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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
TakeCover OrDie
Not Guilty EoN.
25
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Posted - 2013.07.12 04:35:00 -
[1] - Quote
Dear CCP and fellow tankers. After talking to a few tankers and after playing DUST514 over a year and many other fps shooters as tanks, we are creating a friendly petition for tanks. This is not a rage post and we don't want any crying or complaining or we won 't be taken seriously. Here's is a list of things we currently want, if you agree respond and your name will be put on the list if you want something on the list that you don't see please feel free to say so in a response and we might add it to the list.
First things on the list is- prototype tanks and pilot drop-suits.
The reason we want proto tanks back and pilot dropsuits back is so that in p/c we can actually be more effective instead of having to take a basic level one tank against proto anti-armor.
2nd thing on the list is to either reduce the effective range of forge guns and swarm launchers or at least increase the tanks blaster effective range. In so many matches especially in p/c due to the fact that dropships don't have a hight ceiling, anti-armor can destroy tanks in a matter of seconds. Sure on some maps theirs cover but on most maps theirs wide open fields and some buildings are high enough to see over cover. In some situations we can get some hits on anti-armor but smart forge guns simply pop in and out and sit at awkward angles where their simply is no cover.
3rd thing we want is to possibly add some better armor resistance. Me personally I am a shield tanker so it takes a little bit more avs to kill me but my friends the armor tankers just have people run up and throw 3 lai dai avs instantly killing them or they'll just throw down a nano hive and throw 6-10 in a matter of seconds.
Now me personally don't want tanks to be OP, but they should be able to decently handle themselves and anti-armor should have to put some effort. I personally have done it and i've had it happen to me but me single handedly can kill a madrugar with 3-4 swarm and a little bit more for gunnlogis with barely any effort. Tanks have a in-effective radar so i can either drive a logi lav and come up behind them and kill them before they know what hit them or do what my friend DOC DDD does and take a proto swarm on a caldari logi suit stack 5 complex damage mods and me personally have seen him drop 1.5 mill dollar tanks in 2 shots. It took 3-4 to drop my gunnlogi with resistance amps.
CCP, the biggest problem is, if you want tanks to be easily destroyed which many fps games do like bf3, at least make them cheap then. If the turret costs were produced and we could actually make profit off tanking, then their would be no problem. But if i have to spend 600-1.5 mill for one tank that can't even last through the match, we're just losing money, not gaining, and that shouldn't happen. In my AR suit that costs 12k or less, even if i die 20 times i still make a profit. This game is about making money not losing money but i know some people use 3-4 proto AR suits a match and lose money, you don't have to call that many you can switch to a less expensive suit. Tanks dont have that option, we lose one and we're done. Last build i used to be capable of running militia tanks that were 160k so if i died i would make profit. But now that's not possible because 1-2 swarms can destroy them and their more expensive now due to turret costs.
So that's the 5th thing, possibly reducing the price. When the drop ship pilots asked for a buff you instead decreased the price and it was alright. When can tanks get a decreased price?
