|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4879
|
Posted - 2013.07.13 13:40:00 -
[1] - Quote
Its kind of disappointing that the anti-MCC cannons we have just shoot boring missiles, and not something more visually spectacular. While being disappointed, I thought of this. What if public battles each came with a variety of cannon types; objective A could be a null cannon firing missiles, but objective B could be a massive laser cannon, objective C could be a railgun cannon, and objective D could be an ion cannon. On districts owned by player-corporations, the anti-MCC cannons on the district should be decided by the CEO or directors.
Laser cannon: 120% shield damage, 80% armor damage. Does continuous gradual damage. Null cannon: 70% shields, 130% armor. Fires high damage missiles in intervals. Railgun cannon: 90% shields, 110% armor. Fires high damage railgun rounds in intervals, similar to the null cannons. Ion cannon: 110% shield, 90% armor. Does continuous gradual damage.
As well as as adding spectacle and variety, it would add a new tactical element to the battlefield; when your enemy's MCC still has its shields, it would be best to prioritize the laser and ion cannons because they're best for destroying shields, but once the armor is exposed it will be preferable to go for the null and railgun cannons because they're good for destroying armor. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4881
|
Posted - 2013.07.13 13:53:00 -
[2] - Quote
Godin Thekiller wrote:The Ion and Laser Cannon would make Life Hell for air pilots. Would be pretty hard to not notice a giant laser beam or a giant stream of plasma. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4881
|
Posted - 2013.07.13 13:58:00 -
[3] - Quote
Arkena Wyrnspire wrote:KAGEHOSHI Horned Wolf wrote:Godin Thekiller wrote:The Ion and Laser Cannon would make Life Hell for air pilots. Would be pretty hard to not notice a giant laser beam or a giant stream of plasma. It still presents a lethal obstacle though, even if you can see it. I suppose they could just fire in interval bursts just like the null cannons, but that's not as fun. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4885
|
Posted - 2013.07.13 22:52:00 -
[4] - Quote
If the ion and laser cannons fire in a continuous stream instead of one powerful burst, it should be survivable to dropships, so they may actually be less bad for dropships. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4887
|
Posted - 2013.07.14 04:46:00 -
[5] - Quote
XV1 wrote:I was just thinking about this the other day. MCCs should have different shield/armor amounts too (Gallente have more armor and Caldari have more shields) I totally agree. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4893
|
Posted - 2013.07.14 14:50:00 -
[6] - Quote
Perhaps the laser cannon should be mounted on the heads of sharks. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
5098
|
Posted - 2013.07.23 08:38:00 -
[7] - Quote
Scheneighnay McBob wrote:Great idea to eventually have, but it doesn't work with the current skirmish system.
Once we can pilot the MCC and deploy anti-MCC cannons, then yes, it's an amazing idea.
Also, they should have different ranges, damage, and ways of shooting. NULL: Very low RoF, low DPS; very long range and homes in from extremely high altitude, so the only way to avoid it is by piloting the MCC under something Laser: Laser RoF, mid-high DPS; mid-long range and fires directly, so the MCC can hide behind mountains/buildings Rail: Low-medium RoF, medium DPS, long range, fires directly Ion: Very high RoF, highest DPS, shortest range, fires directly Artillery (minmatar!):low RoF, low-mid DPS (but high initial damage); long range, fires on an arc.
Would really be better with your suggestions, but the simple version I suggested can definitely work with the way things are right now. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5233
|
Posted - 2013.08.02 00:11:00 -
[8] - Quote
Vyzion Eyri wrote:I want to see installations which negate anti-MCC cannons. Anti-anti-MCC cannon insallations. AAMCCCIs Lol okay maybe just AAMIs.
Then we'll see fights where teams could decide to solely access the AAMIs, so even if the enemy takes all the AMCs, they can't do anything.
Bigger maps could facilitate this type of gameplay by having all AAMIs on one end of a map and AMCs on the other. Then we'd see a bit of vehicle warfare happening between the AAMIs and AMCs as teams tried to get to either side.
That would be very cool. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5915
|
Posted - 2013.09.13 01:03:00 -
[9] - Quote
MCC pew pew |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6246
|
Posted - 2013.09.27 13:13:00 -
[10] - Quote
This game doesn't enough giant laser cannons. |
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6845
|
Posted - 2013.10.31 17:44:00 -
[11] - Quote
Still would be cool
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8267
|
Posted - 2014.01.21 22:55:00 -
[12] - Quote
Still want
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
|
|
|
|