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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Mary Sedillo
BetaMax. CRONOS.
135
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Posted - 2013.07.12 04:43:00 -
[1] - Quote
If you think the only way for a gunnlogi to beat an armor blaster tank is rail, you are sad. Missile turrets can SHRED one if you engage them first and outside of its blaster range while backpedaling. Sheesh. Fail. |
Mary Sedillo
BetaMax. CRONOS.
135
|
Posted - 2013.07.12 04:51:00 -
[2] - Quote
TakeCover OrDie wrote:Mary Sedillo wrote:If you think the only way for a gunnlogi to beat an armor blaster tank is rail, you are sad. Missile turrets can SHRED one if you engage them first and outside of its blaster range while backpedaling. Sheesh. Fail. Yea....you obviously haven't been in a real p/c fight against good tankers if you think puny gunn with missles can still destroy madrugars
I have been in a pc fight with them, and a GOOD user of missiles can send a blaster madrugar running -IF- you engage him at range. You WILL die if you engage at his range or within easy sprint distance.
THINK, DAMNIT!
All of you pansies who want CCP to spoon feed ya!
You think armor has it EASY in PC either? Hell no! Almost the entire other side consists of some proto level explosive AV and the cleverness to use tactics to take you out. Its no walk in the park for us either,
-BUT-
I don't cry for an "iWin" button when I lose. |
Mary Sedillo
BetaMax. CRONOS.
135
|
Posted - 2013.07.12 05:01:00 -
[3] - Quote
Your Role is mostly Anti-Infantry.
If you can kill an armor tank, good, but that is not what you excel at. If you don't like that, go gallente and learn why we LOVE AV nades.
I also do dropships, and sometimes I have to swallow my pride. For example, if they enemy team is wielding 2-3 (or more forge guns) my role of air to air and air to ground suppression and intel is suppressed itself. I COULD stay on the field but I would always be risking that the FGs would work together and take me out fast. So I recall and approach differently.
-IF- you know the enemy is fielding a well fit madrugar, ask yourself and your teammates what kind of turret it has. From my experience to counter: Blaster >>> Use your mobility and blindside us. Your rockets outrange our blaster. However, if you don't use the terrain and surprise we just might catch you. 9/10 I will disengage a Gunnlogi missile tank if he/she is striking me because good lvl of missiles really puts the hurt on them. Missile >>> Use rail. Unless he or she is really close, your rail's will outrange his rockets. It may take many more hits due to the extra PG he gets due to the lowered pg reqs of it, but you will be able to put the hurting on it. Rails are where it gets complicated. A rail to rail fight tends to tip towards the madrugar UNLESS the caldari tank has the presence of mind to recall/bring in new tanks when needed and fit for survivability rather than pure damage output.
These are potential counters, but your real strength lies in how much you can resist the main Madrugar killing weaponry, swarms and AV nades. |
Mary Sedillo
BetaMax. CRONOS.
146
|
Posted - 2013.07.18 04:10:00 -
[4] - Quote
TakeCover OrDie wrote:CuuCH Crusher wrote:TakeCover OrDie wrote:CuuCH Crusher wrote:No to your forge gun nerf. Keep your tank moving and you won't be blown up. Good tankers know what I'm talking about. i've gone 80-0 before with tanks, i've been tanking longer than you've had dust, im a damn good tanker, but i do undestand the inbalance of a forgegun up on a roof shooting down on a tank where theirs no cover or no way to hide. You want us to keep moving? Then sign the damn petition to either buff tanks or make them cheaper and faster. Fine lets make a compromise. Buff your tank all you want. In return make hitting the tanks weak spot do 8 times damage. That way you can't be blown up unless I get in back of you. Will that make you happy? You know you still don't get the issue your adorable what 40k? 60k? even possibly 100k dropsuit with forge can get way up above me or even just at an awkward angle on pipes pop in and out or just sit at a range where it's virtually impossible to hit you, you have almost no range, and you can destroy me in 3-4 shots, and if i turn around (i dont lots of people do) to run away you hit my weak point and one shot me. Perfectly balanced :) ps btw my tank costs like 600-800k 1.7 mill for p/c
This guys is just an idiot with his tank. He should probably reroll his character the next time he gets the opportunity. |
Mary Sedillo
BetaMax. CRONOS.
