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Illuminaughty-696
Galere Omega Battle Services
279
|
Posted - 2013.07.14 01:54:00 -
[1] - Quote
Yeah, two matches in a row where nearly half the opposing team was using core flaylocks as primary weapon. Some were even wielding two exclusively. Why? Because they wtfbbqpwn pretty much everything when a full organized squad uses them. Either everyone will end up using them, making this a very boring game, or worse, it will drive away any new player without a ridiculous proto suit with a crap ton of hit point (and even then . . .).
When full squads are using them almost exclusively as their primary weapon and murdering everything by aiming at the feet of their opponents it should be obvious this isn't just imbalanced outright broken. Time for another break. This is now a boring game as you are either forced to use one yourself or do what I call the flaylock dance, as you hop around desperately trying to dodge six dudes launching flaylock rounds at your squad. Well done, again, CCP.
Oh, for the trolls. QQ. There. Now go eat a flaylock round. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1687
|
Posted - 2013.07.14 01:55:00 -
[2] - Quote
Plenty of room in the MCC m'boy. I set up a pretty comfy recliner up here and have a few Minnie slaves tending to my needs while I wait for the world to change below into a more armor-tanker friendly place. |
FreeMason2
Fraternity of St. Venefice Amarr Empire
0
|
Posted - 2013.07.14 01:59:00 -
[3] - Quote
Looks like a viable tactic. Get gud |
Illuminaughty-696
Galere Omega Battle Services
279
|
Posted - 2013.07.14 02:02:00 -
[4] - Quote
FreeMason2 wrote:Looks like a viable tactic. Get gud
lmfao
There is no skill involved. Just abuse of a dodgy overpowered weapon. Actually, you're right. I should get 'gud' and join the growing hordes of flaylock users ftw. I look forward to flaylock-514. Off to bed. kthxbye. |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
159
|
Posted - 2013.07.14 02:13:00 -
[5] - Quote
Illuminaughty-696 wrote:Yeah, two matches in a row where nearly half the opposing team was using core flaylocks as primary weapon. Some were even wielding two exclusively. Why? Because they wtfbbqpwn pretty much everything when a full organized squad uses them. Either everyone will end up using them, making this a very boring game, or worse, it will drive away any new player without a ridiculous proto suit with a crap ton of hit point (and even then . . .).
When full squads are using them almost exclusively as their primary weapon and murdering everything by aiming at the feet of their opponents it should be obvious this isn't just imbalanced but outright broken. Time for another break. This is now a boring game as you are either forced to use one yourself or do what I call the flaylock dance, as you hop around desperately trying to dodge six dudes launching flaylock rounds at your squad. Well done, again, CCP.
Oh, for the trolls. QQ. There. Now go eat a flaylock round. Dude I hear ya I run scout an purposely got a faylock to proficiency 3 just to bang back, an a lv 3 mass driver an a level on plasma canon equipped on a dragon fly assault in what I call my a$$whole fit once I lose a few scouts just to fight fire with fire! I don't like doing this but I have learned to have fun with it but I love my scout an don't like being a a slow bazooka toting jerk but untill they fix this a pair of knives just won't cut it when jerks will just kill the both of ya so they don't die alone so either way I lose. But with all the faylock hate mail I would be surprised if its not fixed by 1.3
|
Logi Stician
The Vanguardians
27
|
Posted - 2013.07.14 02:16:00 -
[6] - Quote
Illuminaughty-696 wrote:FreeMason2 wrote:Looks like a viable tactic. Get gud lmfao There is no skill involved. Just abuse of a dodgy overpowered weapon. Actually, you're right. I should get 'gud' and join the growing hordes of flaylock users ftw. I look forward to flaylock-514. Off to bed. kthxbye.
Here's what I've tried and its been working pretty well. When I see a raspberry coming up on me looking like he's packin' a flaylock, depending on the terrain, I will try to put some distance and or a corner between me and three explosive rounds of death to my soul. Then, I look and listen while I'm setting up my counter strike. Boom, boom, boom! Time to attack! |
Guildo Crow
ZionTCD
51
|
Posted - 2013.07.14 02:24:00 -
[7] - Quote
wouldn't a well organized squad with 6 of the same weapon be deadly no matter what?
