Sir Meode
Seraphim Initiative. CRONOS.
725
|
Posted - 2013.07.12 12:26:00 -
[1] - Quote
The Attorney General wrote:That is an interesting list of complaints.
Even more interesting is the list of signees.
Some of you are better than this, and should shake the pessimism from your heads.
The rest of you don't surprise me.
To the points:
1) Content will get here when it does. You know CCP sucks at getting stuff released, don't cry about it.
2) Forge gun range is fine, swarms could maybe come down 20 or 30 m.
3) Armor resists are fine.
4) You forgot 4.
5) How often do you guys lose tanks? I make a healthy profit taking and I don't redline tank. Anybody who pops my tank has to work for it. As long as I don't make a mistake I live. Welcome to new Eden.
6) The shield v armor balance needs to be worked on with Blam, not handled in a shameful petition.
I agree with this guy.
You are all asking for the wrong things to balance the game. |
Sir Meode
Seraphim Initiative. CRONOS.
725
|
Posted - 2013.07.12 13:28:00 -
[2] - Quote
Void Echo wrote:Sir Meode wrote:The Attorney General wrote:That is an interesting list of complaints.
Even more interesting is the list of signees.
Some of you are better than this, and should shake the pessimism from your heads.
The rest of you don't surprise me.
To the points:
1) Content will get here when it does. You know CCP sucks at getting stuff released, don't cry about it.
2) Forge gun range is fine, swarms could maybe come down 20 or 30 m.
3) Armor resists are fine.
4) You forgot 4.
5) How often do you guys lose tanks? I make a healthy profit taking and I don't redline tank. Anybody who pops my tank has to work for it. As long as I don't make a mistake I live. Welcome to new Eden.
6) The shield v armor balance needs to be worked on with Blam, not handled in a shameful petition.
I agree with this guy. You are all asking for the wrong things to balance the game. so wanting advanced and prototype havs would unbalance a game where infantry has advanced and prototype av weapons available?
There will always be an imbalance between vehicles and infantry, A HAV will slaughter infantry in a few seconds. For Infantry it takes alot longer so putting proto HAV and modules will only make HAV survive a little better, they will still farm infantry.
Now dont get me wrong some AV is quite powerfull and does to HAV what HAV do to them and yes some AV is easier to use than others. (lolnades and lolswarms)
Swarms do to armour HAV what forge do to shield HAV, they hammer them if they catch them off guard.
Vehicles should be balanced between other vehicles not between AV. If you balance it with AV it defeats the point of AV. What would be the point of using AV if killing a vehicle is easier with another vehicle? you would just call in another vehicle to take them out. Vehicles are also anti Infantry as well as AV so as a tankers you have an all round role and are very versitile.
CCP need to look at the balance between vehicle variants and their modules, THEN look at introducing proto variants. Which is what they should have done with all weapon types. But such a big update wont be for a long time 6 - 12 months so whining to them to bring in proto vehicles aint helping.
This petition wont change any thing, all CCP will see is a list of whiners and will be less likely to listen to your input in the future.
Like i said you have your priorities in the wrong order, your all being greedy.
HTFU and be patient |