After reading some of the comments in response to this petition, many people are requesting something be done about the gunnlogi vs madrugar tank battles. The only way for a gunnlogi to outgun a madrugar is to put rail guns on but even then a madrugar with rails can easily destroy a gunnlogi. Back in chromsome i was a shield tank and madrugars were still more powerful than the gunnlogis but the balance was gunnlogis were fast. Me personally ran chassis modules ( which are still removed) and every time a madrugar popped out i would either drive away or drive to a more tactical location. But now madrugars are faster than gunnlogis and have the ability to put on nitrous modules and they out gun us and out race us. I know the balance is gunns are more effective against infantry but still. It needs to be like a scout vs a heavy. The scout can outgun the heavy but it has the speed to either outrun it or jump behind him or kill him. But now the gunnlogi heavy with the body of a scout and the madrugar is a scout with the body of a heavy. So please ccp, let the madrugars outgun gunnlogis but atleast give the gunnlogi the means to escape
After reading some comments this will also be added, the biggest thing that ruined things for tanks is the Logi Lav's. After everyone saw how affective they were everyone started specing into Av. All the time my buddy goes 20 & 0 in his logi lav and when me and him squad up together and im getting hammered i literally ask him to take the forge gun shots for me since he can survive them better than i can. LLAV > Tank should not happen i shouldn't feel safer in a llav than my tank i know the point of the llav is to sit in the middle of the battlefield and revive people but no one does that. They just murder taxi
So far the supporters of the list are: Tank Gorillarape Die Quickly I Keel You TakeCoverOrDie FIghter4All Barbosa07z Void Echo CharCharOdell TheLegend345 Killer-12 Vethosis Viktor Viktrizi Tai karl Oso Tiburon GodHands9 Exergonic gboh8 Dark Deviser NINJAPIRATEROBOTZOMBIE Cy Clone1 Racro 01 Arifitsan Code Slucid Xender17 Tank Creno
Please respond to this petition and ask to have your name put on the list. Remember this is not a rage post if you have feedback or requests for this petition please feel free to comment. Thank you. |
TakeCover OrDie
Not Guilty EoN.
25
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Posted - 2013.07.12 04:35:00 -
[2] - Quote
sadfsdfsadf |
TakeCover OrDie
Not Guilty EoN.
25
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Posted - 2013.07.12 04:35:00 -
[3] - Quote
sdafsdfsadf |
TakeCover OrDie
Not Guilty EoN.
25
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Posted - 2013.07.12 04:44:00 -
[4] - Quote
Void Echo wrote:reserved
also I suggest you keep just one post for the list and one for the petition itself
thats what im doing :) |
TakeCover OrDie
Not Guilty EoN.
25
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Posted - 2013.07.12 04:45:00 -
[5] - Quote
Mary Sedillo wrote:If you think the only way for a gunnlogi to beat an armor blaster tank is rail, you are sad. Missile turrets can SHRED one if you engage them first and outside of its blaster range while backpedaling. Sheesh. Fail.
Yea....you obviously haven't been in a real p/c fight against good tankers if you think puny gunn with missles can still destroy madrugars |
TakeCover OrDie
Not Guilty EoN.
25
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Posted - 2013.07.12 04:50:00 -
[6] - Quote
x |
TakeCover OrDie
Not Guilty EoN.
25
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Posted - 2013.07.12 04:54:00 -
[7] - Quote
Alright let's play a game of logic shield missle v mad blaster outside city shield wins shield missle v mad blaster inside city mad wins now marry where do you see mads 95% of the time? besides im not trying to say it's not possible for gunns to kill mads ive killed many mads but based of stats and other info mads outgun gunns and thats perfectly fine im just saying shields need the speed like they used to too stand a chance or i'll just continue to rail mads like i do in p/c
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TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:10:00 -
[8] - Quote
Cy Clone1 wrote:Mary Sedillo wrote:If you think the only way for a gunnlogi to beat an armor blaster tank is rail, you are sad. Missile turrets can SHRED one if you engage them first and outside of its blaster range while backpedaling. Sheesh. Fail. missile cant dish out enough damage in time and because of the speed mads have the window in which missiles are more effective closes almost instantly.
EXACTLY! everyone click this link to see the picture to see what this brilliant mans explanation did to me!
http://images.sodahead.com/polls/002260503/1620742673_532dd66d_mind_blown_xlarge.jpeg |
TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:12:00 -
[9] - Quote
gbh08 wrote:LoL
You can take my name off the list
crybaby tankers are crybabys
I <3 my lame shield tank as said in previous posts
Voids a *****
/thread
btw everyone flag this person he was very rude to many people in the last post of this topic and will continue to be, thank you |
TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:18:00 -
[10] - Quote
Where gaining support! :) keep up the good work everyone keep spreading the word ccp will have to compromise with us eventually :) |
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TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:21:00 -
[11] - Quote
x |
TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:25:00 -
[12] - Quote
CuuCH Crusher wrote:No to your forge gun nerf. Keep your tank moving and you won't be blown up. Good tankers know what I'm talking about.
i've gone 80-0 before with tanks, i've been tanking longer than you've had dust, im a damn good tanker, but i do undestand the inbalance of a forgegun up on a roof shooting down on a tank where theirs no cover or no way to hide. You want us to keep moving? Then sign the damn petition to either buff tanks or make them cheaper and faster. |
TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:37:00 -
[13] - Quote
CuuCH Crusher wrote:TakeCover OrDie wrote:CuuCH Crusher wrote:No to your forge gun nerf. Keep your tank moving and you won't be blown up. Good tankers know what I'm talking about. i've gone 80-0 before with tanks, i've been tanking longer than you've had dust, im a damn good tanker, but i do undestand the inbalance of a forgegun up on a roof shooting down on a tank where theirs no cover or no way to hide. You want us to keep moving? Then sign the damn petition to either buff tanks or make them cheaper and faster. Fine lets make a compromise. Buff your tank all you want. In return make hitting the tanks weak spot do 8 times damage. That way you can't be blown up unless I get in back of you. Will that make you happy?
You know you still don't get the issue your adorable what 40k? 60k? even possibly 100k dropsuit with forge can get way up above me or even just at an awkward angle on pipes pop in and out or just sit at a range where it's virtually impossible to hit you, you have almost no range, and you can destroy me in 3-4 shots, and if i turn around (i dont lots of people do) to run away you hit my weak point and one shot me. Perfectly balanced :) ps btw my tank costs like 600-800k 1.7 mill for p/c |
TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:38:00 -
[14] - Quote
Cy Clone1 wrote:CuuCH Crusher wrote:TakeCover OrDie wrote:CuuCH Crusher wrote:No to your forge gun nerf. Keep your tank moving and you won't be blown up. Good tankers know what I'm talking about. i've gone 80-0 before with tanks, i've been tanking longer than you've had dust, im a damn good tanker, but i do undestand the inbalance of a forgegun up on a roof shooting down on a tank where theirs no cover or no way to hide. You want us to keep moving? Then sign the damn petition to either buff tanks or make them cheaper and faster. Fine lets make a compromise. Buff your tank all you want. In return make hitting the tanks weak spot do 8 times damage. That way you can't be blown up unless I get in back of you. Will that make you happy? keeping a tank moving wont save it from a forgegun. if I can be flying as fast as possible in a asd and still get hit tanks are fair game. You know how often logi lavs pull up with a proto assault forgegun and gun tanks down?
ALWAYS :) |
TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:40:00 -
[15] - Quote
The Attorney General wrote:That is an interesting list of complaints.
Even more interesting is the list of signees.
Some of you are better than this, and should shake the pessimism from your heads.
The rest of you don't surprise me.
To the points:
1) Content will get here when it does. You know CCP sucks at getting stuff released, don't cry about it.
2) Forge gun range is fine, swarms could maybe come down 20 or 30 m.
3) Armor resists are fine.
4) You forgot 4.
5) How often do you guys lose tanks? I make a healthy profit taking and I don't redline tank. Anybody who pops my tank has to work for it. As long as I don't make a mistake I live. Welcome to new Eden.
6) The shield v armor balance needs to be worked on with Blam, not handled in a shameful petition.
I dont give 2 craps about pubs ( i do a little ) i'm talking about P/C cause pc is all that matters!!! |
TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:43:00 -
[16] - Quote
The Attorney General wrote:That is an interesting list of complaints.
Even more interesting is the list of signees.
Some of you are better than this, and should shake the pessimism from your heads.
The rest of you don't surprise me.
To the points:
1) Content will get here when it does. You know CCP sucks at getting stuff released, don't cry about it.
2) Forge gun range is fine, swarms could maybe come down 20 or 30 m.
3) Armor resists are fine.
4) You forgot 4.
5) How often do you guys lose tanks? I make a healthy profit taking and I don't redline tank. Anybody who pops my tank has to work for it. As long as I don't make a mistake I live. Welcome to new Eden.
6) The shield v armor balance needs to be worked on with Blam, not handled in a shameful petition.
but anyways you can criticize this petition all you want YOU dont control dust the PLAYERS do and if the majority vote on this petition then hopefully it will happen
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TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:44:00 -
[17] - Quote
Nix Vulken wrote:I'm not a tanker, I never will be, but I want all of these things. Fantastic post and GL.
thanks bro, it's good to have non-tanker support also. Because i know infantry can see a problem also. Please tell others to help support our cause. :) |
TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:44:00 -
[18] - Quote
Patoman Radiant wrote:supported, lengthy, but has all the points.
added to the list :) |
TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:46:00 -
[19] - Quote
Crimson Judgment wrote:hey i thought of some skill ideas of what the amarr and caldari pilot suit bonus's could be and i would like to hear other vehicle/av players to tell me what you think . amarr pilot suit +2% to module active time per level. caldari pilot suit +15% to vehicle shield recharge rate per level. please let me know what you all (excluding trolls) think of this. by the way i completely support this thread gunns need a bit of love and turret costs are insane and almost completely nullify the price cut to dropships great thread tanks overall need to be a bit more like tanks.
I'll probably add it to the list :) |
TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:47:00 -
[20] - Quote
Cy Clone1 wrote:The Attorney General wrote:That is an interesting list of complaints.
Even more interesting is the list of signees.
Some of you are better than this, and should shake the pessimism from your heads.
The rest of you don't surprise me.
To the points:
1) Content will get here when it does. You know CCP sucks at getting stuff released, don't cry about it.
2) Forge gun range is fine, swarms could maybe come down 20 or 30 m.
3) Armor resists are fine.
4) You forgot 4.
5) How often do you guys lose tanks? I make a healthy profit taking and I don't redline tank. Anybody who pops my tank has to work for it. As long as I don't make a mistake I live. Welcome to new Eden.
6) The shield v armor balance needs to be worked on with Blam, not handled in a shameful petition.
honestly I think this is more of an awareness petition over a meet our demands or else kinda thing. I don't agree with all the points, but Id rather have some points seen imstead of trying to convince everyone and eventually come to a consensus then have it posted.
Yes that's how a petition works and the movie the longest yard worked we might not get the whole candy bar but we do want a hershey's kiss :)
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TakeCover OrDie
Not Guilty EoN.
26
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Posted - 2013.07.12 05:48:00 -
[21] - Quote
CuuCH Crusher wrote:Cy Clone1 wrote: I want to make a good game. Dust 514 needs intense vehicle on vehicle combat, as well as neck and neck fights between powerful machines and dedicated av players. Whether or not we agree on suggested changes we have to respect each others roles. I don't want to ruin a av players experience like they shouldn't want to ruin mine. Im usually pretty good at keeping tanks alive, I don't redline snipe, but because of the over whelming amount of strong av ive honestly thought about it. You may not like it but you cant deny that tanks are becoming obsolete in New Eden and they need help. Thank you for acknowledging AV players. I don't want to ruin your experience. If it were up to me I would make your tank cost as much as my FG. Another solution would be to put barriers on the top of buildings to prevent tower forge gunning. I see alot of people complaining about that.
That's what this petition is for, your added to the list :) |
TakeCover OrDie
Not Guilty EoN.
30
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Posted - 2013.07.12 05:57:00 -
[22] - Quote
[quote=Void Echo]1st petition that tank drivers have made[/qu
So.....i've created the first unification of tanks on DUST514? |
TakeCover OrDie
Not Guilty EoN.