146
|
Posted - 2013.07.18 04:25:00 -
[5] - Quote
Void Echo wrote:Stinker Butt wrote:Void Echo wrote: because this is not a regular fps game where its nothing but ar dumbshit 24/7. this is not a game that stands on its own, its a connection to eve online, and there, they have ships that take 5 or more ships to destroy and they have ships that are complete jokes, this is not meant to be a game where those of us who spent a year or so skilling into tanks to be easily taken down by one guy with anti vehicle weapons, that's not right.
what you are crying is that we want god mode, no we ******* don't, we want REAL BALANCE, not this **** that infantry keeps crying for, if you don't like vehicles then go and play cod, that's the only fps game I know of that has almost no vehicles at all and guess what you can one shot vehicles there because they DONT FOCUS ON VEHICLES, this game DOESNT FOCUS ON INFANTRY ONLY DAMNIT.
You don't know what you're talking about. I drive vehicles. I get hit by AV every match. I have multiple skills, and my favorites are AV and Vehicles. I've got as many skill points as you and as much time invested. you have no more right to live than I do. How many AVers do you kill before one is finally good enough to kill you? 20? 30? You don't want balance, you do want god mode. how many times have you seen an advanced or prototype tank be called in since uprising began? oh? none? thats what I thought, you idiot... I kill about 3 avers before they send my ass running for the redline because I cant stand my ground against prototype av with just a standard tank. we want balance, how is it balanced that we don't have advanced or prototype tanks on the field yet you have advanced and prototype av weapons to switch out in an instant? stop giving us emotional crap and give us actual facts already, im tired of listening to you infantry crying "whaaaaa I cant take down this standard tank with my militia av alone... whaaa we want to solo you with standard av weapons even when you get prototype tanks... whaaa it takes 3 standard av guys to kill one of you off.... whaaa you don't want balance, you just don't want to be soloed by us... whaaa you don't want this to be COD...... whaaa this is dust 514"
They are proto av for a reason. Play smart or go play Mario Kart. Jesus.
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Mary Sedillo
BetaMax. CRONOS.
147
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Posted - 2013.07.18 04:32:00 -
[6] - Quote
ZDub 303 wrote:Stinker Butt wrote:Alpha 443-6732 wrote:
Thats not what we are asking. I want it to be a team of 3 proto or so to take on a fully fit proto tank, not a standard.
Proto tanks aren't in the game, so how do you know that it won't require 3 proto to take it down? Currently, solo STD AV is not taking any decent STD tank down. If it is, then your tank is really bad. That is exactly right. Therefore proto AV should be removed from the game or proto and adv tanks should be added. btw... as someone who has about 200k into vehicles and HAVs in general. I agree with this petition. Tanks are an absolute joke... pretty much free WPs anymore.
It pretty much takes three Proto AV'rs to take my fit down.
I think the problem is that most people are prioritizing damage output to their survival... i.e. stacking damage mods and calling it a day.
WRONG.
Resistance, both active and passive will save the day.
Tired of being snuck up on?
USE A SCANNER.
Problem is, most people here want the game so brain-dead easy you don't have to think.
I think that is a wrong way to approach it.
If you want that game play, go play Mario Kart. It seems most gamers are at that level anyways. |
Mary Sedillo
BetaMax. CRONOS.
147
|
Posted - 2013.07.18 04:34:00 -
[7] - Quote
ZDub 303 wrote:Stinker Butt wrote:Alpha 443-6732 wrote:
Thats not what we are asking. I want it to be a team of 3 proto or so to take on a fully fit proto tank, not a standard.
Proto tanks aren't in the game, so how do you know that it won't require 3 proto to take it down? Currently, solo STD AV is not taking any decent STD tank down. If it is, then your tank is really bad. That is exactly right. Therefore proto AV should be removed from the game or proto and adv tanks should be added. btw... as someone who has about 200k into vehicles and HAVs in general. I agree with this petition. Tanks are an absolute joke... pretty much free WPs anymore.
200k sp into tanks and you think you are an expert? That's pathetic. Over 10 million SP in vehicles here. |
Mary Sedillo
BetaMax. CRONOS.
148
|
Posted - 2013.07.18 04:42:00 -
[8] - Quote
AV don't always have the advantage you brain-dead twit. Sheesh. I am a tanker and I KNOW they NEED their AV or we would roll over them like they were nothing. |
Mary Sedillo
BetaMax. CRONOS.