You faced a well organized squad and died (probably a lot).
To that I say "good!" , a well organized squad should annihilate their opponents regardless of what weapon they are using. Deal with it.
Regarding the Proto flaylock, that's an interesting conversation that's already been had, and now I'm interested in seeing what CCP plans on doing to re balance the weapon.
/thread |
Vyzion Eyri
The Southern Legion RISE of LEGION
936
|
Posted - 2013.07.14 02:38:00 -
[8] - Quote
At the very least change the fact that a sidearm with almost no PG/CPU requirements to speak of can overturn a dropship with far more ease than a forge gun.
And as for forge guns... I say give them more range, but add dispersion to their shots, so that at long range it's guesswork and probability that decides your accuracy, not a bit of gum stuck to the middle of your screen (I've done it before).
And swarms... more missiles, less damage, more range, longer reload time. I want to be flying and see an actual swarm of missiles, not a puny 4-6 which deal huge damage. Lots of missiles because it'll look cool, but less damage to compensate and make it so it looks fiercer than it actually is.
I kinda digressed... but to be honest, everything to be said about what's wrong with the flaylock has already been said. |
Michael Cratar
Fenrir's Wolves RUST415
242
|
Posted - 2013.07.14 02:54:00 -
[9] - Quote
Illuminaughty-696 wrote:Yeah, two matches in a row where nearly half the opposing team was using core flaylocks as primary weapon. Some were even wielding two exclusively. Why? Because they wtfbbqpwn pretty much everything when a full organized squad uses them. Either everyone will end up using them, making this a very boring game, or worse, it will drive away any new player without a ridiculous proto suit with a crap ton of hit point (and even then . . .).
When full squads are using them almost exclusively as their primary weapon and murdering everything by aiming at the feet of their opponents it should be obvious this isn't just imbalanced but outright broken. Time for another break. This is now a boring game as you are either forced to use one yourself or do what I call the flaylock dance, as you hop around desperately trying to dodge six dudes launching flaylock rounds at your squad. Well done, again, CCP.
Oh, for the trolls. QQ. There. Now go eat a flaylock round.
A 6 man squad of mass drivers would have the same effect. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
226
|
Posted - 2013.07.14 02:58:00 -
[10] - Quote
So wait...pretty much everyone in their team couldn't fight at distance? And you didn't take advantage of that?
Seems like it's more a case of your team being really bad |
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James-5955
Internal Error. League of Infamy
217
|
Posted - 2013.07.14 02:58:00 -
[11] - Quote
Logi Stician wrote:Illuminaughty-696 wrote:FreeMason2 wrote:Looks like a viable tactic. Get gud lmfao There is no skill involved. Just abuse of a dodgy overpowered weapon. Actually, you're right. I should get 'gud' and join the growing hordes of flaylock users ftw. I look forward to flaylock-514. Off to bed. kthxbye. Here's what I've tried and its been working pretty well. When I see a raspberry coming up on me looking like he's packin' a flaylock, depending on the terrain, I will try to put some distance and or a corner between me and three explosive rounds of death to my soul. Then, I look and listen while I'm setting up my counter strike. Boom, boom, boom! Time to attack!
You wait until the enemy finishes shooting at you until you attack back? |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
226
|
Posted - 2013.07.14 03:03:00 -
[12] - Quote
James-5955 wrote:Logi Stician wrote:Illuminaughty-696 wrote:FreeMason2 wrote:Looks like a viable tactic. Get gud lmfao There is no skill involved. Just abuse of a dodgy overpowered weapon. Actually, you're right. I should get 'gud' and join the growing hordes of flaylock users ftw. I look forward to flaylock-514. Off to bed. kthxbye. Here's what I've tried and its been working pretty well. When I see a raspberry coming up on me looking like he's packin' a flaylock, depending on the terrain, I will try to put some distance and or a corner between me and three explosive rounds of death to my soul. Then, I look and listen while I'm setting up my counter strike. Boom, boom, boom! Time to attack! You wait until the enemy finishes shooting at you until you attack back? Yeah, everyone take this guys advice. Sounds great to me.
