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A B Ablabab
The Unholy Legion Of DarkStar DARKSTAR ARMY
61
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Posted - 2013.07.10 02:06:00 -
[1] - Quote
I think the guys writing matchmaking are screwed, there's just an ungodly amount of junk to take into account.
SP won't work: Because players can easily spunk SP into useless junk, then have be stuck in a tier that's too high, and we'll have ENDLESS threads of 'I want a respec or I quit', as if we don't have enough of those already.
New players espically wont feel the need to specialise. They want to try new things, and that's only good for the game (Less ARs running around)
Fitting won't workYou can buy and fit suits while in battle, any system which takes suits into account will have people AFKing for the first minute so they can throw together a proto suit and suicide.
How do you balance someone with a proto fit that's BAD. Seriously I know in these forums a lot of people are calling each other out over bad fits, but just look at EVE. It's really easy to fit badly, or worse fit badly for the way you want to play. It's no good putting me up against real proto stompers when I've put all my SP into my brand new proto fit nova knife heavy. Know what I'm saying?
Suits won't work.On top of that we have to take into account suits. It's easy to think something like: "Just rank EHP vs DPS, then match on player skill" But if that ever happens no one will EVER want to run heavy. High damage weapons and solid EHP with no accounting for the drawbacks of the suit.
So. The question I ask y'all is what metrics can you really take into account? How do you spot a stomper from a nova knife heavy? How do you know when a player is having a bad day / running a bad fit / is just bad.
I await the knowledge of the crowd. |
A B Ablabab
The Unholy Legion Of DarkStar DARKSTAR ARMY
63
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Posted - 2013.07.10 02:10:00 -
[2] - Quote
Pregnancy-leave rituals wrote:Nerd. Yessir, by trade. Blowing people the f**k up is only a hobby :) |
A B Ablabab
The Unholy Legion Of DarkStar DARKSTAR ARMY
64
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Posted - 2013.07.10 02:19:00 -
[3] - Quote
Dr Allopathy wrote:If CCP attached something like metadata or w/e to different values in the game (stats from data drawn at the end of the match, skills spec'd into per player, etc), then they could probably come up with some algorithm which draws good probability from a selection of players on how well they will face another selection of players.
+1
That's actually a great idea. Use a system like spam filters do that'd require that CCP go the route of 'recording everything that moves', that might be difficult in such a busy system.
If it worked we'd probably find some utterly strange correlations that suggested better players. I'm enough of a nerd to think that'd be fun to do even if it didn't fix matchmaking XD |
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