Scheneighnay McBob
Blueberry Gunners
2186
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Posted - 2013.07.10 02:15:00 -
[1] - Quote
Everything about your post (and the title) makes me laugh my ass off.
- Gender has nothing to do with perceiving game balance.
- Since when did ARs take more skill then mass drivers? Have you ever even used a mass driver? Obviously not, since you think ARs take skill (which they don't) and mass drivers do (Last build, everyone on the forums actually agreed mass drivers required the most player skill. Mass drivers fire slow-moving projectiles on an arc. If you want to hit, you need to know the arc and be able to predict where your enemy is moving.
- Mass drivers have less potential damage than assault rifles. MDs are actually out-damaged when they don't have a tactical advantage
- Elevation is the bane of mass drivers everywhere. If your target is a significant height above you and their back isn't against the wall, your only hope is for a direct hit, which takes loads of skill.
- I said it before, but the round is slow as hell. At even medium range, people can see it coming and avoid it before any reasonable damage is dealt
As always, USE something before saying it's overpowered. |
Scheneighnay McBob
Blueberry Gunners
2191
|
Posted - 2013.07.10 14:15:00 -
[2] - Quote
Cosgar wrote:Keri Starlight wrote:TEBOW BAGGINS wrote: na we're good right now. we're right where we need to be. you have to factor in profiency and damage mods
I'll trust you. But I still wonder why Flaylock has higher splash damage than MD... Flaylock = what missile turrets used to be. MD is just a grenade launcher. You clearly don't know what missile turrets used to be if you think flaylocks can compare.
On one map in codex build (lt was skim junction with the artillery, but it had a different letter setup than it does now, and the buildings didn't have fences on the top of them) I once called in a militia LAV with a standard accelerated missile turret to the top of one of the buildings, and then used it to completely lock down one of the entrances to the outpost, and fire directly where the hack panel on 2 null cannons across the map were. The other team tried firing swarms at me, but they all just hit the side of the building. I didn't just scare people away from those NULL cannons either- I killed them from across the map.
You don't know overpowered unless you've been in the codex build. Come to think of it, I didn't really mind the build when HAVs were godmode. Sure, AV was worthless, but it made things interesting. Infantry really only fought in cover, while between objectives there were always tank battles that I haven't seen the like of since. Well, that may just be because I was a shotgun scout at the time and I enjoyed waiting in the shadows to pop people as soon as they thought they were safe from the HAVs. |