Yup, it is good advice because they only have 3 shots. Hell, you don't even need to wait until he's through his 3 shots, 1-2 are enough because he won't be able to finish you off (unless you're **** fit) with only 1-2 shots unless you stand completely still like a deer in headlights. Taking cover and to keep moving helps in general. Of course that would require you to do more than just "spray and pray"...for some that takes too much thinking |
Logi Stician
The Vanguardians
29
|
Posted - 2013.07.14 03:10:00 -
[13] - Quote
James-5955 wrote:Logi Stician wrote:Illuminaughty-696 wrote:FreeMason2 wrote:Looks like a viable tactic. Get gud lmfao There is no skill involved. Just abuse of a dodgy overpowered weapon. Actually, you're right. I should get 'gud' and join the growing hordes of flaylock users ftw. I look forward to flaylock-514. Off to bed. kthxbye. Here's what I've tried and its been working pretty well. When I see a raspberry coming up on me looking like he's packin' a flaylock, depending on the terrain, I will try to put some distance and or a corner between me and three explosive rounds of death to my soul. Then, I look and listen while I'm setting up my counter strike. Boom, boom, boom! Time to attack! You wait until the enemy finishes shooting at you until you attack back?
In the case of the flaylock, absolutely! The flayflay has a three round magazine. Three booms means reloading, which means its time to unleash bullety goodness upon the noisy cricket wielding nasty raspberry.
I'm a galente Logi. If I don't want bullets in me, I don't walk into bullets. |
Disturbingly Bored
The Strontium Asylum
457
|
Posted - 2013.07.14 03:12:00 -
[14] - Quote
Guildo Crow wrote: /thread
You can't thread yourself. It's bad Internets.
Now say three hail SoxFours and +1 five well-written posts to make amends. |
James-5955
Internal Error. League of Infamy
217
|
Posted - 2013.07.14 03:12:00 -
[15] - Quote
R'adeh Hunt wrote:James-5955 wrote:Logi Stician wrote:Illuminaughty-696 wrote:FreeMason2 wrote:Looks like a viable tactic. Get gud lmfao There is no skill involved. Just abuse of a dodgy overpowered weapon. Actually, you're right. I should get 'gud' and join the growing hordes of flaylock users ftw. I look forward to flaylock-514. Off to bed. kthxbye. Here's what I've tried and its been working pretty well. When I see a raspberry coming up on me looking like he's packin' a flaylock, depending on the terrain, I will try to put some distance and or a corner between me and three explosive rounds of death to my soul. Then, I look and listen while I'm setting up my counter strike. Boom, boom, boom! Time to attack! You wait until the enemy finishes shooting at you until you attack back? Yeah, everyone take this guys advice. Sounds great to me. Yup, it is good advice because they only have 3 shots. Hell, you don't even need to wait until he's through his 3 shots, 1-2 are enough because he won't be able to finish you off (unless you're **** fit) with only 1-2 shots unless you stand completely still like a deer in headlights. Taking cover and to keep moving helps in general. Of course that would require you to do more than just "spray and pray"...for some that takes too much thinking
Assuming that you're in a situation where falling back and gaining a fair amount of distance is a viable option. Then assuming that the player is dumb enough to fall into the trap of having to use the flaylock at a distance unsuitable for it. While also assuming that the player will take pot shots with a weapon that only has a few shots before reloading.
Overall, just assuming that the player is bad.
If it were me, and it isn't, hell I haven't played in a couple of weeks now, but if I were using the flaylock pistol I wouldn't put myself in a position where I had to perform out of its effective range, without cover anywhere nearby, and after having chased an enemy. Nope, I would let you run away and keep an eye on the area that is important; objectives and the immediate area around them, which are usually very friendly towards explosive/closer ranged weapons. The longer you stay behind cover waiting for me to waste shots, which won't happen, the better because the objective is doing damage over time.
