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Thread Statistics | Show CCP posts - 2 post(s) |
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THE-C-O-B-R-A
WASTELAND JUNK REMOVAL EoN.
22
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Posted - 2013.07.15 00:35:00 -
[1] - Quote
In case you are unaware, Remote and Proximity mines are disappearing when tossed on the ground, I do not have more than the allowed amount on the ground they simply disappear, I am tossing them on solid ground and not on vents or screens, I believe a fix is in order, please to be working on this one too , Thanks CCP |
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THE-C-O-B-R-A
WASTELAND JUNK REMOVAL EoN.
22
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Posted - 2013.07.15 15:18:00 -
[2] - Quote
CCP GeeDiiiiky wrote:Hi there, we actually do have programmers working on the improvement of equipment deployment. but could you give me some more details on where you tossed the explosive? was it on the terrain, was it a slope or just flat ground? and just in the very unlikely case, if you were trying to toss it on a very steep terrain, or out of the playable area, it would self-destroy.
I usually plant them on flat concrete or in some cases just outside gates in the dirt but always on flat surfaces and mostly on what I perceive to be concrete, I usually toss them close together and am not sure if that is the issue, maybe they cancel each other out who knows? It doesn't sem to make a difference which map I am on it just seems to happen randomly and not all the time, hopefully this helps, if you need more info just ask and I will try to pay more attention when and where this happens, just know that I place them on flat ground always. Thanks CCP |
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THE-C-O-B-R-A
WASTELAND JUNK REMOVAL EoN.
24
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Posted - 2013.07.18 18:34:00 -
[3] - Quote
CCP GeeDiiiiky wrote:Hi guys, thanks for all the info you provided. It is really helpful. When the RE disappears, do you see it gone with a small explosion/sizzle, or it is just gone, like literally disappears? For how our equipment works currently, once you have deployed one, it will first try slide down a slope if that is too steep. but if it still cannot find a good position to place itself by the time it thinks it should start work, or if it's in the unplayable area, it will self destroy.
it fizzles out, the area is basically flat pavement, nothing unsafe there but the prox mine |
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THE-C-O-B-R-A
WASTELAND JUNK REMOVAL EoN.
24
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Posted - 2013.07.18 18:37:00 -
[4] - Quote
Beren Hurin wrote:Shadowswipe wrote:CCP GeeDiiiiky wrote:Hi guys, thanks for all the info you provided. It is really helpful. When the RE disappears, do you see it gone with a small explosion/sizzle, or it is just gone, like literally disappears? For how our equipment works currently, once you have deployed one, it will first try slide down a slope if that is too steep. but if it still cannot find a good position to place itself by the time it thinks it should start work, or if it's in the unplayable area, it will self destroy. I've seen them sizzle and pop on completely flat ground. Usually when I am strafing. Sometimes they look like they are turned on the side, instead of laying flat, but I've had them sizzle out laying flat and on the side. Confirmed, no slide, and flat. Sizzle and pop, no disappear. I'm wondering if they could possibly be taking damage on impact, as in possibly we are throwing them so hard that they take damage from the impact...? Will test dropping while jumping from a height.
I drop them from heights all the time and they for the most part work fine |
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