30
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Posted - 2013.07.12 06:20:00 -
[23] - Quote
daishi mk03 wrote:I've read only ~half oft the posts (old and new thread) but I fully support gbh08 here. Fyi, I currently sit in a 600k railgun madrugar.
We can one-shot 90% of every infantary, kill enemy installations with ease, kill lav, air and other hav and take a ton of damage. What do you guys want more? Of course 3-4 proto AV guys can kill you in a coordinated attack, but they are food for your mates and paying also thousands of ISK.
It is good how it is at the moment.
exactly that's rail gunning and if your good you might kill my gunn rail but i usually kill mad rails even though they outgun gunns brutally but yea we all no it's hard to kill rail tank when he's on mountains but you come close those swarms with almost infinite range and forges will get you and we're mostly talking about blaster/ close range tanking |
TakeCover OrDie
Not Guilty EoN.
36
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Posted - 2013.07.12 19:34:00 -
[24] - Quote
show some support everyone either sign the petition or voice your opinion |
TakeCover OrDie
Not Guilty EoN.
36
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Posted - 2013.07.12 21:03:00 -
[25] - Quote
The Attorney General your obviously just a troll it doesn't take a squad to destroy a tank me single handedly can destroy and harrass a 1.5 mill dollar tank with just a swarm launcher or with a forge up on the roof. Yea we all know tanks have a target painted on them much like a proto setinel but i rarely ever have a well cordinated av attack squad against my tank it's just want 60k ballsy forge gun up on a roof or a swarm in a logi lav |
TakeCover OrDie
Not Guilty EoN.
36
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Posted - 2013.07.12 21:07:00 -
[26] - Quote
good work everyone we've amassed over 50 signatures so far keep up the good work :) |
TakeCover OrDie
Not Guilty EoN.
36
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Posted - 2013.07.12 21:15:00 -
[27] - Quote
MetalWolf-Cell wrote:+1 to this from a full - time tanker
I will sign this as well as these are really good ideas that should be implemented
Thanks wolf :) |
TakeCover OrDie
Not Guilty EoN.
44
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Posted - 2013.07.12 21:32:00 -
[28] - Quote
Covert Clay wrote:You still haven't added my name o the list :(
IT'S CAUSE NO ONE LIKES YOU! XD just kidding their you go :) |
TakeCover OrDie
Not Guilty EoN.
44
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Posted - 2013.07.12 21:35:00 -
[29] - Quote
ATTENTION CEOS OR DIRECTORS, WE NEED YOUR HELP! IF YOU'RE TIRED OF YOUR TANKERS IN P/C GETTING DESTROYED ALMOST INSTANTLY, PLEASE SEND YOUR CORP OR ALLIANCE A MESSAGE SAYING TO SIGN AND COMMENT ON THIS THREAD. IT DOESN'T MATTER WHETHER YOUR A TANK OR A NON-TANK, WE ALL NEED TO WORK TOGETHER AND WE NEED EVERYONE'S HELP! |
TakeCover OrDie
Not Guilty EoN.
49
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Posted - 2013.07.12 21:38:00 -
[30] - Quote
#1 Posted: 2013.07.12 21:16 | Report Like 2 I created an alt a few days ago and decided to spec into Gallente HAVs. I transfer 5 million isk from my main to get started.
At first I thought tanking was a piece of cake (I was farming kills at the academy), then reality set in after I got int a real match where people could actually kill me. I didn't have a problem with being blown up because I am new at it . I had a problem with not being about to turn a profit. The price of tanks is super high. I now see why tankers complain about being blown up. If you get blown up 2 times, that's a 1 million Isk loss. People earn about 240,000 per game which means you need to play 4 games to make it up.
I never new how much I was costing tankers when I blew up their tanks. This experience has made me feel sorry for tankers.
