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Thread Statistics | Show CCP posts - 0 post(s) |
ChromeBreaker
SVER True Blood Public Disorder.
872
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Posted - 2013.07.11 13:56:00 -
[1] - Quote
New content will help with certain aspects of larger fights... transport vehicles, jets, AA tanks, new orbitals, Orbital deployed equipment...
When you get bigger you have to have the tools to manage it. Atm coms break down after about 30 people... Commander rolls, multiple MCC's.... squad, team, platoons, company, brigades?
When your fighting larger numbers, the game has to match it... I would LOVE to see a 64 v 64 domination match
Zerg?... choke points, new weapons, tanks, artillery, orbitals...
128 v 128? attack and defence? force them to spilt up or have the chance of being taken out in one go? |
ChromeBreaker
SVER True Blood Public Disorder.
872
|
Posted - 2013.07.11 14:02:00 -
[2] - Quote
Marston VC wrote:ChromeBreaker wrote:New content will help with certain aspects of larger fights... transport vehicles, jets, AA tanks, new orbitals, Orbital deployed equiptment...
When you get bigger you have to have the tools to manage it. Atm coms break down after about 30 people... Commander rolls, multiple MCC's.... squad, team, platoons, company, brigades?
When your fighting larger numbers, the game has to match it... I would LOVE to see a 64 v 64 domination match Wait...... common sense???? WAHHHHHHHHH?????
I dance too |
ChromeBreaker
SVER True Blood Public Disorder.
872
|
Posted - 2013.07.11 14:16:00 -
[3] - Quote
Marston VC wrote:ChromeBreaker wrote:Marston VC wrote:ChromeBreaker wrote:New content will help with certain aspects of larger fights... transport vehicles, jets, AA tanks, new orbitals, Orbital deployed equiptment...
When you get bigger you have to have the tools to manage it. Atm coms break down after about 30 people... Commander rolls, multiple MCC's.... squad, team, platoons, company, brigades?
When your fighting larger numbers, the game has to match it... I would LOVE to see a 64 v 64 domination match Wait...... common sense???? WAHHHHHHHHH????? I dance too dance like these GUYS???
I just feel the Groove
Anyway.... *cough*....On topic...
When it gets to Zerg levels i am a firm believer that the game and map layout are key, the objective of the match has to be such as to break up the blob, force them to split up.
Unless of course the IDEA is just a massive mash up crash... but then everyones expecting it lol |
ChromeBreaker
SVER True Blood Public Disorder.
872
|
Posted - 2013.07.11 14:38:00 -
[4] - Quote
Marston VC wrote:ChromeBreaker wrote:Marston VC wrote:ChromeBreaker wrote:Marston VC wrote:
Wait...... common sense???? WAHHHHHHHHH?????
I dance too dance like these GUYS??? I just feel the GrooveAnyway.... *cough*....On topic... When it gets to Zerg levels i am a firm believer that the game and map layout are key, the objective of the match has to be such as to break up the blob, force them to split up. Unless of course the IDEA is just a massive mash up crash... but then everyones expecting it lol Lol fair enough, im not sure how exactly one breaks up a zerg fest without high explosives though...... (and any more boomfesting in this game would break it) so yeah....
Well a kill the base type of objective concentrates everything into a specific area... what if it was "like" skirmish but instead of 5 null cannons, there were 5 areas of 5 null cannons? sure you could zerg but you'd leave the other objectives open... |
ChromeBreaker
SVER True Blood Public Disorder.
872
|
Posted - 2013.07.11 14:54:00 -
[5] - Quote
Marston VC wrote:Quote:Well a kill the base type of objective concentraits eveything into a specic area... what if it was "like" skirmish but instead of 5 null cannons, there were 5 areas of 5 null cannons? sure you could zerg but you'd leave the other objectives open... again..... that implies the knowledge of science is known to the development team! No.... your right, hopefully they make a better PC game mode eventually, cuz right now its not good :/ having equal footing as someone who supposed to be defending compared to the attacker is just silly in my opinion!
Attacking/Defending means nothing if its all equal lol. Give the defenders a big wall to hide behind, a load of emplacements and half clones
Or 128 v 128... you only get 1 clone...
DOmination with multiple MCC's that are controlled... |
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