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Thread Statistics | Show CCP posts - 0 post(s) |
CharCharOdell
Shining Flame Amarr Empire
472
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Posted - 2013.07.13 14:33:00 -
[1] - Quote
Honestly, I like it this way. It shows who the real tankers are. I have 6 mil SP spread acrossgunlogis, maddies, and charys with just enough SP in to fit all the modules and I win 90% of tank battles; the ones I lose are bc my tactics sucked. If HAVs become SP based instead of skill based, then tactics count for so little. I don't know if you were here for Chromosome, but it didn't matter how good you were if you only had a gunlogi with a railgun; you would never beat someone with 11 mil SP in tanks- ever.
On the other hand, tanks do need to be better and the best way to do this is to give us proto tanks which would be designed using the same forumlas as dropsuits are designed around. (doubled PG/CPU over standard, with more slots in better places) |
CharCharOdell
Shining Flame Amarr Empire
472
|
Posted - 2013.07.13 14:34:00 -
[2] - Quote
Son-Of A-Gun wrote:Saved draft - Do you want to replace your current text with the draft? Godin Thekiller wrote:Because CCP likes to nerf pilots and their toys. They've been nerfing us since the first build, with changes that we said we didn't want, actually most of them were completely backwards from what we requested, and what everyone agreed with, AV'ers included. They just don't ******* listen to us. Oh, and then they claim that we're going to have to wait a few builds before we get any changes. Yah, I really do wish that the CCP vehicle team would stop smokin dat crack. Here's an example of what I'm talking about. Currently, in this game, we have only std level tank chassis, yet we have prototype AV weapons. Who the **** thought that this ******* bull**** was a good idea? Why is it taking so ******* long for CCP to balance vehicles? What the **** is the hold up here?
because CCP Blam! doesnt do his job. |
CharCharOdell
Shining Flame Amarr Empire
509
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Posted - 2013.07.14 16:24:00 -
[3] - Quote
Eurydice Itzhak wrote:CharCharOdell wrote:Honestly, I like it this way. It shows who the real tankers are. I have 6 mil SP spread acrossgunlogis, maddies, and charys with just enough SP in to fit all the modules and I win 90% of tank battles; the ones I lose are bc my tactics sucked. If HAVs become SP based instead of skill based, then tactics count for so little. I don't know if you were here for Chromosome, but it didn't matter how good you were if you only had a gunlogi with a railgun; you would never beat someone with 11 mil SP in tanks- ever.
On the other hand, tanks do need to be better and the best way to do this is to give us proto tanks which would be designed using the same forumlas as dropsuits are designed around. (doubled PG/CPU over standard, with more slots in better places) I got my sagaris for the last month of chromosome. It felt amazing. I have 8m invested solely into caldari and i am pretty disappointed in the tiny tiny returns on sp to efficacy. I would prefer it like dropsuits where someone with 8m sp invested in a single role has a significant advantage over someone with 4m into the same role. I just don't feel like my sp is getting me anywhere that I haven't already been since I first got proto missiles/rail.
Meh, relying on SP for an advantage vs other tankera is weak. Skill is what matters and it seperates the good from the bad very easily. |
CharCharOdell
Shining Flame Amarr Empire
557
|
Posted - 2013.07.15 04:33:00 -
[4] - Quote
ladwar wrote:CharCharOdell wrote:Son-Of A-Gun wrote:Saved draft - Do you want to replace your current text with the draft? Godin Thekiller wrote:Because CCP likes to nerf pilots and their toys. They've been nerfing us since the first build, with changes that we said we didn't want, actually most of them were completely backwards from what we requested, and what everyone agreed with, AV'ers included. They just don't ******* listen to us. Oh, and then they claim that we're going to have to wait a few builds before we get any changes. Yah, I really do wish that the CCP vehicle team would stop smokin dat crack. Here's an example of what I'm talking about. Currently, in this game, we have only std level tank chassis, yet we have prototype AV weapons. Who the **** thought that this ******* bull**** was a good idea? Why is it taking so ******* long for CCP to balance vehicles? What the **** is the hold up here? because CCP Blam! doesnt do his job. where oh where is this dev.. all but just a memory now in the dark ages of vehicles where flaylocks and cal logis rule the ground.
One day, we'll look back and laugh at these days. And I think blam got fired for creating murder taxis. |
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