I absolutely don't support nerfing AV (I'm a forge gunner), but CCP should lower the price of vehicles. This would help both AV players and tankers.
AV players will have more targets to take out, and tankers will be able to turn a profit.
My fit for anyone interested was:
80GJ Compressed Blaster 20GJ Scattered Blaster x2 Militia Active Heat Sink Militia Powergrid Expansion Unit x3 Heavy IG-L Polarized Armor Regenerator 180mm Reinforced Steel Plates.
Some tips on how best to fit my tank would be appreciated.
This is a quote from another player but yea, i don't 100% agree on not nerfing forges a little bit but as you can see, even the av feel our pain :( |
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TakeCover OrDie
Not Guilty EoN.
49
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Posted - 2013.07.12 21:41:00 -
[31] - Quote
Almost 600 views, 50 likes, over 200 replies, and overr 60 signatures, thank you everyone let's keep the ball rolling :) |
TakeCover OrDie
Not Guilty EoN.
52
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Posted - 2013.07.12 23:46:00 -
[32] - Quote
Tank Creno wrote:Someone tell Chicagocubs4ever about this!
we have he sent an alliance wide mail we ask that cronos and LOI and other alliances do the same |
TakeCover OrDie
Not Guilty EoN.
52
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Posted - 2013.07.13 02:57:00 -
[33] - Quote
Make sure to tell everyone you know about this post |
TakeCover OrDie
Not Guilty EoN.
55
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Posted - 2013.07.13 18:29:00 -
[34] - Quote
Where the heck is a CPM and or CCP DEV?!!? |
TakeCover OrDie
Not Guilty EoN.
55
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Posted - 2013.07.13 18:40:00 -
[35] - Quote
anyone know a ccp dev personally? |
TakeCover OrDie
Not Guilty EoN.
81
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Posted - 2013.07.15 17:53:00 -
[36] - Quote
holy crap 13 pages! |
TakeCover OrDie
Intrepidus XI EoN.
88
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Posted - 2013.07.17 23:10:00 -
[37] - Quote
no ccp response? i wonder if the devs died and everything is being ran by a hamster running on a wheel :( |
TakeCover OrDie
Intrepidus XI EoN.
91
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Posted - 2013.07.18 01:03:00 -
[38] - Quote
PROTO TANKS |
TakeCover OrDie
Intrepidus XI EoN.
94
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Posted - 2013.07.18 01:10:00 -
[39] - Quote
ATTENTION STARTING TONIGHT AND CONTINUING EVERY NIGHT FROM 9-10 PM EST WE WILL ALL BE SPAMMING "PROTO TANKS" "WHERE IS BLAM" AND "SUPPORT THE PETTITION" WE ARE TIRED OF BEING BENT OVER, TANKERS AND NON-TANKERS UNITE!!! |
TakeCover OrDie
Intrepidus XI EoN.
98
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Posted - 2013.07.18 01:26:00 -
[40] - Quote
I only put supporters names on here, and this was voted by the Tanks R Us channel to spam |
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TakeCover OrDie
Intrepidus XI EoN.
98
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Posted - 2013.07.18 01:28:00 -
[41] - Quote
If you see a name i accidentally put on that's a non-supporter please tell me and ill remove it |
TakeCover OrDie
Intrepidus XI EoN.
100
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Posted - 2013.07.18 01:35:00 -
[42] - Quote
Soldiersaint wrote:hey guys im not a tank driver..but i support this!
Then help us friend from 9-10 pm EST please spam PROTO TANKS WHERE IS BLAM? AND SUPPORT THE PETTITION! |
TakeCover OrDie
Intrepidus XI EoN.
100
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Posted - 2013.07.18 01:52:00 -
[43] - Quote
Stinker Butt wrote:TakeCover OrDie wrote:If you see a name i accidentally put on that's a non-supporter please tell me and ill remove it Take my name off. This is the 3rd time I've asked for it. ok |
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