Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
thhrey eyuwayreyuwr
Super Smash Corp.
0
|
Posted - 2013.07.13 13:24:00 -
[1] - Quote
i have been fighting to enjoy Dust 514 for a month now, but I have gotten to the habit of it.
as bad as this game is, everyone is saying greater things about eve, it got me curious about eve online. hmm maybe Eve online would help me better digest this pathetic launch of a spinoff (though i've seen this game growing better and fast).
nope. ok first of all. what is the subscription fee of this game? 20$ 50$? I downloaded a trial and the only thing this game could provide me was a really good trailer, the rest I'll get to in a minute.
The trailer showed me more of the universe than what I got in the dust 514 trailer it made me really happy as a dust 514 player. as a new Eve player it didn't tell me much. or at the same time it told me all I needed to know about this game.
I got into the game with a very sorry excuse for a customization section with very little to make my character look like I wanted it to. the image of the clones are nothing but sexist representations of how a male and female should look. with the male models in dust i dont have that problem cus at least I can look heavy.
my "new life" begins and I awake in some pod in the middle of what seems to be Satan's trigonometry homework. I do not know what I have asked for, my eyes are bleeding right now. The tutorial was just poor poor poorly made, I think if you handed this game to a 15 year old his/her head would pop off its shoulders. you know I was wondering why this FIRST PERSON SHOOTER MMO was doing so bad... CCP is just bad at making games fun. i didn't come to this game cause I wanted algebra, I didn't come to an eve game to benefit god knows what people play Eve online. I came to shoot a rifle and have fun. just to simply move my pod out into space was a full algebra lesson. by the time I was flying my pod shooter I was already fed up with the game.
poor graphics, poorly made spreadsheets, poorly made spaceship similator, god awful tutorial, bad interface, sexualized boney clones, boring boring boring. 4/10
CCP is doing a great job on dust. their heads must hurt from programming EVE too long. |
pierce Hawkeye
843 Boot Camp
16
|
Posted - 2013.07.14 00:02:00 -
[2] - Quote
thhrey eyuwayreyuwr wrote:i have been fighting to enjoy Dust 514 for a month now, but I have gotten to the habit of it.
as bad as this game is, everyone is saying greater things about eve, it got me curious about eve online. hmm maybe Eve online would help me better digest this pathetic launch of a spinoff (though i've seen this game growing better and fast).
nope. ok first of all. what is the subscription fee of this game? 20$ 50$? I downloaded a trial and the only thing this game could provide me was a really good trailer, the rest I'll get to in a minute.
The trailer showed me more of the universe than what I got in the dust 514 trailer it made me really happy as a dust 514 player. as a new Eve player it didn't tell me much. or at the same time it told me all I needed to know about this game.
I got into the game with a very sorry excuse for a customization section with very little to make my character look like I wanted it to. the image of the clones are nothing but sexist representations of how a male and female should look. with the male models in dust i dont have that problem cus at least I can look heavy.
my "new life" begins and I awake in some pod in the middle of what seems to be Satan's trigonometry homework. I do not know what I have asked for, my eyes are bleeding right now. The tutorial was just poor poor poorly made, I think if you handed this game to a 15 year old his/her head would pop off its shoulders. you know I was wondering why this FIRST PERSON SHOOTER MMO was doing so bad... CCP is just bad at making games fun. i didn't come to this game cause I wanted algebra, I didn't come to an eve game to benefit god knows what people play Eve online. I came to shoot a rifle and have fun. just to simply move my pod out into space was a full algebra lesson. by the time I was flying my pod shooter I was already fed up with the game.
poor graphics, poorly made spreadsheets, poorly made spaceship similator, god awful tutorial, bad interface, sexualized boney clones, boring boring boring. 4/10
CCP is doing a great job on dust. their heads must hurt from programming EVE too long.
Although i haven't played eve i doubt i ever will because of the complex corp. things corp. spies etc you name it. You honestly made the game out sounding rediculuosly hard to understand, that and i enjoying having my head attached to my body i'm 15 lol. |
AlleyKatPr0
Villore Sec Ops Gallente Federation
26
|
Posted - 2013.07.14 02:12:00 -
[3] - Quote
EVE-O is a game which is defined by your interactions with other players.
It's also one of the hardest learning curves for an MMO.
Put the two together, and you got something which you will persevere with so long as you got people willing to lead you in the direction you want to achieve your goals.
There is no other game like it, but that doesn't make it good, it just makes it extremely niche - and I doubt another game like it will ever be created by a games studio again.
CCP had no experience of making games before EVE and this lack of experience shines on players like a flashlight from God in Dust.
The biggest criticism I have of EVE is nothing to do with the graphics or the UI, because I can see past that stuff; it's the lack of attainment by the players who want to stake a claim on the galaxy cluster.
There are corps and there are alliances, and there is nothing beyond that.
No territorial control, no passels, no system control, region control, quadrant control or any UI to manage an entire sector at all - no governance or voting systems beyond that which is handled by the players.
There needs to be more than it has to offer, leading to 2,000+ war fleets spending hours fighting on a Saturday night and claiming meaningless victories that serve egos. There is not in ten years of fighting 1 single alliance who wants to setup a sustainable and managed infrastructure in 'claimable' space.
Those that choose to fight in an alliance submit themselves to be servants of the alliance leaders, and those who ideologically oppose this are ousted.
Never before has such potential been wasted on poor game mechanics, and its only saving grace are the people you meet along the way - but your journey is wasted with no end goal or higher-level of attainment for governance.
So, the basic choice is (if you have one character) an endless supply of PvE or meaningless PvP in either an alliance, solo or pirate.
What makes this worse is that CCP in ten years have never made any attempts to have anything more than alliances and corporations, when these are what a new player would consider to be basic requirements of a single shard game.
I've said this before: it's a sandbox game, but one that is one grain deep and 50 miles across - making it impossible to build anything, or see beyond the game makers kicking up Dust. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |