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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Void Echo
Internal Error. League of Infamy
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Posted - 2013.07.12 04:41:00 -
[1] - Quote
reserved
also I suggest you keep just one post for the list and one for the petition itself |
Void Echo
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Posted - 2013.07.12 04:54:00 -
[2] - Quote
we aren't getting that much feedback on this thread as we were on the other one, but I guess its because all the pages were just arguments |
Void Echo
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Posted - 2013.07.12 04:56:00 -
[3] - Quote
TakeCover OrDie wrote:Alright let's play a game of logic shield missle v mad blaster outside city shield wins shield missle v mad blaster inside city mad wins now marry where do you see mads 95% of the time? besides im not trying to say it's not possible for gunns to kill mads ive killed many mads but based of stats and other info mads outgun gunns and thats perfectly fine im just saying shields need the speed like they used to too stand a chance or i'll just continue to rail mads like i do in p/c
it honestly depends on the drivers ability to pilot and use the modules of their tank that determines the victory, Iv gone up against rails with a blaster before and I won every time because I would activate my modules I need to win.
continue to flag the post above this one until it is deleted. no trolling allowed in this thread by me |
Void Echo
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Posted - 2013.07.12 04:59:00 -
[4] - Quote
low genius wrote:this is the wrong room, and a bad idea.
how so? |
Void Echo
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Posted - 2013.07.12 05:06:00 -
[5] - Quote
Original thread taken over by a troll |
Void Echo
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Posted - 2013.07.12 05:35:00 -
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Cy Clone1 wrote: I want to make a good game. Dust 514 needs intense vehicle on vehicle combat, as well as neck and neck fights between powerful machines and dedicated av players. Whether or not we agree on suggested changes we have to respect each others roles. I don't want to ruin a av players experience like they shouldn't want to ruin mine. Im usually pretty good at keeping tanks alive, I don't redline snipe, but because of the over whelming amount of strong av ive honestly thought about it. You may not like it but you cant deny that tanks are becoming obsolete in New Eden and they need help.
+1 I agree |
Void Echo
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Posted - 2013.07.12 05:42:00 -
[7] - Quote
The Attorney General wrote:That is an interesting list of complaints.
Even more interesting is the list of signees.
Some of you are better than this, and should shake the pessimism from your heads.
The rest of you don't surprise me.
To the points:
1) Content will get here when it does. You know CCP sucks at getting stuff released, don't cry about it.
2) Forge gun range is fine, swarms could maybe come down 20 or 30 m.
3) Armor resists are fine.
4) You forgot 4.
5) How often do you guys lose tanks? I make a healthy profit taking and I don't redline tank. Anybody who pops my tank has to work for it. As long as I don't make a mistake I live. Welcome to new Eden.
6) The shield v armor balance needs to be worked on with Blam, not handled in a shameful petition.
troll...but with a twist |
Void Echo
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Posted - 2013.07.12 05:54:00 -
[8] - Quote
1st petition that tank drivers have made |
Void Echo
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Posted - 2013.07.12 06:13:00 -
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daishi mk03 wrote:I've read only ~half oft the posts (old and new thread) but I fully support gbh08 here. Fyi, I currently sit in a 600k railgun madrugar.
We can one-shot 90% of every infantary, kill enemy installations with ease, kill lav, air and other hav and take a ton of damage. What do you guys want more? Of course 3-4 proto AV guys can kill you in a coordinated attack, but they are food for your mates and paying also thousands of ISK.
It is good how it is at the moment.
you must be his alt, but if your not, then let me enlighten you, do you think that its fair that there is advanced and prototype av weapons yet we don't have advanced or prototype HAVs? |
Void Echo
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Posted - 2013.07.12 06:14:00 -
[10] - Quote
TakeCover OrDie wrote:[quote=Void Echo]1st petition that tank drivers have made[/qu
So.....i've created the first unification of tanks on DUST514?
no, just the 1st tank petition |
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Void Echo
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Posted - 2013.07.12 06:53:00 -
[11] - Quote
CharCharOdell wrote:Void Echo wrote:TakeCover OrDie wrote:[quote=Void Echo]1st petition that tank drivers have made[/qu
So.....i've created the first unification of tanks on DUST514? no, just the 1st tank petition There was the petition not to kill eachother in 1.0
technically that wasn't even a petition, it was a failed truce between tankers only, nothing that even remotely involved CCP's intervention |
Void Echo
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Posted - 2013.07.12 11:16:00 -
[12] - Quote
I wonder how many signatures we will need before CCP notices us.. |
Void Echo
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Posted - 2013.07.12 12:19:00 -
[13] - Quote
bump |
Void Echo
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Posted - 2013.07.12 12:19:00 -
[14] - Quote
CHIPMINT BUTTERCUP wrote:Do any or all of the things mentioned in this thread and rivers of tears will flow from the AV guys.
CCP knows that money comes form the foot AR soldiers and not you tankers.
Hell your DEV has gone MIA from these forums do to the fact that him and his team can't get vehicle balance right.
worth a try |
Void Echo
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Posted - 2013.07.12 12:30:00 -
[15] - Quote
Sir Meode wrote:The Attorney General wrote:That is an interesting list of complaints.
Even more interesting is the list of signees.
Some of you are better than this, and should shake the pessimism from your heads.
The rest of you don't surprise me.
To the points:
1) Content will get here when it does. You know CCP sucks at getting stuff released, don't cry about it.
2) Forge gun range is fine, swarms could maybe come down 20 or 30 m.
3) Armor resists are fine.
4) You forgot 4.
5) How often do you guys lose tanks? I make a healthy profit taking and I don't redline tank. Anybody who pops my tank has to work for it. As long as I don't make a mistake I live. Welcome to new Eden.
6) The shield v armor balance needs to be worked on with Blam, not handled in a shameful petition.
I agree with this guy. You are all asking for the wrong things to balance the game.
so wanting advanced and prototype havs would unbalance a game where infantry has advanced and prototype av weapons available? |
Void Echo
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Posted - 2013.07.12 12:46:00 -
[16] - Quote
pegasis prime wrote:Im persomally happy with std and adv AV balance against us but its the lack of true proto tanks and mods that make us like paper thin against pro av . Thats the imbalance if we got our proto havs and not more sub standard adv havs we would see the balance.
omg finally someone that understands what im talking about |
Void Echo
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Posted - 2013.07.12 12:46:00 -
[17] - Quote
daishi mk03 wrote:Would it be okay if Mad&Gunn became the prototype tanks and we add two weaker / cheaper Std and Adv versions of both?
absolutely ..........NOT |
Void Echo
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Posted - 2013.07.12 12:47:00 -
[18] - Quote
pegasis prime wrote:Void Echo wrote:pegasis prime wrote:Im persomally happy with std and adv AV balance against us but its the lack of true proto tanks and mods that make us like paper thin against pro av . Thats the imbalance if we got our proto havs and not more sub standard adv havs we would see the balance. omg finally someone that understands what im talking about God iv been screeming this since the start of uprising and the removal of the marauders.
surprised I haven't seen it.... |
Void Echo
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Posted - 2013.07.12 22:33:00 -
[19] - Quote
I wont let this die so easily |
Void Echo
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Posted - 2013.07.13 05:20:00 -
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not gona let this die |
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Void Echo
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Posted - 2013.07.13 17:19:00 -
[21] - Quote
Quote:you see 2-3 militia tanks in every match they are worthless and get destroyed easy I can fight a militia tanks in my madrugar with only a minor hit to my armor
so 3-4 tanks that are considerably more "durable" is better? I disagree. So another suggestion. Limit tanks to 1 tank per side.
A tank is not a one man army, trust me. It can't maneuver for **** and is a huge target. It doesn't even have the defense to back up its slow acceleration. Someone who has specced into AV properly can literally 3 shot a madrugar with a protoswarm. What you are seeing is a bunch of idiots who don't know how to counter tanks/ignore them, get killed by them, rinse and repeat.
They aren't a one man army now, but they were before. And most tankers want that again.
I'm AV. Prototype swarms, level 5 proficiency, 2 complex damage modifiers. I even have a prototype logi suit that can equip 5 complex damage modifiers, but despite the claims in this thread, I've tested extensively and it's barely any stronger than 2, so it's not worth it.
So yes, with several million sp invested, I can 3 hit some madrugers. Many take 6+ hits or more if they use reppers. If I didn't combine AV nades, swarms, and help from others, they would never go down. Majority of players are these "idiots" (your words, not mine), so if I play solo against your new buffed tanks, I guess I'm expected to just accept dieing repeatedly and losing.
Despite all my investment, I'm still one-hitted by tanks who shoot the ground near me.
The leaderboard is BS tbh, at the end of the game the tanker is top due to WP, half the time my tank is fragoed by the SL so when i take out installations and vehicles i get points for it while normal infantry have to do alot more to get 100WP where as i can 3 shot something, half the time i can get 1k of WP by hitting the installtions before the game has truly started
So you want the number 1 position, the most WP, the highest kills, and the least deaths, then you will be satisfied?
Limit rails - Then you have to limit the FG then aswell, also the range of SL if the rail cannot shoot as far as the SL
That's not true. don't know about the FG, but I get killed by tanks that my swarms can't reach repeatedly.
We cannot lock the vehicle or kick ppl out of the turrets who would waste our ammo spamming it as the mcc, how many to a clip? how long to reload? where do we resupply? is it at depots? if so then some depots need to be brought down to ground lvl, is it by special nanohive? if so we need it in the game
Who cares if some blueberry uses up the ammo reserve on your small turret. You have a large one.
Resupply at supply depots like everyone else. locations of these are easy to change. But the supply is just a suggestion. There's no tanker in this game that's going to want limited ammo. Hell, I want unlimited ammo too, but alas, the rest of us are not so lucky as you.
I'm not trying to troll here, just giving my opinions. I see a lot of good tankers using good tactics and staying alive most matches while maintaining top position with the some of the highest k/d ratio's in the game. It seems unreasonable for anyone to throw any tank on the field and expect the same.
soooooo many things wrong with this guy's post, likely because hes infantry and knows nothing about driving tanks, if your not skilled into something don't talk about it because you don't know how it works |
Void Echo
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Posted - 2013.07.13 18:11:00 -
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Stinker Butt wrote:Void Echo wrote:soooooo many things wrong with this guy's post, likely because hes infantry and knows nothing about driving tanks, if your not skilled into something don't talk about it because you don't know how it works LOL, this guy thinks only tank drivers are entitled to speak. I'm skilled into vehicles. I don't drive tanks because I don't like to drive them. So why don't you clarify which parts of my post are soooooo wrong?
ok hold on thisl take a while |
Void Echo
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Posted - 2013.07.13 18:16:00 -
[23] - Quote
your 1st statement on how you think there should be only one tank on each side of the battle, that would make this game too much like COD and no true dust player I know wants this to be a COD clone. the part of limited ammo, no way, we already have to worry about the enemy of getting the supply depots because of AV, you infantry can easily switch to AV within 2 seconds and immediately start hammering us, which is why we destroy them, eliminate the problem before it arises. and ok yeah I did say that anyone that doesn't know how to drive tanks shouldn't be posting mainly because all that ever comes out of your mouths are suggestions that will nerf us even more, and you immediately refuse anything that we suggest that will bring back the balance. |
Void Echo
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Posted - 2013.07.13 18:48:00 -
[24] - Quote
Stinker Butt wrote:Void Echo wrote:your 1st statement on how you think there should be only one tank on each side of the battle, that would make this game too much like COD and no true dust player I know wants this to be a COD clone. the part of limited ammo, no way, we already have to worry about the enemy of getting the supply depots because of AV, you infantry can easily switch to AV within 2 seconds and immediately start hammering us, which is why we destroy them, eliminate the problem before it arises. and ok yeah I did say that anyone that doesn't know how to drive tanks shouldn't be posting mainly because all that ever comes out of your mouths are suggestions that will nerf us even more, and you immediately refuse anything that we suggest that will bring back the balance. As stated before, those are my opinions. You're allowed to disagree. The statement that you shouldn't have to resupply because you're worried about AV is a poor argument. But like I said, nobody is ever going to want to have to resupply when they have unlimited ammo. But it seems a little odd to me that you can hammer down vehicles, installations, and infantry the entire match, barely letting go of the trigger and never running out of ammo. I know this isn't real life, but real tanks require 4 people to man them and they still get disabled by RPG's. Why do solo tankers think they should be unbeatable by a single AV player? Just lower the price. Balance will be achieved.
lower the price wont help alone, if you really want balance, then youl agree with us that getting advanced and prototype HAVs will finally bring the balance.
this is not like other games, in BF vehicles require more than 1 person to operate yes, but do those players personally skill up to get to drive them or operate the turrets, do they personally buy the vehicles they use there? no, no other game iv ever heard of lets you personally skill into and buy vehicles, Dust 514 stands alone in that.
for me to personally invest almost all of my SP into the skills of the tank then use my ISK to buy, then all of a sudden I get the message that im required to have people inside of my tank that never did the same? no way in hell will I ever let some random blue get into my vehicle and use the turrets.
and about the "well squad up and you wont have to worry about it", there are lots of times when im not able to squad up with others, either everyone is already in a match, squads are already full or nobody is online, leaving me to go solo (which is what I do 90% of the time). |
Void Echo
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Posted - 2013.07.13 22:02:00 -
[25] - Quote
still increasing in numbers |
Void Echo
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Posted - 2013.07.14 23:09:00 -
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with the great war going on, im expecting to lose a lot of ISK within the next few months, iv already lost 6 million to EoN, hehe but iv destroyed 8 of their tanks as well.... |
Void Echo
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Posted - 2013.07.15 04:38:00 -
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only a scrub would take offence to what char said, lately though, all the real tankers are either in EoN fighting against LoI's tanks, nd the other way around all in pc matches. |
Void Echo
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Posted - 2013.07.15 19:11:00 -
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The Attorney General wrote:General John Ripper wrote:I want to sign but I also want my name to be in bold like all the cool guys at the top. Or just be like Charlotte and get all your alts to sign.
that's a little too far dude |
Void Echo
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Posted - 2013.07.15 19:30:00 -
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you posting on this thread is just going too far.. |
Void Echo
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Posted - 2013.07.15 19:43:00 -
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funny thing is that noobs with even a months experience with tanks think that they know more about it that the real tankers do... |
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Void Echo
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Posted - 2013.07.15 19:55:00 -
[31] - Quote
The Attorney General wrote:Alpha 443-6732 wrote:
Honestly I would just shut up before making a further fool of yourself, you're looking more like a fan of S & M than tanking. Along with all the drama and fallacies thrown into your arguements, and your inexperience with tanking (2 months... LOL).
If you are so good at tanking, why don't I see you in PC dominating other tankers left and right? Why do you think you can insult us because you think we should adapt to something that is clearly broken? Why aren't we telling everyone to adapt to flaylocks?
You must have me confused with someone who has something to prove. I came out on top of the best of the Imps in PC ringing for STB. Since they were the best in the game, and pretty much all retired afterwards, there is no real challenge left. But if your bosses want me to do your job for you, they can mail me and pay my fee. Or if you feel like throwing away 30 mill you can drop me a mail and respectfully ask for a 1 v 1. Otherwise, feel free to go back to your crying about how you can't make a profit, or AV is too strong, or how you can no longer go 30- 0 now that people have specced into real AV. Poor baby.
go back to infantry, you wouldn't be such a sore thumb if you were |
Void Echo
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Posted - 2013.07.15 19:57:00 -
[32] - Quote
daishi mk03 wrote:Void Echo wrote:funny thing is that noobs with even a months experience with tanks think that they know more about it that the real tankers do... sad thing is that people, who call themselves and each other "A-list tankers" and "best tank players", write that they get wrecked by a single forgegun in three shots.
if its a standard forge gun, no it should do that, advanced... maybe, proto definitely, but standard and militia, absolutely not |
Void Echo
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Posted - 2013.07.17 09:52:00 -
[33] - Quote
17 pages so far, lets see how many we can get before we get a response from CCP themselves instead of trolls |
Void Echo
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Posted - 2013.07.17 22:41:00 -
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@ The Attorney General
after further reading your posts and all, I have the question of asking....
are you an alt of Iron Wolf Saber, or are you an alt of CCP Minchip?
because all you want to do is ethnically make tanks worthless. I understand your stance on the matter because I skilled into infantry one time and I have to say, its still way to easy to kill tanks, and many many of the AV players will agree with me. its people like you that we are trying to fight so that we can achieve the balance that was meant to be for this game |
Void Echo
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Posted - 2013.07.17 22:58:00 -
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The Attorney General wrote:Void Echo wrote:@ The Attorney General
after further reading your posts and all, I have the question of asking....
are you an alt of Iron Wolf Saber, or are you an alt of CCP Minchip?
because all you want to do is ethnically make tanks worthless. I understand your stance on the matter because I skilled into infantry one time and I have to say, its still way to easy to kill tanks, and many many of the AV players will agree with me. its people like you that we are trying to fight so that we can achieve the balance that was meant to be for this game Go get some lessons from sota, your trolling is just as shabby as the way you demand buffs. Between you and charlotte there are more tears in here than there were at your place when the cancelled the L word.
I have no idea what your talking about, and why did you get all defensive and avoid my question? its just a simple question, are you an alt of one of them yes or no?
what the hell is the "L" word?
but seriously I just asked a simple question and you get all defensive and try to avoid it. |
Void Echo
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Posted - 2013.07.18 02:28:00 -
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Harpyja wrote:Woo 20 pages!
and still no response from CCP |
Void Echo
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Posted - 2013.07.18 03:26:00 -
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Stinker Butt wrote:BobThe 844-1 CakeMan wrote: just cause u don't agree with it doesn't mean u have to troll it. please. go bother some other thread.
Just because someone disagrees with you, doesn't make them a troll. If it weren't for some good criticism here this thread it would be mostly posts saying "where's CCP's response?" and "bump." And since this petition includes nerfing AV, I think I have every right to speak about it. For the record, I only came here after seeing this thread spammed in my alliance chat, then getting an email sent to everyone to come check it out. I planned on making one post, but after it got criticized by a bunch of tankers for having a different opinion, I decided to keep posting.
we wont agree to anything that nerfs us even further. |
Void Echo
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Posted - 2013.07.18 03:58:00 -
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Stinker Butt wrote:Void Echo wrote: we wont agree to anything that nerfs us even further.
and the rest of dust wont agree to anything that requires 3+ proto players to take down one STD. I've been playing FPS's since wolfenstein was released and I've never seen tanks that go 10 matches without 1 death, but for some reason people think it should be standard here.
because this is not a regular fps game where its nothing but ar dumbshit 24/7. this is not a game that stands on its own, its a connection to eve online, and there, they have ships that take 5 or more ships to destroy and they have ships that are complete jokes, this is not meant to be a game where those of us who spent a year or so skilling into tanks to be easily taken down by one guy with anti vehicle weapons, that's not right.
what you are crying is that we want god mode, no we ******* don't, we want REAL BALANCE, not this **** that infantry keeps crying for, if you don't like vehicles then go and play cod, that's the only fps game I know of that has almost no vehicles at all and guess what you can one shot vehicles there because they DONT FOCUS ON VEHICLES, this game DOESNT FOCUS ON INFANTRY ONLY DAMNIT. |
Void Echo
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Posted - 2013.07.18 04:11:00 -
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Alpha 443-6732 wrote:Stinker Butt wrote:Void Echo wrote: we wont agree to anything that nerfs us even further.
and the rest of dust wont agree to anything that requires 3+ proto players to take down one STD. Thats not what we are asking. I want it to be a team of 3 proto or so to take on a fully fit proto tank, not a standard.
if only infantry had actual common sense... |
Void Echo
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Posted - 2013.07.18 04:21:00 -
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Stinker Butt wrote:Void Echo wrote: because this is not a regular fps game where its nothing but ar dumbshit 24/7. this is not a game that stands on its own, its a connection to eve online, and there, they have ships that take 5 or more ships to destroy and they have ships that are complete jokes, this is not meant to be a game where those of us who spent a year or so skilling into tanks to be easily taken down by one guy with anti vehicle weapons, that's not right.
what you are crying is that we want god mode, no we ******* don't, we want REAL BALANCE, not this **** that infantry keeps crying for, if you don't like vehicles then go and play cod, that's the only fps game I know of that has almost no vehicles at all and guess what you can one shot vehicles there because they DONT FOCUS ON VEHICLES, this game DOESNT FOCUS ON INFANTRY ONLY DAMNIT.
You don't know what you're talking about. I drive vehicles. I get hit by AV every match. I have multiple skills, and my favorites are AV and Vehicles. I've got as many skill points as you and as much time invested. you have no more right to live than I do. How many AVers do you kill before one is finally good enough to kill you? 20? 30? You don't want balance, you do want god mode.
how many times have you seen an advanced or prototype tank be called in since uprising began? oh? none? thats what I thought, you idiot...
I kill about 3 avers before they send my ass running for the redline because I cant stand my ground against prototype av with just a standard tank.
we want balance, how is it balanced that we don't have advanced or prototype tanks on the field yet you have advanced and prototype av weapons to switch out in an instant? stop giving us emotional crap and give us actual facts already, im tired of listening to you infantry crying "whaaaaa I cant take down this standard tank with my militia av alone... whaaa we want to solo you with standard av weapons even when you get prototype tanks... whaaa it takes 3 standard av guys to kill one of you off.... whaaa you don't want balance, you just don't want to be soloed by us... whaaa you don't want this to be COD...... whaaa this is dust 514" |
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Void Echo
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Posted - 2013.07.18 04:23:00 -
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Stinker Butt wrote:Alpha 443-6732 wrote:
Thats not what we are asking. I want it to be a team of 3 proto or so to take on a fully fit proto tank, not a standard.
Proto tanks aren't in the game, so how do you know that it won't require 3 proto to take it down? Currently, solo STD AV is not taking any decent STD tank down. If it is, then your tank is really bad.
how did you go from an infantry supporter 2 posts above to a common sense user just now? |
Void Echo
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Posted - 2013.07.18 04:26:00 -
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Mary Sedillo wrote:Void Echo wrote:Stinker Butt wrote:Void Echo wrote: because this is not a regular fps game where its nothing but ar dumbshit 24/7. this is not a game that stands on its own, its a connection to eve online, and there, they have ships that take 5 or more ships to destroy and they have ships that are complete jokes, this is not meant to be a game where those of us who spent a year or so skilling into tanks to be easily taken down by one guy with anti vehicle weapons, that's not right.
what you are crying is that we want god mode, no we ******* don't, we want REAL BALANCE, not this **** that infantry keeps crying for, if you don't like vehicles then go and play cod, that's the only fps game I know of that has almost no vehicles at all and guess what you can one shot vehicles there because they DONT FOCUS ON VEHICLES, this game DOESNT FOCUS ON INFANTRY ONLY DAMNIT.
You don't know what you're talking about. I drive vehicles. I get hit by AV every match. I have multiple skills, and my favorites are AV and Vehicles. I've got as many skill points as you and as much time invested. you have no more right to live than I do. How many AVers do you kill before one is finally good enough to kill you? 20? 30? You don't want balance, you do want god mode. how many times have you seen an advanced or prototype tank be called in since uprising began? oh? none? thats what I thought, you idiot... I kill about 3 avers before they send my ass running for the redline because I cant stand my ground against prototype av with just a standard tank. we want balance, how is it balanced that we don't have advanced or prototype tanks on the field yet you have advanced and prototype av weapons to switch out in an instant? stop giving us emotional crap and give us actual facts already, im tired of listening to you infantry crying "whaaaaa I cant take down this standard tank with my militia av alone... whaaa we want to solo you with standard av weapons even when you get prototype tanks... whaaa it takes 3 standard av guys to kill one of you off.... whaaa you don't want balance, you just don't want to be soloed by us... whaaa you don't want this to be COD...... whaaa this is dust 514" They are proto av for a reason. Play smart or go play Mario Kart. Jesus.
.....what.....? |
Void Echo
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Posted - 2013.07.18 04:36:00 -
[43] - Quote
Stinker Butt wrote:Void Echo wrote: how many times have you seen an advanced or prototype tank be called in since uprising began? oh? none? thats what I thought, you idiot...
I kill about 3 avers before they send my ass running for the redline because I cant stand my ground against prototype av with just a standard tank.
we want balance, how is it balanced that we don't have advanced or prototype tanks on the field yet you have advanced and prototype av weapons to switch out in an instant? stop giving us emotional crap and give us actual facts already, im tired of listening to you infantry crying "whaaaaa I cant take down this standard tank with my militia av alone... whaaa we want to solo you with standard av weapons even when you get prototype tanks... whaaa it takes 3 standard av guys to kill one of you off.... whaaa you don't want balance, you just don't want to be soloed by us... whaaa you don't want this to be COD...... whaaa this is dust 514"
You've really made yourself look pathetic. You need to have your mom change your diaper. it's clear that you can't read. I'll say it again, I welcome the proto tanks. Tanks need to have a counter. You don't get to just walk all over everyone because you want to. 1 highly skilled prototype anti tank player should be able to take down the equivalent tank - and vice versa. If not, then there is a clear advantage to the side with the tanks. If you can't see that, then you are the one that lacks common sense. The math is so easy, even you can do it.
by your definition of balance here, there should be no balance and av should always have the advantage over vehicles like it has now.... I see, your an idiot. |
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Posted - 2013.07.18 04:45:00 -
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Killar-12 wrote:Void Echo wrote:Stinker Butt wrote:Void Echo wrote: how many times have you seen an advanced or prototype tank be called in since uprising began? oh? none? thats what I thought, you idiot...
I kill about 3 avers before they send my ass running for the redline because I cant stand my ground against prototype av with just a standard tank.
we want balance, how is it balanced that we don't have advanced or prototype tanks on the field yet you have advanced and prototype av weapons to switch out in an instant? stop giving us emotional crap and give us actual facts already, im tired of listening to you infantry crying "whaaaaa I cant take down this standard tank with my militia av alone... whaaa we want to solo you with standard av weapons even when you get prototype tanks... whaaa it takes 3 standard av guys to kill one of you off.... whaaa you don't want balance, you just don't want to be soloed by us... whaaa you don't want this to be COD...... whaaa this is dust 514"
You've really made yourself look pathetic. You need to have your mom change your diaper. it's clear that you can't read. I'll say it again, I welcome the proto tanks. Tanks need to have a counter. You don't get to just walk all over everyone because you want to. 1 highly skilled prototype anti tank player should be able to take down the equivalent tank - and vice versa. If not, then there is a clear advantage to the side with the tanks. If you can't see that, then you are the one that lacks common sense. The math is so easy, even you can do it. by your definition of balance here, there should be no balance and av should always have the advantage over vehicles like it has now.... I see, your an idiot. we haven't had advantage over av since before chromosome, why do you think that nobody wants to skill into tanks? its not worth it, the balance is broken and always will be if a standard av payer can solo a standard tank. because right now that's the way it is and its making this into another COD he said Highly skilled Proto AV not your average idiot infantryman
on that note, we wont know if its still unbalanced or not until we get our advanced and prototype tanks, but I will never agree to one person continuing to solo a tank, only if its proto av vs standard tank then I will agree |
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Posted - 2013.07.18 04:49:00 -
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Stinker Butt wrote:Void Echo wrote: by your definition of balance here, there should be no balance and av should always have the advantage over vehicles like it has now.... I see, your an idiot.
we haven't had advantage over av since before chromosome, why do you think that nobody wants to skill into tanks? its not worth, it, the balance is broken and always will be if a standard av payer can solo a standard tank. because right now that's the way it is and its making this into another COD
lol, going to go off topic briefly, but how old are you? I would guess, but I don't want to insult you. If nobody skills into tanks, why do I see 2-3 tanks every match? You don't need a buff, you need someone to teach you how to tank.
im an adult already, that's all you need to know, and riiight..... a tanker that knows almost everything about tanking because hes been a tanker since closed beta and has tons of experience against av and other tanks needs lessons on how to drive tanks...... riiiight |
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Posted - 2013.07.18 04:52:00 -
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Killar-12 wrote:Genius AV'er vs Average tanker the odds go to the AV'er because he's smarter in how he fights
hes also smaller and more moveable which will result in him sneaking behind you or surprising you from a mountain top about 20 feet way from you. |
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Posted - 2013.07.18 04:58:00 -
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Killar-12 wrote:Void Echo wrote:Killar-12 wrote:Genius AV'er vs Average tanker the odds go to the AV'er because he's smarter in how he fights hes also smaller and more moveable which will result in him sneaking behind you or surprising you from a mountain top about 20 feet way from you. True but you can have a scanner I remeber that you run Gallente Tanks, Correct?
yeah I do, but scanners are useless imo. they don't add to my damage output nor do they increase my hp |
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Posted - 2013.07.18 07:32:00 -
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daishi mk03 wrote:Void Echo wrote:by your definition of balance here, there should be no balance and av should always have the advantage over vehicles like it has now.... I see, your an idiot.
we haven't had advantage over av since before chromosome, why do you think that nobody wants to skill into tanks? its not worth it, the balance is broken and always will be if a standard av payer can solo a standard tank. because right now that's the way it is and its making this into another COD Dear "A-list tanker", Tanks got the advantage over assault infantry, snipers, LAV, DS and installations. Of course, people calling themselves ANTI-vehicles should always have the advantage over tanks BY DEFINITION. FFS. BY F**** DEFINITION. You want an advantage over AV ... what the f***? Why are they called AV if they are in disadvantage vs. vehicles?
with proper balance to it, av wont just annihilate use like the way you want it to, with proper balance we will be able to have the tools we need to stay alive against av. just because its meant to destroy us doesn't mean we aren't meant to defend ourselves against it. |
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Posted - 2013.07.18 19:23:00 -
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im trying to speak for the average tanker, but it seems that's impossible without everyone questioning how I personally drive them. |
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Posted - 2013.07.18 20:42:00 -
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on a side note:
the turrets both small and large just got a price increase, I noticed because the 80GJ compressed Particle Cannon was increased from 400K to almost 1 million ISK by itself |
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Posted - 2013.07.18 20:47:00 -
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check the market place and find out for yourself |
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Posted - 2013.07.18 20:49:00 -
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BobThe 844-1 CakeMan wrote:Casius Hakoke wrote:Void Echo wrote:on a side note:
the turrets both small and large just got a price increase, I noticed because the 80GJ compressed Particle Cannon was increased from 400K to almost 1 million ISK by itself TODAY? That's insane! old news. happened months ago. when uprising came.
not really dude, I never saw the price increased until now, the whole time when I went to the market the price for my cannon was always around 400K, it was never nearly 1 million |
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Posted - 2013.07.18 21:38:00 -
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The Attorney General wrote:Void Echo wrote:BobThe 844-1 CakeMan wrote:Casius Hakoke wrote:Void Echo wrote:on a side note:
the turrets both small and large just got a price increase, I noticed because the 80GJ compressed Particle Cannon was increased from 400K to almost 1 million ISK by itself TODAY? That's insane! old news. happened months ago. when uprising came. not really dude, I never saw the price increased until now, the whole time when I went to the market the price for my cannon was always around 400K, it was never nearly 1 million Claims to be the source on tanking, doesn't know cannon costs. Lol.
claims to know better than every other tank driver even though hes only been doing so for a months or 2 LOL |
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Posted - 2013.07.19 05:15:00 -
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Nova Knife wrote:Yo.
Just want to tell you folks you're not being ignored.
I don't have any details I can share, but some stuff's in the works from what I'm hearing.
As a fellow vehicle bro, I'll do what I can to make sure whatever that stuff is makes things suck less :)
Keep the faith!
finally, a higher up posts here, not we need to get the direct attention from the blue tags |
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Posted - 2013.07.19 11:22:00 -
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Stinker Butt wrote:EnglishSnake wrote:Stinker Butt wrote:EnglishSnake wrote: Wut?
Confirmed for knowing nothing about tanks
Take a std basic tank into a PC match, proto AV tears it a new one not too mention it seems everyone carrys lai dai which are thrown 100m it seems and home in while causing 5400 damage at least to an armor tank
Confirmed for knowing nothing about AV. Lai Dai nearly 1800 damage roughly Add in 20% extra damage to armor So in fact doing 120% damage to armor So 120% of 1800 is 2160 for 1 nade x3 = 6480 roughly Confirmed for knowing more about AV than you Your original post would imply you're talking about 1 nade. If you mean multiple, then I guess you can insert whatever number you want to try and prove your point. I doubt you know more than me, but go ahead and keep thinking that. STD tanks are supposed to be torn apart by proto AV. Pretty soon every sad noob with no gun game is going to drive tanks for the easy win. It makes me sad to think CCP is going to support it. But whatever. AV will probably cry for a buff next.
then why even have this game at all? its not meant to be solely infantry or gun grunts running around, that's what other games have like cod and bf, if you don't like vehicles get out of dust 514, we are a valid play style and deserve as much respect as you demand from us.
again if you don't like vehicles, then why the hell are you playing this game? its honestly sad to see that CCP only listens to whiners like you. and if you want facts for my statement, look throughout the history of dust 514 and the forums, youl see that CCP rarely ever listens to vehicle users. |
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Posted - 2013.07.19 22:58:00 -
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The Attorney General wrote:BobThe 844-1 CakeMan wrote:1. proto av should be able to kill a proto tank. i agree to an extent. If the tank driver mess up then yes. If he is trying his best to stay alive but can't help but dying then yes. But proto av should not be a able to do so easily and ....... *snip*
1. Agree to proto AV costing more, Forge Guns in particular should be much more expensive, as their are more versatile than anything else. Used in groups, they can either drive off or kill the tank, so they don't really have much risk. 2. Edited the post to reflect. 3. Tanks in PC almost need a different thread. The gulf in class between squad AV and squad HAV is too much for competitive gaming. Remote repair and Shield Transportation need a lot of help before we can properly engage in spider tanking. 5.Adding more depth to the encounter would be nice, but I think that right now, we need to help the Devs figure out the basics, long before we go for the frills.
finally, I agree with you on something.. |
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Posted - 2013.07.19 23:01:00 -
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The Attorney General wrote:Reserved.
im just going to ignore your posts because all you seem to do is ignore the real topic of the thread and go directly for personal insults which I turn makes you look weak as if you don't have a base for an argument or debate yourself |
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Posted - 2013.07.19 23:10:00 -
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Heres my stance on this.
I can handle my own against enemy AV, I have tactics and strategies that iv developed for survival and annihilation, im pretty good at tank driving and am considered one of the hardest tankers to kill in this game and I would agree with them.
it does anger me that every time that we try to have a decent conversation between AV or infantry that all you guys want to do is nerf tanks even more, weve already been nerfed to near uselessness.
on the case of average tankers, without them there are no future tanks that will bring fear into the battle or be known as the bringers of death, without average tankers being encouraged to skill more into tanking, all that will be left are the tank vets and im pretty sure that even we are disappearing because of the lack of balance and the hardships that come with tanks.
we need average tankers to continue on with our play style so vehicles don't go extinct and let this become COD 514. and with the way balance is now (we have no advanced or proto tanks yet you have advanced and proto av and you can solo any tank you want if you have enough damage mods on your dropsuit or you have av grenades) vehicles are going extinct and you guys want this to happen because you want this to be battlefield or planetside or cod or some other game that's exactly the opposite of dust 514, then why do you play this game?
anyway without the average tankers in the field, tanking will become extinct, which is why im trying to defend them and speak for them. |
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Posted - 2013.07.19 23:12:00 -
[59] - Quote
Stinker Butt wrote:Void Echo wrote: then why even have this game at all? its not meant to be solely infantry or gun grunts running around, that's what other games have like cod and bf, if you don't like vehicles get out of dust 514, we are a valid play style and deserve as much respect as you demand from us.
again if you don't like vehicles, then why the hell are you playing this game? its honestly sad to see that CCP only listens to whiners like you. and if you want facts for my statement, look throughout the history of dust 514 and the forums, youl see that CCP rarely ever listens to vehicle users.
I really feel like I'm trying to explain something to a child, and I'm probably just wasting my time, but here it goes again. I drive vehicles. I have dropships, LAVs, and even tanks. I'm not a fan of piloting Tanks or dropships, but I do prefer the LAVs. Being mostly an anti-vehicle player it would be self-harmful for me to try and eliminate vehicles from the game. It isn't that I dislike vehicles, but I don't think it's balance to require half of a team to take down one person in a tank. For every player that's anti-vehicle that team loses someone who is anti-infantry. Anti-vehicle players are easy targets for anti-infantry. Meanwhile, what has the tank side given up? Nothing. That gives the tank side an advantage. You're pissed because being able to destroy every installation, every vehicle, and 99% of the infantry isn't enough for you. You find it unfair that there are people out there that can destroy you because you're a tank and they're not. That's where you should rely on your team. You're just one person, so your support should be taking care of the ones you can't get to. If you don't have good support, maybe you should consider keeping your tank in the garage. Tankers believe that 1 person in anti-vehicle vs 1 person in vehicle should favor the vehicle. That's a stupid argument. You already have the favor in every other way. Why should you get it in anti-vehicle too? There needs to be a counter - it's a basic principle in MMO gaming. 3+ vs 1 is not balanced - that's getting overwhelmed by numbers. I love vehicles. I just want real balance. Not a tankers warped opinion of what balance should be. An average AV player dies 10x more often than an average tanker because he has to worry about much more than just the tank. The only thing a tank is worried about is AV. If you manage to lessen that threat, then you pretty much run the map. You still need to worry about other tanks, but run with an envoy of 2-3 tanks and even that isn't a concern.
1- theres your problem, we are wanting it to require a MIMIMUM of 2 av players to take down a tank, that way we don't feel like we are being cheated like we are now and you guys still get your kill fast
2- you forgot about the major isk cost difference.
there is no balance, and the way your talking makes it seem like there is complete balance the way it is now, there is no way this is balanced. also many people agree on the standard vs standard right now because we have both classes in standard tier right now. one guy should not equal a tank, if that's the case then why the **** should we be in tanks, we should just be heavies going on foot a destroying everything with an HMG or forge gun if one dropsuit alone is able to match a fully proto tank by himself, theres no reason for the tank to exist if there is a cheaper more moveable smaller version of them in the infantry classes |
Void Echo
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Posted - 2013.07.20 00:42:00 -
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Stinker Butt wrote:Void Echo wrote: 1- theres your problem, we are wanting it to require a MIMIMUM of 2 av players to take down a tank, that way we don't feel like we are being cheated like we are now and you guys still get your kill fast
2- you forgot about the major isk cost difference.
there is no balance, and the way your talking makes it seem like there is complete balance the way it is now, there is no way this is balanced. also many people agree on the standard vs standard right now because we have both classes in standard tier right now. one guy should not equal a tank, if that's the case then why the **** should we be in tanks, we should just be heavies going on foot a destroying everything with an HMG or forge gun if one dropsuit alone is able to match a fully proto tank by himself, theres no reason for the tank to exist if there is a cheaper more moveable smaller version of them in the infantry classes
1. Why should it require a minimum of 2 dedicated people to take down a tank that only requires 1 person to drive and kill everything in sight? How is that balance?2. I haven't forgotten isk. I've said from the beginning that the only problem with tanks is the high isk cost. It should be lowered. Your problem is that you think that by spending the isk you've earned yourself the easy win buttonPeople will still drive a tank because a tank is still the dominating counter to 99% of the game. I'd love to see you get as many kills and die as few times with an HMG or forge. You may get one lucky game, but you can't do it consistently. On a side note, I love seeing the forge gunners posting in this thread. They say that tanks are too weak because they only require a few hits from their proto AV. They don't seem to mind that they one-hit-kill infantry, installations, LAVs, and dropships. And yet, it's the tanks that are too weak. lmao at the irony.
the answer to your 1st question is because a tank is a 50 ton killing machine that can be used for various purposes and have the most advanced equipment in the market while a dropsuit is the size of a human figure thus cannot fullful everything like the tank does. I see you got emotional there with that question instead of going with actual fact and statistics. and let me answer you question with an emotional response too... why should a solo dropsuit the size of a human match me in a tank when I spent over 2x the SP to get into my tank as he did to get into his dropsuit? this game is based on ISK and SP like it or not, its not based on personal skill unfortunately. like in EVE Online where you CANNOT SOLO A TITAN WITH A FIGHTER, you need multiple starships to take down a single titan, this is NOT a regular fps game.
2 yes I do feel that im entitled to an easier way of victory because I chose to put almost everything I own into tanks which makes me have the best ones on the market which leads me to be feared, but that's besides the point. |
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Posted - 2013.07.20 01:07:00 -
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Stinker Butt wrote:microwave UDIE wrote: Easy peanut, that's exaggeration with a hint of sarcasm. So who blew up your tank?
tempted to say your mom. but I wont, because I don't drive a tank. Void Echo wrote: the answer to your 1st question is because a tank is a 50 ton killing machine that can be used for various purposes and have the most advanced equipment in the market while a dropsuit is the size of a human figure thus cannot fullful everything like the tank does. I see you got emotional there with that question instead of going with actual fact and statistics. and let me answer you question with an emotional response too... why should a solo dropsuit the size of a human match me in a tank when I spent over 2x the SP to get into my tank as he did to get into his dropsuit? this game is based on ISK and SP like it or not, its not based on personal skill unfortunately. like in EVE Online where you CANNOT SOLO A TITAN WITH A FIGHTER, you need multiple starships to take down a single titan, this is NOT a regular fps game.
2 yes I do feel that im entitled to an easier way of victory because I chose to put almost everything I own into tanks which makes me have the best ones on the market which leads me to be feared, but that's besides the point.
1. Those "50" ton killing machines are still disabled by a single RPG in real life. It clearly isn't the most advanced on the market since it's only "standard." I'm not emotional, I'm trying to speak so that a child would understand. You didn't spend 2x my SP. And if it's based on that, I'd probably win every time. EVE Online is a different game, not even in the same class. 2. Pay to win some other game. Learn some skill.
ok eve online is the game that this is meant to be PART of and it is so to say that a game connected to EVE Online should not be similar to EVE Online is complete idiocy.
pay to win is not using the in-game currency, its using real money to pay for an advantage over people who do things with regular ****.
Pay to Win-Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying. (NOT using the in-game currency, using currency from real life). |
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Posted - 2013.07.20 05:26:00 -
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Stinker Butt wrote:Void Echo wrote: ok eve online is the game that this is meant to be PART of and it is so to say that a game connected to EVE Online should not be similar to EVE Online is complete idiocy.
pay to win is not using the in-game currency, its using real money to pay for an advantage over people who do things with regular ****. that is COD mindset and a COD fanboy whiner saying right there. this is NOT COD OR BF OR HALO OR A REGULAR FPS, THIS IS DUST 514.
Pay to Win-Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying. (NOT using the in-game currency, using currency from real life).
lol, you must love COD because you constantly advertise it and try to get everyone to go play it. The same rules do not apply to dust and EVE. You are naive if you think they do. You want to pay isk to win the game. I have well over 300 million isk, so I win. I have over 17 million SP invested, so I probably win again. Aren't those your rules? Get some skill, boy. And come back to Dust when you have it.
your completely ignorant, you know that? I would love to kill you off in a match. im not advertising anything, I keep bringing it up because everything you want vehicles to be can be found in COD. |
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Posted - 2013.07.20 23:02:00 -
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The Attorney General wrote:Void Echo wrote:
1- theres your problem, we are wanting it to require a MIMIMUM of 2 av players to take down a tank, that way we don't feel like we are being cheated like we are now and you guys still get your kill fast
2- you forgot about the major isk cost difference.
there is no balance, and the way your talking makes it seem like there is complete balance the way it is now, there is no way this is balanced. also many people agree on the standard vs standard right now because we have both classes in standard tier right now. one guy should not equal a tank, if that's the case then why the **** should we be in tanks, we should just be heavies going on foot a destroying everything with an HMG or forge gun if one dropsuit alone is able to match a fully proto tank by himself, theres no reason for the tank to exist if there is a cheaper more moveable smaller version of them in the infantry classes
1. Have to disagree. As stated previously, if a tanker wants to sit around in the open for long enough, one AV user should be able to destroy them. Also, please don't use the plural in your arguments. You are not the voice of all tankers. 2. I have said this many times before, but I guess it needs to be expanded upon. You cannot balance with ISK. Just becuase our tanks cost more than an AV fit does not mean that they are more powerful. It just means that they take more materials to manufacture(in the general sense, not in the New Eden specific, as I am well aware that we are currently not manufacturing anything). The cost of an item is not a measure of how powerful it is, in any way. Your idea that tanks are worthless if they can be taken out by a single AV user I cannot agree with. A tank has more range than a heavy, more ammo, greater flexibility, is more mobile, durable, can operate without a logi, etc. Just becuase an infantry man can destroy it, doesn't make it worthless.
I agree with your statement that a tank sitting out in the open should be killed but where is the rest of it? an average tank with standard modules will survive much less than a tank with prototype or advanced modules and a skilled driver, so wheres the difference in the 2 situations? I don't care if im not the voice of all the tankers, I know there are some that don't agree with everything I suggest and I understand that, but when someone insults me, that's when I fire back, and I don't see any other tankers saying that I don't stand for them besides you and the other guy, so if anyone else says it then I wont speak for them either.
2nd statement really disproves reality, for instance, when your comparing the playstation 3 to a playstation 2 the playstation 3 will costs a lot more because its more advanced and more durable, its also the better of the 2 which leads it to cost more, the fact that the playstation 3 costs more than the playstation 2 mans that the playstation 3 is more advanced, has more abilities and all around more and better technology than the playstation 2, to say what your saying would mean that the playstation 2 does the same as the playstaion 3 regardless of the cost with is not true. |
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Posted - 2013.07.20 23:15:00 -
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The only thing that was keeping armor tanks up to speed with AV (the armor reps) are going to be nerfed and thus causing only dumbasses to go directly into the battlefield and dies instantly. tanking is one step closer to total extinction, id say about 2 more nerfs and we will all quit tanks for good in this game. il just be afking now since tanks are about to be what infantry want them to be. |
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Posted - 2013.07.20 23:17:00 -
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Viktor Vikrizi wrote:Eurydice Itzhak wrote:They are nerfing armor reppers.
Good game.
I'm done. This game is dead. Nerfing? Dont make me laugh armor reppers were bugged and they are finally getting fixed. About time.
typical infantry ******, the "bug" as you call it has been around for forever and was keeping us alive, the way they SHOULD have done it was make the shield regens catch up to the armor reps, now that they are nerfing the armor reps, prepar for all tanks to go redline now |
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Posted - 2013.07.20 23:26:00 -
[66] - Quote
Viktor Vikrizi wrote:Void Echo wrote:Viktor Vikrizi wrote:Eurydice Itzhak wrote:They are nerfing armor reppers.
Good game.
I'm done. This game is dead. Nerfing? Dont make me laugh armor reppers were bugged and they are finally getting fixed. About time. typical infantry ******, the "bug" as you call it has been around for forever and was keeping us alive, the way they SHOULD have done it was make the shield regens catch up to the armor reps, now that they are nerfing the armor reps, prepar for all tanks to go redline now Go talk to ccp about that. Guess I should have posted that I'm a shield tanker and not your typical infantry
then why would you want a tank nerf?
I would imagine that you would have common sense and want your shield regens to catch up to the armor reps |
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Posted - 2013.07.24 23:27:00 -
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Washlee wrote:Lol Takecover was ban for this thread you already know CCP Blam is not happy.
I don't care about what he has to say, as far as im concerned, hes not the dev for vehicles or our representative in the dev team |
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Posted - 2013.07.25 04:26:00 -
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I think this thread is proof that CCP doesn't dare address tank drivers in person because of how much theyv screwed us over |
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Posted - 2013.07.25 04:48:00 -
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Jathniel wrote:Be nice if they simply said what their caveat is.
"Hey guys, we're nerfing the vehicle armor reps... But we're replacing it with THIS!" Or something like that.
Like, I don't understand WHY damage profiles were changed, without ALL weapons being released. Why reduce my sniper rifle's damage vs. shields by 10%, but don't offer me an alternative sniper rifle to skill into? Like, if my snipers damage profile is 90%/110% vs shields/armor... why not ALSO release a new sniper rifle that is 110%/90%? Why do I HAVE to deal with the short end of the stick AND not be offered a respec. Give me a way out! Whether that be a new weapon, or a respec.
People won't be complaining about anything, if a caveat of some sort were offered with every nerf.
Damn it, just posting on these forums make me miserable, and I want to quit the game, but CCP has me hooked at the nose with a character I fkin bothered to play with and skill into, and I don't want to see my play time go to waste. Yet with ALL these changes they keep making, that's exactly what's happening anyway.
I feel the same way |
Void Echo
Internal Error. Negative-Feedback
841
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Posted - 2013.07.25 06:18:00 -
[70] - Quote
We are 138 wrote:hey, FYI people are getting banned for posting in this thread... also posts are getting deleted out of this thread. so yeah 1984 big brother is watching us
well its probably just trolls and people who aren't constructive |
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Void Echo
Internal Error. Negative-Feedback
845
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Posted - 2013.07.26 15:35:00 -
[71] - Quote
i think thy have been listening to us for the 1st time |
Void Echo
Internal Error. Negative-Feedback
847
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Posted - 2013.07.28 00:12:00 -
[72] - Quote
well does it count that this thread is linked to the dev blogs? |
Void Echo
Internal Error. Negative-Feedback
850
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Posted - 2013.07.28 02:50:00 -
[73] - Quote
TakeCover OrDie wrote:So far the supporters of the list are numbering over 100: Tank Gorillarape Die Quickly I Keel You TakeCoverOrDie FIghter4All Barbosa07z Void Echo CharCharOdell TheLegend345 Killer-12 Vethosis Viktor Viktrizi Tai karl Oso Tiburon GodHands9 Exergonic gboh8 Dark Deviser NINJAPIRATEROBOTZOMBIE Cy Clone1 Racro 01 Arifitsan Code Slucid Xender17 Tank Creno Shield Creno BatKing Deltor Cormacks modified Griefr Sgt ButtScratch Cucch Commander Nix Vulken Crimson Judgement Patoman Radient Xocoyl Zaraoul bear90211 Don Savage2013 DickMason Andrew Sheafer BobThe843CakeMan Godin The Killer pegasis prime Dizzy Rocket marksmn Aleksander Black CHIPMINT BUTTERCUP Takahir Kashuken LudiKure ninda Brjann Innree Ninjanomyx We Are 138 Sylwester Dziewiecki Pombe Greek Andra Syra Gary Togeris Bendaiii Schrodinger Robotic Tortoise Alpha 443-6732 ladwar MetaWolf-cell Shadow Of War88 TITANICA Xangore Covert Clay Washlee richiesutie2 Aythadis Smith Blammo ChicagoCubs4ever Sponglyboy Squaredoo Hired Pinp Lorhark Gannarsein Ken Kaniff69 Ludicure Ninda Brjann Innree Adeila Lafayette Purona English Snake undeadsoldier90 Harpyja thhrey euwayreurer Sotapopgrey gay Kam Elto Azura Sakura Death Klok Serimos Haeraven Sucia Kelly Harpja Dumpster Juice Dre PrEach Abby invo Pocket Rocker Girl The Window Licker Sheneingay Mcbob Eurydice McBob Svipgdar Hero Ghost Kaiser Syther Shadows Gogo O'dell Kekklian Noobatronic demonkiller12 raex001 Xera The Mishima Pikachu Power noname warrior Muud Kipz Seymour Krellborn maliki iceni Operative 1171 Aaiji Jason Pearson SoldierSaint sev alcatraz
I lost count after 50.. |
Void Echo
Internal Error. Negative-Feedback
867
|
Posted - 2013.07.29 05:27:00 -
[74] - Quote
Shadow of War88 wrote:the list is much larger, even heavies want a challenge vs tanks, Sagaris must return!
