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2-Ton Twenty-One
Internal Error. League of Infamy
693
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Posted - 2013.07.10 08:18:00 -
[1] - Quote
Laurent Cazaderon wrote:With those numbers you can actually make money by self-locking your districts. But it will be boring to do. Here's how it goes. Status : District A mother corp. 300/300clones. Attack by alt corp : 30 Million. Status : District A locked Day 1 : RT, no fights. 80 clones produced || Auto-sell : 12MDay 2 : RT, 80 clones produced || Auto-sell : 12MDay 2, Fight happens during the RT : Alt corps fields at least one player with BPO crap stuff and suicides all the genopack clones. Mother corp fields one player as well. Fight reward : 15MEnd of cycle : ISK result = 12+12+15-30 = 9 Million. Add another 6 million if the district is a production facility.Start again. So yeah you can lock your districts and make them earn you 15 millions every 2 day without risk if you have a production facility. I dont know how i missed the part about how suiciding the clones in the pack could turn the balance. The simplest solution would be to raise price of clone packs to 40 millions. Then, it would only be 5 Millions for a prod facility and a loss for any other district type. But even then, if you can lock your district for even a very little ISK loss, then people will do it. After all, a suicide party with friends every 2 days sounds quite fun
You really need to bracket this info.
Using this amount of time and manpower you could earn way way more money just grinding pup matches and prob make more money in a shorter amount of time.
Please do that math on that someone so we can compare |
2-Ton Twenty-One
Internal Error. League of Infamy
693
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Posted - 2013.07.10 08:34:00 -
[2] - Quote
Bendtner92 wrote:2-Ton Twenty-One wrote:You really need to bracket this info.
Using this amount of time and manpower you could earn way way more money just grinding pup matches and prob make more money in a shorter amount of time.
Please do that math on that someone so we can compare That you can make a small profit from this isn't the problem here the way I see it. The problem is rather that you can lock as many of your own districts as you will without any significant ISK loss (in this case, it's even a profit doing this). This means that if you for example hold 50 districts, but you only have the manpower to defend 10 of them you can then lock the other 40 with an alt corp. That's the problem with this in my opinion.
Yeah but to what ends? not your micro managing 40 alt corps and having to do all the money transfers to 40 alt corps while fielding full teams inorder to not bleed cash
lets say you had 20 districts
you lock all of them with 20 alt corps attacks
thats 600milion. now your losses are gonna be 600 million of those clones. Now you have to field guys for 20 district matches every 2 days and you have to have troops in those matches enough to make the defender win them every time.
so now you have your DIR shuffling money to your 20 alt corps, loging them in after every PC battle to relanch the attack, that means someone has to log on to that account just to do that, 20xtimes and the defenders have to field players for those matches to recoupe losses, so now you have all this work happening like a bunch of busy bees. and what is your reward out of this? a huge net loss of isk! because if you field players in those battles on both sides 16v16 or just the attacker side to suicide clones for a good 30 mins or so not to mention all the people who have to log on to accomplish it. They multiple accounts you would have to run.
Its like everyone in India throwing a stone to build a mountain that does nothing but avalanche on them.
I cant even think of how many people you would need to sustain this for any length of time unless I'm missing something.
not that there is much point in owning districts right now anyway. ISK? what do you need it for? well to fight more PC? why? well because I need ISK? why? to fight more PC?........ |
2-Ton Twenty-One
Internal Error. League of Infamy
693
|
Posted - 2013.07.10 08:48:00 -
[3] - Quote
Bendtner92 wrote:2-Ton Twenty-One wrote:Yeah but to what ends? not your micro managing 40 alt corps and having to do all the money transfers to 40 alt corps while fielding full teams inorder to not bleed cash
lets say you had 20 districts
you lock all of them with 20 alt corps attacks
thats 600milion. now your losses are gonna be 600 million of those clones. Now you have to field guys for 20 district matches every 2 days and you have to have troops in those matches enough to make the defender win them every time.
so now you have your DIR shuffling money to your 20 alt corps, loging them in after every PC battle to relanch the attack, that means someone has to log on to that account just to do that, 20xtimes and the defenders have to field players for those matches to recoupe losses, so now you have all this work happening like a bunch of busy bees. and what is your reward out of this? a huge net loss of isk! because if you field players in those battles on both sides 16v16 or just the attacker side to suicide clones for a good 30 mins or so not to mention all the people who have to log on to accomplish it. They multiple accounts you would have to run.
