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The Attorney General
ZionTCD
351
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Posted - 2013.07.13 15:10:00 -
[1] - Quote
CharCharOdell wrote:But yes, that is how proto HAVs should look. I can't even imagine the price, though.
It is absolutely not how proto HAV's should look, and no matter how much it would cost, people would still take it into pubs and punish scrubs with it.
I have close to a billion ISK spread out among my alts. My corp isn't really involved in PC, and I have SP to spare. There is nothing stopping me from just casually throwing those types of whips at the unprepared masses.
And when Eve to Dust ISK transfers come in, I will be able to give my self hundreds of billions. I will be able to run those types of tanks all day, every day. With zero concern about my bank balance.
You cannot balance with ISK. |
The Attorney General
ZionTCD
351
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Posted - 2013.07.13 15:25:00 -
[2] - Quote
EnglishSnake wrote:
You mean vehicles users would be able to proto pubstomp and thats unfair because only tryhard AR scrubs should be allowed to proto pub stomp
Imagine trying to learn to tank in a game were there are people like us with enough SP and ISK to run these types of tanks all day.
They would never live long enough to learn how to tank.
It isn't all about the infantry.
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The Attorney General
ZionTCD
355
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Posted - 2013.07.14 13:34:00 -
[3] - Quote
CharCharOdell wrote:
Oh so like in Chromosome.e where I was getting wrecked on the daily by Saggys in my sic a and gunlogi for 3 straight months? I did fine after i figured out tanking and so did the rest of us. You have yet to give solid numbers to support what you want or even describe with numbers what you want.
I learned in Chromosome to, so don't try and cry to me about it. The tanks that English is asking for are MUCH stronger than any Surya or Sagaris. On my heavy, during Chromo, I can recall having to take a DS to the redline with two proto forge guns to actually down a tank. That was when FG's could shoot 600m. You guys want more than that, which would very much unbalance the game.
I haven't made a list of demands, or specified what I want. I am not a game designer, and I am not filled to the brim with information about what CCP has planned long term for the game.
I give them feedback off of what they give us, which is why I have been trying to get Devs involved in our discussion more than playing nice with the other tankers while you guys cry for huge buffs.
The more I think about it, you guys can get your 8 low 4 high Gallente tanks, provided CCP creates a low SP class Tank Destroyer. Fixed Gun, ultra high damage, great mobility. Unlocks beside the standard tanks. That way, for a total investment of less than say 6 million SP, someone would be able to ultrakill your 30 million ISK 15 million SP super tank.
Or how about this, since it is a much more reasonable request:
Remove or severely reduce the movement penalty on Enforcers. Do that and they instantly become more relevant to the battle field. Sure they would be a little softer, but the extra damage and range is a more than fair trade off.
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The Attorney General
ZionTCD
360
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Posted - 2013.07.14 16:18:00 -
[4] - Quote
Snake, last paragraph in the op. That is you asking for a 9 low slot armor tank.
At this point I am just going to stop coming into these threads.
90% of the so called tankers do nothing but cry.
I hope they buff tanks just for you.
Then I hope they nerf hammer them to near uselessness.
Hopefully then you guys can learn to tone down your requests. |
The Attorney General
ZionTCD
363
|
Posted - 2013.07.14 18:35:00 -
[5] - Quote
I didn't avoid anything, the difference between 9 or 10 slots is minuscule.
HAVs are not dropsuits. Why do they have to function the same way for tiers?
Stop acting like a 5 year old. |
The Attorney General
ZionTCD
365
|
Posted - 2013.07.14 20:26:00 -
[6] - Quote
Comparing dropsuits against vehicles is foolish.
Should infantry demand armor and shield hardeners?
Heavy suits need nitrous don't they?
Enjoy those AV nades when everyone has unlimited ammo.
Keep crying for OP stuff, just makes you look like a scrub. |
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