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Thread Statistics | Show CCP posts - 0 post(s) |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
7
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Posted - 2013.07.13 09:55:00 -
[1] - Quote
There never seems to be that much of an opportunity to run away, generally - if you run and don't have alot of twists and turns, they generally pursue and shoot you in the back.
Unless you summon the free LAV (right on the direction pad, for those unaware) and keep it nearby. Done the car run a few times myself - then driven back and even run over people who decided to stay out in the open in case I came back (presumably without a LAV, as if I'd do that for some reason) |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
18
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Posted - 2013.07.17 08:59:00 -
[2] - Quote
Also grenades are your extra team mates.
Unless an enemy sees it early enough to charge past it (rare), when you throw a grenade in one entrance way, it buys you a few seconds to scan a second entrance way without fear of being shot and potentially dash down it or whatever. No one advances on the little red bouncy icon on the floor. A thrown grenade is a kind of supressive fire you do while you're doing something else.
Further if someone is behind an object and wont kiss your HMG, throwing a grenade on one side then running around the other causes a pincer movement - grenades are your extra team mates.
It's really worth getting the first stage of grenedier, so you can have three grenades and a selection of them (AV ones and my fave, Flux grenades (wow do they rip the shield off a LAV! Or even a HAV sometimes!)) |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
18
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Posted - 2013.07.18 06:32:00 -
[3] - Quote
Heinz Doofenshertz wrote:Don't be affraid to die. we are immortal, these boddies are a tool, while you should not be reckless, if an action will result in both your death and winning the game, DO IT. I would normall say this is true, but on rare occasion (like in a mercenary match) they might actually farm a clone animation unit so as to win. At other times repeated turning up at a CRU as a heavy can crack open a wedge in the enemies lines. It's worth keeping the former in mind, though. |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
76
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Posted - 2013.09.06 23:53:00 -
[4] - Quote
I didn't draw first nub.... |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
129
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Posted - 2013.10.22 01:11:00 -
[5] - Quote
Rion Hale wrote:AR users: you will get a lot more kills strafing than with direct fire whilst 1v1, practice this. Ran into someone the other day who, twice, just stood still and hammered me while I strafed and fired on them (both of us with GEK's). Quite annoying - want to know their characters skill levels, at that point. |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
188
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Posted - 2014.01.16 05:33:00 -
[6] - Quote
They should give bonuses (even if it's just a hundred isk) if your near an objective when it fires a missile.
If you're defending, use an active scanner. Use. An. Active. Scanner!
Active scanners will help you not get killed. |
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