EnglishSnake wrote:So i had a look at dropsuits from basic and skipped to proto
What i realised is that the CPU/PG values are doubled, whiel the slots themselves are nearly doubled on the majority of suits
Example - Caldari basic frame is 2H/2L and the proto basic is 4H/3L but with the logi its basic 2H/2L to proto 5H/4L and thats not including 3 equip slots and 1 nade and 1 primary no sidearm
Bonus is if you have sidearm you dont have to use it or the nade/equip slot, vehicle wise all turrets slots need to be filled and we dont have rigs yet or never tbh and we need to use all slots up for the tanks anyways
But with some suits you get 1 or 2 less slots or they put extra slots in a different area so amarr logi gets a sidearm slot or like proto heavy they have 1 high slot but 4 low
So with this in mind we can roughly guess to what it maybe for a vehicle if we just double it all
Madrugar - 210 CPU, 2700PG, 2H/5L, 3turret slots - mandatory filled
So if we just doubled it - 420CPU, 5400PG, 4H/10L, 3 turret slots
Now of course entire forums and anyone running AV or infantry will cry OP at the very rough idea of this proto tank which would easily be able to fit on 2 180plates, 2 heavy reppers, 3 resist mods, PG expansion, light repper, maybe damage mod or 2 and thats not including the high slots which you can whack on a scanner/DCII/MCRU/HS/Shield ext or booster or whatever you can put in ther while having proto turrets and laughing in a pub game while you proto stomp and vehicle drivers get to feel what its like to proto pub stomp
But if we looked at the most advanced tank we had tanking wise the Surya, it was 3H/5L but we gained an extra slot in a kinda useless area, the extra slot was useable on the Sagaris
But in general when looking at advanced and proto the dropsuits generally gain slots on both high and low or they remove a slot and add it to a more useful area ie proto heavy low slow
So really the Surya/Sagaris should have another slot added so they are 3H/6L and reverse for Sagaris
So we add another 2 slots for the tank above the Surya and Sagaris and it would be 4H/7L and reverse for Sagaris which doesnt look as OP as the original double it up 4H/10L proto tank idea
Looking and using the same system for DS and LAVs they could be 8H/4L for the shield versions if we just doubled it up from basic like the dropsuits but using the surya/sagaris as a guide generally they may only gain 1 slot in a useless area but if they gained a high and low slot then its more like 6H/4L for shield varients, armor LAV would be 5H/5L and armor DS would be reverse of shield
In general proto vehicle wise im at least hoping for an extra slot for both high and low for each one up so advanced is increased by 2 slots from basic and proto would be 4 slots from basic with relevent PG/CPU increases to make use of them slots, plsu the ability to finally run without any turrets or even the ability to put a small turret in the big turret slot because why not