& isn't the flaylock pistol a sidearm? So the player could also whip out a primary that actually does have the range to compete with what you have?
& lol at people who can't do anything more than spray and pray. |
leafblades
Fraternity of St. Venefice Amarr Empire
24
|
Posted - 2013.07.14 03:46:00 -
[16] - Quote
Guildo Crow wrote:wouldn't a well organized squad with 6 of the same weapon be deadly no matter what?
You faced a well organized squad and died (probably a lot).
To that I say "good!" , a well organized squad should annihilate their opponents regardless of what weapon they are using. Deal with it.
Regarding the Proto flaylock, that's an interesting conversation that's already been had, and now I'm interested in seeing what CCP plans on doing to re balance the weapon.
/thread
It should say something when the "organized elites" have all decided dual flaylocks are better than any other light weapons.... if it doesn't you're incorrigibly dense.
I've seen these teams of flaylocks running around; its disgusting. A field of smoke and splash / aoe kills. No aim needed when you have near constant mortar fire covering the ground. |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
159
|
Posted - 2013.07.14 03:47:00 -
[17] - Quote
6squad of knives = blender = never underestimate battle tactics
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OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
159
|
Posted - 2013.07.14 03:54:00 -
[18] - Quote
leafblades wrote:Guildo Crow wrote:wouldn't a well organized squad with 6 of the same weapon be deadly no matter what?
You faced a well organized squad and died (probably a lot).
To that I say "good!" , a well organized squad should annihilate their opponents regardless of what weapon they are using. Deal with it.
Regarding the Proto flaylock, that's an interesting conversation that's already been had, and now I'm interested in seeing what CCP plans on doing to re balance the weapon.
/thread It should say something when the "organized elites" have all decided dual flaylocks are better than any other light weapons.... if it doesn't you're incorrigibly dense. I've seen these teams of flaylocks running around; its disgusting. A field of smoke and splash / aoe kills. No aim needed when you have near constant mortar fire covering the ground. Dude it's in the game for a reason an organizing it is the skill. Mass driver squad, nova knife squad,shotgun pack with crazy speed, pack of boundless heavies in a circle backs facing eachother; all have weaknesses organize your squad tactfully don't get mad you learned something that day an if you don't know how to defend an take leadership of your squad then you learned nothing an will fall victim to this again. Be smart an own your squad an if u were solo wit blue berries you learned you need a squad |
leafblades
Fraternity of St. Venefice Amarr Empire
25
|
Posted - 2013.07.14 12:54:00 -
[19] - Quote
OZAROW wrote:leafblades wrote:Guildo Crow wrote:wouldn't a well organized squad with 6 of the same weapon be deadly no matter what?
You faced a well organized squad and died (probably a lot).
To that I say "good!" , a well organized squad should annihilate their opponents regardless of what weapon they are using. Deal with it.
Regarding the Proto flaylock, that's an interesting conversation that's already been had, and now I'm interested in seeing what CCP plans on doing to re balance the weapon.
/thread It should say something when the "organized elites" have all decided dual flaylocks are better than any other light weapons.... if it doesn't you're incorrigibly dense. I've seen these teams of flaylocks running around; its disgusting. A field of smoke and splash / aoe kills. No aim needed when you have near constant mortar fire covering the ground. Dude it's in the game for a reason an organizing it is the skill. Mass driver squad, nova knife squad,shotgun pack with crazy speed, pack of boundless heavies in a circle backs facing eachother; all have weaknesses organize your squad tactfully don't get mad you learned something that day an if you don't know how to defend an take leadership of your squad then you learned nothing an will fall victim to this again. Be smart an own your squad an if u were solo wit blue berries you learned you need a squad
Betrayed yourself as incorrigibly dense.