the sagris was a fukkn monster..... |
Void Echo
Internal Error. Negative-Feedback
867
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Posted - 2013.07.29 05:48:00 -
[75] - Quote
Surt gods end wrote:Just Lower the damn price. What Fps game does it take 3 guys to take out a tank? Infantry should fear tanks. But tanks SHOULD fear AV. JUST.....LIKE.....EVERY....OTHER...FPS.
you do notice that this isn't a "regular fps" game right? it has more than infantry to skill into, believe it or not, vehicles in this game require you to personally skill into... I know shocker for you |
Void Echo
Internal Error. Negative-Feedback
867
|
Posted - 2013.07.29 06:18:00 -
[76] - Quote
Surt gods end wrote:Void Echo wrote:Surt gods end wrote:Just Lower the damn price. What Fps game does it take 3 guys to take out a tank? Infantry should fear tanks. But tanks SHOULD fear AV. JUST.....LIKE.....EVERY....OTHER...FPS.
you do notice that this isn't a "regular fps" game right? it has more than infantry to skill into, believe it or not, vehicles in this game require you to personally skill into... I know shocker for you also, no infantry player fears tanks because everyone has at least one type of AV weapon with their dropsuit in games and only infantry scrubs are whining because we are in vehicles and this isn't only assault riffles By personally skill into, you mean spend all your SP in to driving a TANK which when up against 2 guys on either side with AV can tear it apart like a bag of Doritos? which then is the same as a player from any other FPS who just has to just jump in to a tank and get raped by two players holding AV? SHOCKER. lol So basically your saying CCP just said to you guys that you wasted your skills. JUST TELL CCP TO LOWER THE PRICE. A whole squad shouldn't have to gather to take out one tank. ARMA, BF, PS2, ext. None of those Fps games need 3 guys to take out one tank. Yeah, yeah, "cause it's not a normal FPS" But I don't play mmo, so if mmo tanks are mini bosses, then I see why sometimes these talks of stats sometimes sounds like the game table at the local comic book store.
if youd actually read this, we believe it should take minimum o 2 avers of the same tier to take us down. |
Void Echo
Internal Error. Negative-Feedback
874
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Posted - 2013.07.31 20:10:00 -
[77] - Quote
Shadow of War88 wrote:i hear CCP Wolfman is in charge of vehicles now sagaris + pilot suit = revived tank game, lets see how good Wolfman is at simple math
hopefully good, unlike blam and his "don't give 2 *****" ness |
Void Echo
Internal Error. Negative-Feedback
875
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Posted - 2013.08.01 03:45:00 -
[78] - Quote
this game's community is just too shitheaded for me to care about it anymore.... lol |
Void Echo
Internal Error. Negative-Feedback
909
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Posted - 2013.08.06 00:40:00 -
[79] - Quote
half of these people... I don't recognize.. |
Void Echo
Echo Galactic Industries
963
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Posted - 2013.08.22 00:17:00 -
[80] - Quote
i forgot about this.. |
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Void Echo
Echo Galactic Industries
1065
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Posted - 2013.08.26 07:45:00 -
[81] - Quote
I think we need to bring this back, tankers are giving really good ideas.
il get takecover to edit this post next time I see him online |
Void Echo
Echo Galactic Industries
1164
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Posted - 2013.09.02 13:54:00 -
[82] - Quote
GM Archduke wrote:Oh my. I really do want to read this, but seriously, 37 pages? This is going to take ages. I better go get some coffee.
its about time, not our fault for there being so many pages, you couldv gotten here when it was at 25 pages lol.
also, do you have an option to make me the author of this thread? the original author is no longer here and there are more names that need to be seen |
Void Echo
Echo Galactic Industries
1164
|
Posted - 2013.09.02 13:55:00 -
[83] - Quote
Takahiro Kashuken wrote:Void Echo wrote:I think we need to bring this back, tankers are giving really good ideas.
il get takecover to edit this post next time I see him online Get Takecover to spell my name right aswell
unfortunately, he gave up on this game a month ago, we refuses to come back and will not be seen here again. |
Void Echo
Echo Galactic Industries
1164
|
Posted - 2013.09.02 15:01:00 -
[84] - Quote
we have a month before 1.5 so this thread wont matter for much longer... I guess Il try to do it. despite my forum reputation |
Void Echo
Echo Galactic Industries
1164
|
Posted - 2013.09.02 17:08:00 -
[85] - Quote
GM Archduke wrote:Void Echo wrote:its about time, not our fault for there being so many pages, you couldv gotten here when it was at 25 pages lol.
also, do you have an option to make me the author of this thread? the original author is no longer here and there are more names that need to be seen Well, to be honest I'm just a random GM interested in vehicles. The DEVs you are trying to reach with this are always checking the Forum (lurking in the shadows) - although this topic should probably be in Feedback/Requests. I would also suggest to start a new topic, but in the appropriate section this time.
that wouldn't be a problem if this section of the forums didn't get 95% of the attention, most of the tags I see from devs are in the general discussion section. so its natural to put something where it would get the most attention. |
Void Echo
Echo Galactic Industries
1166
|
Posted - 2013.09.03 00:30:00 -
[86] - Quote
TunRa wrote:I heard takecover quit because this thread turned into a joke and everyone made fun of him. Lol.
maybe |
Void Echo
Edimmu Warfighters Gallente Federation
1728
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Posted - 2013.10.11 19:03:00 -
[87] - Quote
HUNK tm wrote:Please sign the petition today to avoid another 1.5 ...
doesn't matter anymore.
CCP will either kill vehicle pilots all together or save it somehow, and by the way the notes looks.... it seems as though were going to be killed off. |
Void Echo
Edimmu Warfighters Gallente Federation
1730
|
Posted - 2013.10.12 03:09:00 -
[88] - Quote
Obodiah Garro wrote:The way CCP sees it, HAV is currently viable if you fit properly with whats available and pilot them accordingly.
They arent going to risk turning the game into World of Tanks because the vocal minority want off the wall buffs, I do agree the lack of feedback to some of the hundreds of good suggestions is quite sad, but face it, game is still in beta and HAV/DS are not high on the priority list atm.
funny thing is that they ran the risk of making this a call of duty clone and now look at it, the game is nearly dead because its almost mainly infantry retards controlling everything. |
Void Echo
Algintal Core Gallente Federation
1874
|
Posted - 2013.10.20 00:49:00 -
[89] - Quote
KenKaniff69 wrote:Clearly CCP took something from this 38 page discussion on tanks in their vehicle re-balance. Oh, wait CCP hates vehicles and those who use them.
how the **** did they get eve right? |
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