So let me get this straight. They lose barely nothing, but gain 3 equipment slots? HOW is that fair in your mind? They should have even less module slots than assaults, or should have the light weapon taken away. Say no all you want, but they are SUPPORT, they shouldn't have the same firepower or survivability as an ASSAULT. You want my light weapon? Everyone has to give up their equipment slot so logis can be your battlefield butler. On top of that, I'm speccing into the flaylock and I better damn sight not see anyone crying to have SMGs nerfed. God forbid people being capable to kill something in a goddamned FPS. Nope. You don't need anymore advantages, you already have 3 more equipment than any assault and more slots.
Also, you just admitted you're a logi, which explains your defense towards them. Everyone and their mother agrees that logi's are the better assaults. |
Cat Merc
BetaMax. CRONOS.
3245
|
Posted - 2013.07.16 10:00:00 -
[3] - Quote
Bettie Boop 2100190003 wrote:You can all go suck a duck trying to mess with logistics suits!
Stop trying to get logies nerfed because you think assault suits suck, find constructive ideas for assault suits rather than destructive ideas for logistics suits. Its like trying to fix your broken clock by smashing all the ones that work and set them to the same time.
In conclusion, SUCK A DUCK haters! The problem that assault sucks balls IS BECAUSE of the logi. If logi gets nerfed, assault suits get buffed in a way. If you buff the assault suits you might create a new problem. Like it was suggested to give assault suits a 10% damage bonus, but now suits will drop EVEN QUICKER. |
Cat Merc
BetaMax. CRONOS.
3245
|
Posted - 2013.07.16 10:02:00 -
[4] - Quote
RuckingFetard wrote:Cat Merc wrote:Cosgar wrote:Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:The problem is the Caldari logi, its overpowered. With all skills maxed out: A prototype Caldari logi can tank more HP while holding a Duvolle AR than an prototype heavy sentinel with a boundless HMG, AND the Cal logi is still faster than the sentinel when they are both fully tanked like that. They need to lose a low slot, and gain an equipment slot at prototype level; they have 9 module slot, coupled with the shield extender bonus makes their HP far too much. I would prefer if their bonus was a CPU reduction on shield extender rather than an efficacy boost. The Gallente and Minmatar ones are perfectly fine. They sacrifice speed, a bit of HP, shield recharge, and a sidearm to gain more equipment slots, and 1 more module slot compared to their assault counterpart; seems fair to me. The Amarr one is underpowered for 2 reasons. At prototype, it scarifices the gain of a module slot AND the gain of an equipment to gain a sidearm, only one of these gains should have been sacrificed for the sidearm; it is the least tankable, slowest logi. At advanced it needs to get a sidearm or an extra equipment slot; for some reason despite having the least slots out of all ADV logis and not having a sidearm, it has only 2 equipment slots while ALL other ADV logis have 3. In depth analysis of all the racial logis compared to each other, and their assault counterparts, and solutions. https://forums.dust514.com/default.aspx?g=posts&t=93653 No. I don't know about Minmatar, but Gallente logi IS better than Gallente assault. They lose a SMALL bit of HP, but gain a low slot. One basic plate is already double than what they lose. Gallente don't need shield recharge. Sidearm isn't really needed when you have an AR with 60 bullets in a clip and can dish out over 3000 damage per clip. Speed difference of 0.3 isn't even noticeable, and once you put plates on that differences closes in. So let me get this straight. They lose barely nothing, but gain 3 equipment slots? HOW is that fair in your mind? They should have even less module slots than assaults, or should have the light weapon taken away. Say no all you want, but they are SUPPORT, they shouldn't have the same firepower or survivability as an ASSAULT. You want my light weapon? Everyone has to give up their equipment slot so logis can be your battlefield butler. On top of that, I'm speccing into the flaylock and I better damn sight not see anyone crying to have SMGs nerfed. God forbid people being capable to kill something in a goddamned FPS. Nope. You don't need anymore advantages, you already have 3 more equipment than any assault and more slots. Also, you just admitted you're a logi, which explains your defense towards them. Everyone and their mother agrees that logi's are the better assaults. Except Amarr Logis. I can't believe how most choose to ignore Amarr logis I was talking about the Gal and Cal logi. Amarr logi is a unique case, I think letting it have a light slot (and remove the sidearm slot) would be a good fix. HOWEVER, I did not study the Amarr suits enough to have proper judgement about it. |
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