148
|
Posted - 2013.07.18 04:45:00 -
[9] - Quote
Eurydice Itzhak wrote:Mary Sedillo wrote:ZDub 303 wrote:Stinker Butt wrote:Alpha 443-6732 wrote:
Thats not what we are asking. I want it to be a team of 3 proto or so to take on a fully fit proto tank, not a standard.
Proto tanks aren't in the game, so how do you know that it won't require 3 proto to take it down? Currently, solo STD AV is not taking any decent STD tank down. If it is, then your tank is really bad. That is exactly right. Therefore proto AV should be removed from the game or proto and adv tanks should be added. btw... as someone who has about 200k into vehicles and HAVs in general. I agree with this petition. Tanks are an absolute joke... pretty much free WPs anymore. It pretty much takes three Proto AV'rs to take my fit down. I think the problem is that most people are prioritizing damage output to their survival... i.e. stacking damage mods and calling it a day. WRONG. Resistance, both active and passive will save the day. Tired of being snuck up on? USE A SCANNER. Problem is, most people here want the game so brain-dead easy you don't have to think. I think that is a wrong way to approach it. If you want that game play, go play Mario Kart. It seems most gamers are at that level anyways. No tank can use damage mods and only gallente tanks can use an active scanner. It's like you've never played this game.
I have "played this game" and know it pretty well. Yes, I am speaking from a Gallente point of view. My points are valid and they carry me through to victory and I hardly lose vehicles in Pubs or PCs. It is something I have seen.
Also, some tankers want to 'solo', which while possible is not the best use of the vehicle. We are predominantly a force multiplier for the ground force and there shouldn't be a penalty for the enemy responding intelligently by fielding AV against us. We should communicate that to our squad and suppress them as well.
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Mary Sedillo
BetaMax. CRONOS.
150
|
Posted - 2013.07.18 05:09:00 -
[10] - Quote
Eurydice Itzhak wrote:Your points are not valid. You made up an imaginary issue of people stacking damage mods. People cant fit one let alone stack them. Your madrugar is no doubt forced to use a pg extended in your main HP slot. On what world is that cool? Caldari must use both lows for them. Giving us 0 freedom on fits.
There is a best fit for caldari and something very close to it for gallente. This should not be.
My madrugar needs no PG upgrade. I just have good skills and know builds. A keen situational awareness and reliable teammates can outperform AV and win the game.
Just there are plenty of idiots who know nothing of how to fight AV and cry when their overpriced vehicle blows up due to a lack of intelligence. |
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Mary Sedillo
BetaMax. CRONOS.
153
|
Posted - 2013.07.20 10:25:00 -
[11] - Quote
Stinker Butt wrote:BobThe 844-1 CakeMan wrote: first off if u don't agree with this thread and/or have nothing constructive to say then just stop replying to this thread. I don't want to have to read though this entire thread with ur yellng and whining how u think vehicles r fine or watever ur defending. We got it the first time if u want to say vehicles r fine then go make a petiton asking for CCP to make them the same. Ok good. Now just stop replying. since obviously all u know wat to do is say how wrong we are and stating ur base off ur oppnion.
Thank u for ur time and ur bumps through the thread.
Since this petition asks for a nerf to my weapons, I have every right to speak on it as you do. Besides, I don't see anywhere in the rules that states I have to agree with a thread to post in it. And you're welcome for the bumps. Void Echo wrote:[quote=Stinker Butt] your completely ignorant, you know that? I would love to kill you off in a match. im not advertising anything, I keep bringing it up because everything you want vehicles to be can be found in COD. Who knows, you may actually kill me someday. You have an easy-win button so you should be embarrassed if you don't. But I'm ok with dying because it's part of the game. What I want is real balance, which is a basic principle in FPS games. It's here now. Your mentality is that, "I should be more powerful than anything because I'm a tank - end of story"
The average tanker wants to just roll over everyone completely with no viable threat to his vehicle. My madrugar blaster fit allows survivability and aggressive power. I use it often in PC, or I use my rail as the situation demands.
As the situation demands... This ability to read the situation and react accordingly is a weakness of many people, not just gamers. We just get to see their complaints on the forums.
To the guy who is arguing against scanners, it is a GREAT tool for picking up EVERYONE around. Your teammates aren't always going to pick up the squad trying to flank, or the guys just up ahead setting up an ambush... just saying. :) |
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