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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
686
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Posted - 2013.07.15 07:36:00 -
[1] - Quote
FW players Dust side should be able to activate battles themselves on specific planets/ in specific systems and therefore actively aid the EVE pilots in reducing the time needed to PLEX that system for eve pilots as well as the possibility of sabotaging POS stations from the inside during POS bashed or even capture them. This way even should the EVE fleet fail the Dust mercs can continue the mission and possibly even still attain victory for their faction.
Now at this point it may seem very silly for Dusties to start FW contracts themselves and not have any opposition in the match but that is one aspect of the FW thing that I like EVE side, that if the opposition neglects one system or neglects to combat a small group of players in one system they may find that system suddenly vulnerable.
Additionally we as Dust mercs need to receive benefits for being loyal to our faction.
Signing up to FW like in EVE is a must. As mercs you would never be hired on by one of the main FW groups if they were known to be operating both for and against certain factions, leave that **** to public matches and Null sec ****.
When a player or corp signs up to FW they should then have access to the benefits or penalties of being in systems owned or taken by the factions. Reduced cost of certain actions, boosted SP and ISK gains, LP boosts etc, as well as being able to access the LP store.
General suggestions I would make are the following.
Inactive turrets are placed around complexes or POS that dusties can take and use to combat EVE pilots.
POS storming to claim or destroy based on EVE corps orders.
Selection of location battles so we can actually impact the war effort.
Special bonues for both EVE and Dusters for wins.
More in depth info for dusties so they can see which corps are doing the most lifting, which corps and players are winning in LP, kills, etc.
Perhaps even allow FW players to set up planetary infrastructure in system to make enemy attacks on those systems that much more difficult, and give eve players the opportunity to seek out and destroy these structures to reduce those benefits. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
686
|
Posted - 2013.07.15 07:42:00 -
[2] - Quote
Eris Ernaga wrote:Only reason I don't like having to sign up for FW is because I'd have to leave my corporation some kind of sign up that doesn't effect your corporation or status but allows you to fight for that corporation and engage in FW?
Yes fair enough but I think you should be forced to fight for only one faction at a time not switch between then at any second because you are unable to show any semblance of loyalty. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
686
|
Posted - 2013.07.15 08:08:00 -
[3] - Quote
Eris Ernaga wrote:True Adamance wrote:Eris Ernaga wrote:Only reason I don't like having to sign up for FW is because I'd have to leave my corporation some kind of sign up that doesn't effect your corporation or status but allows you to fight for that corporation and engage in FW? Yes fair enough but I think you should be forced to fight for only one faction at a time not switch between then at any second because you are unable to show any semblance of loyalty. How I feel I hate how you can just fight for Amarr or Minmitar... Should only be able to support allied faction and attack enemy factions a lot of Dusties don't know what the factions stand for they just go woah, cool Minmahhhhtar suit derrrrr.
Yes but then there is no promotion of loyalty to the faction and all that will happen is random corps jumping side all the time... its already enough of a pain in the ass when you see corp sized squads fight for the amarr one game, and then the minnies that next. |
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