Read my post again, and try again. Its not that they all choose to use one weapon and they organize, its their choice of weapons that should tell you something. Yes they could choose anything ... so why flaylocks? Because they know how broken they are right now. |
Your Absolut End
Neanderthal Nation Public Disorder.
116
|
Posted - 2013.07.14 13:06:00 -
[20] - Quote
Guildo Crow wrote:wouldn't a well organized squad with 6 of the same weapon be deadly no matter what?
You faced a well organized squad and died (probably a lot).
To that I say "good!" , a well organized squad should annihilate their opponents regardless of what weapon they are using. Deal with it.
Regarding the Proto flaylock, that's an interesting conversation that's already been had, and now I'm interested in seeing what CCP plans on doing to re balance the weapon.
/thread
i understand what you mwan but if this well organized team uses also op weapons its gonna get rough, no matter how good u or your team does.
standard pubstomb bullshit fitting is duvolle and core. at least i'm glad ccp fixed the tactical before.... |
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Cat Merc
DUST University Ivy League
3072
|
Posted - 2013.07.14 13:12:00 -
[21] - Quote
TheAmazing FlyingPig wrote:Plenty of room in the MCC m'boy. I set up a pretty comfy recliner up here and have a few Minnie slaves tending to my needs while I wait for the world to change below into a more armor-tanker friendly place. O_O Great idea! Except for the Minmatar slaves, Gallente don't use slaves. We use Indentured Servants /masseffectjoke |
Cat Merc
DUST University Ivy League
3073
|
Posted - 2013.07.14 13:23:00 -
[22] - Quote
R'adeh Hunt wrote:So wait...pretty much everyone in their team couldn't fight at distance? And you didn't take advantage of that? Seems like it's more a case of your team being really bad PS: A well organised team of 6 SMG or SP users would also own at close range...just saying. Flaylock is way, way, way easier to use than a flaylock. When the SMG has 2.5m splash damage call me so I can slap CCP.
You're defending this weapon so much, I would be surprised if you're not using one >_> |
Medic 1879
Tritan's Onslaught RISE of LEGION
645
|
Posted - 2013.07.14 13:23:00 -
[23] - Quote
OZAROW wrote:6squad of knives = blender = never underestimate battle tactics
That reminds me of MAG when they removed FF from knifing you would get many many people running laps round small rooms containing objectives knifing like lunatics. Was incredibly stupid yet effective. |
Th3rdSun
L.O.T.I.S. RISE of LEGION
415
|
Posted - 2013.07.14 13:31:00 -
[24] - Quote
Medic 1879 wrote:OZAROW wrote:6squad of knives = blender = never underestimate battle tactics
That reminds me of MAG when they removed FF from knifing you would get many many people running laps round small rooms containing objectives knifing like lunatics. Was incredibly stupid yet effective. Ah I remember those days. It was Combat Melee Ribbons-O-Plenty for me back then. |
Shotty GoBang
Pro Hic Immortalis League of Infamy
330
|
Posted - 2013.07.14 15:22:00 -
[25] - Quote
Vyzion Eyri wrote:At the very least change the fact that a sidearm with almost no PG/CPU requirements to speak of can overturn a dropship with far more ease than a forge gun.
And as for forge guns... I say give them more range, but add dispersion to their shots, so that at long range it's guesswork and probability that decides your accuracy, not a bit of gum stuck to the middle of your screen (I've done it before).
And swarms... more missiles, less damage, more range, longer reload time. I want to be flying and see an actual swarm of missiles, not a puny 4-6 which deal huge damage. Lots of missiles because it'll look cool, but less damage to compensate and make it so it looks fiercer than it actually is.
I kinda digressed... but to be honest, everything to be said about what's wrong with the flaylock has already been said.
Off topic, for a moment: I scratch my head each time I see a DS pilot complain about swarms. Dropships regularly outmaneuver, outrun and outright tank my proto wiki-whatevers. If your bird is having issues with swarms, I can assure you that many evasive options are at your disposal.
