|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jason Pearson
Seraphim Initiative. CRONOS.
1917
|
Posted - 2013.07.15 13:02:00 -
[1] - Quote
Idiotic that a Flaylock and Mass Driver can knock my Dropship back more than anything else in the game, I've actually lost a few dropships because I'm coming in low to kill and then I'm getting knocked into a wall by it. It's reminding me of the old swarms that would flip me upside down, idiotic, sort it out CCP -_- |
Jason Pearson
Seraphim Initiative. CRONOS.
1917
|
Posted - 2013.07.15 13:22:00 -
[2] - Quote
Soldiersaint wrote:Jason Pearson wrote:Idiotic that a Flaylock and Mass Driver can knock my Dropship back more than anything else in the game, I've actually lost a few dropships because I'm coming in low to kill and then I'm getting knocked into a wall by it. It's reminding me of the old swarms that would flip me upside down, idiotic, sort it out CCP -_- thats your fault for flying low. he had explosives which always mean death for a vehicles in real life and video game. why did you fly low again? oh thats right to score kills..well guess what? your plan back fired because a soldier with a grenade launcher was ready for you....everything that happened is all your fault.remember this!
I just flew along and a friendly on a roof above shot me, hit the nose of the dropship and send me flying into the ground, **** is ridiculous. |
Jason Pearson
Seraphim Initiative. CRONOS.
1917
|
Posted - 2013.07.15 14:11:00 -
[3] - Quote
It's such a load of ****, my squad mates thought it'd be hilarious to shoot me with their flaylocks whilst I was flying towards the center on Ashland, three shots, straight into a wall and I can't regain control, instantly dead. |
Jason Pearson
Seraphim Initiative. CRONOS.
1920
|
Posted - 2013.07.15 14:44:00 -
[4] - Quote
Ploo-Koon wrote:Jason Pearson wrote:It's such a load of ****, my squad mates thought it'd be hilarious to shoot me with their flaylocks whilst I was flying towards the center on Ashland, three shots, straight into a wall and I can't regain control, instantly dead. To be fair, it probably was hilarious.
Aye they thoroughly enjoyed it, I kind of cried a little at the wasted 1.5mil. |
Jason Pearson
Seraphim Initiative. CRONOS.
1921
|
Posted - 2013.07.15 14:49:00 -
[5] - Quote
Eddie Rio wrote:Jason Pearson wrote: I've actually lost a few dropships because I'm coming in low to kill don't come in so low then
Don't kill anything with the Assault Dropship, got it, thanks for input.
|
Jason Pearson
Seraphim Initiative. CRONOS.
1922
|
Posted - 2013.07.15 15:37:00 -
[6] - Quote
Oso Peresoso wrote:Soldiersaint wrote:Jason Pearson wrote:Idiotic that a Flaylock and Mass Driver can knock my Dropship back more than anything else in the game, I've actually lost a few dropships because I'm coming in low to kill and then I'm getting knocked into a wall by it. It's reminding me of the old swarms that would flip me upside down, idiotic, sort it out CCP -_- thats your fault for flying low. he had explosives which always mean death for a vehicles in real life and video game. why did you fly low again? oh thats right to score kills..well guess what? your plan back fired because a soldier with a grenade launcher was ready for you....everything that happened is all your fault.remember this! He didn't say anything about the damage, he's talking about the knockback. Dropships are real damn heavy. A miniature rocket simply isn't large enough to generate the kind of blast he's talking about. Or a grenade from a mass driver for that matter. a forge gun or tank round or swarm launcher, knockback from those is more believable.
This. |
Jason Pearson
Seraphim Initiative. CRONOS.
1926
|
Posted - 2013.07.16 13:01:00 -
[7] - Quote
Bumping because it's atrocious.
Another question, why is it that the Direct and Splash Damage of the Flaylocks are almost the same? Yet the Missile Launchers (Which have the same splash radius) have half the damage for splash than direct. |
|
|
|