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A-Incoherent-Bullet
Expert Intervention Caldari State
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Posted - 2013.07.13 08:16:00 -
[1] - Quote
I have 2 questions
1) You do realize that apart from the Ammar, all the logis have 12 slots ( highs + lows + equipment) . If you we're to take one slot from the cal, wouldn't you have to take it from the other two?
2) On the max tank calculations, did you factor in a gernade or primany, I see a lot of very low CPU/PG which would be the dreaded Invaild Fitting.
Another suggestion is to add fitting costs and amount of sp needed to get into these roles.
I'll follow this and am impressed with the amount of work needed to work all this out. |
A-Incoherent-Bullet
Expert Intervention Caldari State
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Posted - 2013.07.13 08:31:00 -
[2] - Quote
KAGEHOSHI Horned Wolf wrote:A-Incoherent-Bullet wrote:I have 2 questions
1) You do realize that apart from the Ammar, all the logis have 12 slots ( highs + lows + equipment) . If you we're to take one slot from the cal, wouldn't you have to take it from the other two?
2) On the max tank calculations, did you factor in a gernade or primany, I see a lot of very low CPU/PG which would be the dreaded Invaild Fitting.
Another suggestion is to add fitting costs and amount of sp needed to get into these roles.
I'll follow this and am impressed with the amount of work needed to work all this out. 1) I suggested replacing the extra module slot with an equipment slot in the conclusion section of post 2. 2) In the the max tank calculations, I factored in light weapons, and used a prototype assault rifle for all of them, but not grenade. The max tank experiment was to get a glimpse of how much HP could be tanked, it was not meant to be an accurate representation of how most players would choose to fit their suits.
Yeah but then you just make it have the same slot layout of the min logi just flipped from shield to amour. I agree something should be done but this is madness. Instead of nerfing everything I have some suggestions.
1) Flip the cal logi bonus to the cal assault 2) Force players to fill at least 50% of the equipment 3) Buff the assaults bonuses 4) Allow proto assaults and scouts a second equipment slot.
In no way am I saying that all of these should go into effect but less try to buff something instead of nerfing. |
A-Incoherent-Bullet
Expert Intervention Caldari State
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Posted - 2013.07.13 09:08:00 -
[3] - Quote
So what would be the fix, if you was in ccp shoes. How could they balance the logis by keeping the total amount of slots in line with each other and then in turn balance the logi with the other specializations?
I just can't think of a way tbh, but I rather do enjoy ur post.
I just hope that true balance is discovered by you, the community, or ccp in due time. Personally I rather see gradual buffs instead of nerfs constantly. |
A-Incoherent-Bullet
Expert Intervention Caldari State
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Posted - 2013.07.13 09:37:00 -
[4] - Quote
I wouldn't mind that all,and would welcome that change. I do think that good points were discussed.
That settles the cal, min and gal logis.
Now just give the Ammar logi some love. |
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