On Topic: A Scoutly attack from behind by blade or shotgun is often more annoyance than death sentence in today's build. Until honorable weapons and tactics prove consistent and lethal, many among the Scoutly ranks will carry the dishonorable Flaylock. It detracts from one's pride but adds a much-needed measure of consistency to close quarter encounters.
- Shotty GoBang |
DUST Fiend
OSG Planetary Operations Covert Intervention
5034
|
Posted - 2013.07.14 15:33:00 -
[26] - Quote
Sometimes I have hope for this community, and then I remember there are people who genuinely believe that the Corelock is not only balanced, but takes a large amount of skill and finesse to use.
Abandon all hope, the end is nigh. |
IONA GUNN
Intara Direct Action Caldari State
2
|
Posted - 2013.07.14 15:43:00 -
[27] - Quote
Guildo Crow wrote:wouldn't a well organized squad with 6 of the same weapon be deadly no matter what?
You faced a well organized squad and died (probably a lot).
To that I say "good!" , a well organized squad should annihilate their opponents regardless of what weapon they are using. Deal with it.
Regarding the Proto flaylock, that's an interesting conversation that's already been had, and now I'm interested in seeing what CCP plans on doing to re balance the weapon.
/thread A well organized squad has communication regardless of their weapons. BUT the flaylock should be a primary weapon not a sidearm. So if I ever get a flaylock, quess whose ass I'll be lookin for...just so you can see how git feels to die, and die and die. As a rookie, I have no chance and the game is boring when every time I die...Flaylock. Sorry but a lot will never play again, or at least until the flaylock is toned down to become an actual Sidearm weapon. Why bother having Mass Divers as primary...make them a sidearm too. |
Orenji Jiji
Seraphim Initiative. CRONOS.
187
|
Posted - 2013.07.14 15:53:00 -
[28] - Quote
Cat Merc wrote:R'adeh Hunt wrote:So wait...pretty much everyone in their team couldn't fight at distance? And you didn't take advantage of that? Seems like it's more a case of your team being really bad PS: A well organised team of 6 SMG or SP users would also own at close range...just saying. Flaylock is way, way, way easier to use than a SMG. When the SMG has 2.5m splash damage call me so I can slap CCP. You're defending this weapon so much, I would be surprised if you're not using one >_> I don't even get why he compares a weapon that needs constant tracking and is deadly only in ADS or CQC to a no-skill pump-and-boom gun, that splash kills heavies in a second. Seriously guy never played SMG in this game, or what?
Pooplock squad does not need to be organized, they just need to spam their OP toys in your general direction. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
184
|
Posted - 2013.07.14 15:58:00 -
[29] - Quote
Michael Cratar wrote:Illuminaughty-696 wrote:Yeah, two matches in a row where nearly half the opposing team was using core flaylocks as primary weapon. Some were even wielding two exclusively. Why? Because they wtfbbqpwn pretty much everything when a full organized squad uses them. Either everyone will end up using them, making this a very boring game, or worse, it will drive away any new player without a ridiculous proto suit with a crap ton of hit point (and even then . . .).
When full squads are using them almost exclusively as their primary weapon and murdering everything by aiming at the feet of their opponents it should be obvious this isn't just imbalanced but outright broken. Time for another break. This is now a boring game as you are either forced to use one yourself or do what I call the flaylock dance, as you hop around desperately trying to dodge six dudes launching flaylock rounds at your squad. Well done, again, CCP.
Oh, for the trolls. QQ. There. Now go eat a flaylock round. A 6 man squad of mass drivers would have the same effect.
And a 6 man squad with AR's keeping their distance cream all and still have much ammo for a couple more rounds of mop up.
Core will be balanced in about 2-3 weeks so then all the threads will be about MD. |
HYENAKILLER X
Condotta Rouvenor Gallente Federation
42
|
Posted - 2013.07.14 16:21:00 -
[30] - Quote
In reality ccp made snipers rifles for just that occasion....but who wants to snipe when you can use assualt rifles? |
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