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Rinzler XVII
Forsaken Immortals
3
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Posted - 2013.07.10 11:35:00 -
[1] - Quote
After reading through a few posts re AR DPS i've seen that the average dps of a STD AR is around 446 DPS and i'd like to make a comparison between these STD lvl weapons v the PROTO Charge Rifle
with 321.3 base damage and a 4 second charge time between shots that puts the PROTO lvl Charge rifle at 160.65 DPS for 2 shots 120.4875 DPS for 3 shots 107.1 DPS for 4 shots 100.4 DPS for 5 shots
and then a reload .. I know AR users will QQ about distance etc but this is a huge difference in damage when we get to proto lvl gear, based on the average eHP at proto lvl being 600 with a huge percentage of that being shield tankers to which Rifles now do 90% to shields you can reduce the initial base damage of 321.3 by a straight 10% for the 1st shot as they have to hit shields 1st which puts the actual base damage below 300 and clearly shows just how broken the Sniper rifle is.
I'd like to make a proposal, increase the charge time between shots to a straight 8 seconds and double the damage and the DPS becomes this :-
642 DPS for 1 shot 160.65 for 2 shots 120.4875 for 3 shots
Without the stopping power of the 1st shot the whole concept of a PROTO lvl Charge Rifle becomes flawed, they have a significant disadvantage DPS which equates to being nearly 1/3rd weaker than a standard lvl AR so in all honesty either increase the delay time between shots and increase the stopping power of the weapon or remove the delay between shots because seeing as you have to hit most ppl 2/3 times currently to kill them that basically means the average kill for a sniper is over a period of 8 seconds and 120 dps is far to UP .. people will say Sniper rifles aren;t supposed to be DPS .. yes they aren't supposed to be DPS they are supposed to be OHK weapons and if OHK isn;t a viable option because all the protobear AR users will QQ then you need to improve the DPS of the weapon significantly.
That 642 base damage wont kill heavy users in 1 shot and probably wont kill most assault/logi suits with any kind of shield on them in 1 shot but it will mean that if you hit a medium suit user in the head you will more than likely kill them which is how it should be and dont forget we are talking about a PROTO lvl sniper rifle here and i feel the damage of the sniper rifles scales appallingly and dont forget I'm only comparing this PROTO lvl weapon to STD AR's the difference is even greater compared to PROTO lvl AR's .. sniper rifles need some love and b4 anyone says you need to work with another sniper or use tactics ... even 2 charge rifle users have 642 DPS for 1 shot each combined and 321.3 DPS for 2 shots each ... thats 2 people with proto lvl weapons unable to kill shield tankers and heavies with 2 shots ..
Hopefully ppl will respond with something constructive and any responses which are basically a straight 'No' or that they shouldn't have anything done to improve them clearly have no idea what they are talking about and will be straight up ignored.
Thanks for reading
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Rinzler XVII
Forsaken Immortals
4
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Posted - 2013.07.10 12:04:00 -
[2] - Quote
Another Heavy SOB wrote:You're asking for a sniper rifle that will OHK 75-80% of fits used by most player's. I wouldn't be so opposed if they weren't a hitscan weapon and actually required leading and compensation for projectile travel.
Is it not good enough for you that in most matches you are nearly unreachable from whatever perch you may choose, and that as such those who wish to engage you must grab a sniper rifle and engage you on your terms? Even if there are a few snipers on the opposing team you still have fewer threats to deal with than frontline infantry.
If you think a 640 damage Sniper is "OK" then I urge you to spend one day as frontline infantry and see just how annoying you pesky snipers already are and how easy you have it up on your perch.
This character is my main a logibro, i know exactly what its like being on the frontline and have been killed many times by snipers however I know exactly how difficult it is to get kills with a Sniper rifle and instead of QQ about being killed by a sniper I accept that I clearly wasn't using cover/it was my fault I got killed because if getting hit the 1st time didn't get me running for cover then i deserved to be killed by the second shot ... im used to being killed by snipers and not knowing who the hell killed me or from what direction they killed me and i strongly believe that is what a sniper rifles role is supposed to be and dont forget im talking about a PROTO lvl sniper rifle, I think you should actually try being a sniper and see just how hard it can be to get kills and how much skill it actually takes to kill a moving target from 400m + when your looking at a few pixels in your scope .. its not as easy as you think .. anyone can be a sniper, not everyone can be a good sniper .. I spend most of my time giving recon to my squad telling them who's at what , what enemies are doing, how many of them their are, what suits/weapons they are using and I dont get a single WP for doing any of that .. PS ppl become invisible after 500m on a sniper scope despite their range being well in excess of that ... imagine if you couldn't see enemies 50m away even though your range was 100m ... |
Rinzler XVII
Forsaken Immortals
4
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Posted - 2013.07.10 12:54:00 -
[3] - Quote
NPA SAMAR wrote:There is absolutley no skill what so ever in sniping in this game and you want it easier little big planet is that way needs realistic bullet drop and not piont click I win... headshots for 1hit kills only exept maybe proto snipe v malitia/standard suits, advance and proto should not be one hit killed to anything less than a proto sniperheadshot my 4yr old son has no problems sniping with a malitia sr,That tells me its easymode piont click you have been 1hk of a 4 yr old toddler lol
1. I'm talking about a PROTO LEVEL CHARGE SNIPER RIFLE ... THE MOST POWERFUL SNIPER RIFLE YOU CAN BUY IN THE GAME not being able to take medium suits out with a headshot (I used caps because you seemed to miss my entire OP which repeatedly said PROTO LVL CHARGE SNIPER RIFLE) 2.Your supposed 4 yr old toddler son must have been playing in the academy because I would absolutely love to see him try killing a proto lvl heavy with a militia sniper rifle seeing as it takes 4 shots with a PROTO lvl Charge Rifle with 5 10% damage mods and maximum proficiency to kill 1 of them. 3.You've clearly never been a sniper or you would know the serious flaws in hit detection and scope and the fact movement speed is still an issue (ppl seem to jump from 1 spot to another) 4.The fact you referred to Sniper Rifle as point and click and easy mode tells me all I need to know about your level of expertise in the area and that your either extremely uninformed or a troll and as such I wont discuss this matter with you any further
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Rinzler XVII
Forsaken Immortals
6
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Posted - 2013.07.10 13:12:00 -
[4] - Quote
Laurent Cazaderon wrote:Comparing DPS (damage per second) of an AR and a sniper rifle is probably one of the weirdest, idiotic thing i've seen.
Well a playerbase of 4K clearly tells you that your doing alot of things wrong so CPM for me means Crap and Pisspoor Management Team :) Sniper Rifles are broken and that's clear to everyone except the AR users and CCP, yet again you've ignored the countless requests for a damn matchmaking system but hey keep sucking the cocks of the Prototbear AR run and gun gamers from the stats i've seen to have a player base as small as what you have compared to the amount of ppl who've tried it you have nothing to offer anyone but the vets, OP AR's for everyone YAY .. maybe my comparison was idiotic but ignoring the problems your game has and releasing this game in the sorry state that its in is even more idiotic, then again i'm the bigger idiot because I actually played this sorry excuse for a game your a **** and so is every other member of CCP . ban me do whatever you like i'm sick and tired of the **** performance of everyone associated with this game that you'll actually be doing me a favour
Suck it **** ..I.. I've got better things to do on this gloriously sunny day enjoy watching your game die I know I will |
Rinzler XVII
Forsaken Immortals
6
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Posted - 2013.07.10 13:15:00 -
[5] - Quote
ChromeBreaker wrote:My Proto assault forge gun has about 800-1000dps... do you see a problem with your argument yet?
They are OP hahaha
seriously though you have a 3 second delay between shots though ... 2k damage every 6 seconds isnt 800-1000 dps its 333.33 DPS if you coudl shoot every second then yes but you cant, Forge guns have high base damage because they have a lower fire rate, a charge sniper rifle has a 4 second delay between shots and a base damage 1/3 of the power of a forge gun and that's the problem I have, either take away the 4 second delay or increase the damage on the charge rifle |
Rinzler XVII
Forsaken Immortals
6
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Posted - 2013.07.10 13:27:00 -
[6] - Quote
Knightshade Belladonna wrote:aim for the head, learn to shoot faster. only need 2 shots for most stuff, how many of my AR bullets do I got to land?
and I love how you said increasing it to 600 dps would not 1 shot heavies or most shield assault or logis lol.
Charge Sniper Rifle, requires 4 seconds to charge in between shots, please explain to me how I can shoot faster than what I do now when I have to wait to charge the weapon for 4 seconds b4 I can shoot a second time ??? Seriously read the post fully before making such a stupid comment plus at proto lvl most ppl have over 600 EHp and right now with the 90% to shield nerf that means even a headshot isn't good enough to get a kill or sometimes even take away someone shields, requiring 2 headshots to kill someone in a medium suit is ridiculous, how can you possibly argue that everything is fine ? |
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