Its like everyone in India throwing a stone to build a mountain that does nothing but avalanche on them.
I cant even think of how many people you would need to sustain this for any length of time unless I'm missing something.
not that there is much point in owning districts right now anyway. ISK? what do you need it for? well to fight more PC? why? well because I need ISK? why? to fight more PC?........ You only need one corp for this, as any corp can buy as many clone packs as they will. And the amount of districts was just an example. You can also do this to just lock a couple of districts etc. But let's use your example of 20 districts. Yeah, you need 600m ISK every two days to launch all these attacks, but the 20 districts will make 480m ISK over those two days. On top of that you'll get 15m ISK in ISK reward for winning the battles against your alt corp. So you can lock as many districts as you want without any significant ISK loss. In this case it's even a profit doing this. Btw, don't you get the ISK reward if no clones are killed? It's been a while since I played a PC match, so I can't really remember. If you do, you just need one guy on the defending side to cap the objectives and grab the 15m ISK in rewards.
I think you have to kill the clones? but yeah im fuzzy on that. because if the clones are in the MCC when the MMC blows up it would not make sense the defender could "get" those clones. I believe you have to kill them. |
2-Ton Twenty-One
Internal Error. League of Infamy
694
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Posted - 2013.07.10 09:19:00 -
[4] - Quote
Laurent Cazaderon wrote:Another Heavy SOB wrote:I've been paid for winning a PC battle without any opposition showing up to fight. So no the clones do not have to be destroyed in battle for the winners to receive ISK. True, happened to me as well. but payout was not as high.
Where you attacking or the defender?
I believe that if your the defender and you blow up the enemy attacker MCC with no clones killed on the attacker side you dont get any biomass reward. can someone confirm?
if you don't that makes it a lot more tedious to alt corp yourself as then every battle you need players to suicide 100 clones every 2 days. |
2-Ton Twenty-One
Internal Error. League of Infamy
695
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Posted - 2013.07.10 10:04:00 -
[5] - Quote
Canari Elphus wrote:Bendtner92 wrote:Laurent Cazaderon wrote:Another Heavy SOB wrote:I've been paid for winning a PC battle without any opposition showing up to fight. So no the clones do not have to be destroyed in battle for the winners to receive ISK. True, happened to me as well. but payout was not as high. Because in actual matches you also get 80k ISK for each clone your own team lost, so in no-show matches you get less because you don't lose any clones yourself. They would have to kill at least one clone or the system will have the auto-battle right after since there will still be 100 left.
MCC destruction kills all the clones, after the fight. MCC distruction is 150 clone loss. However MCC destruction clone loss is not paid out I believe to the defender. |
2-Ton Twenty-One
Internal Error. League of Infamy
695
|
Posted - 2013.07.10 10:12:00 -
[6] - Quote
Bendtner92 wrote:Canari Elphus wrote:Bendtner92 wrote:Laurent Cazaderon wrote:Another Heavy SOB wrote:I've been paid for winning a PC battle without any opposition showing up to fight. So no the clones do not have to be destroyed in battle for the winners to receive ISK. True, happened to me as well. but payout was not as high. Because in actual matches you also get 80k ISK for each clone your own team lost, so in no-show matches you get less because you don't lose any clones yourself. They would have to kill at least one clone or the system will have the auto-battle right after since there will still be 100 left. Nope, because the attackers (the alt corp) are the ones losing, and thus losing those 100 clones. Edit: 2-Ton, I'm pretty sure it does. 150 clones are always "killed" (in this case it's only 100), so you will always get ISK for 150 clones (100 in this case).
I don't know I always thought it only counted clones killed on the ground not MMC distruction clone deaths. Maybe the simple answer here is to make it so the defender does not get clone payout for MMC clone kills if that is not the case.
can we get a confirm on this either way? |
2-Ton Twenty-One
Internal Error. League of Infamy
695
|
Posted - 2013.07.10 10:18:00 -
[7] - Quote
I have checked!!
Lose the attack
If the attacker loses the battle several things happen:
The Minimum clone loss is taken into account. If there are any remaining clones: 50% of them are given to the defender. 50% are destroyed. http://wiki.eveonline.com/en/wiki/Planetary_Conquest#Minimum_clone_loss
so you will get 0 ISK. as the minimum is already 150 and as you only brought 100 you get no clones. Also this https://www.youtube.com/watch?v=M5QGkOGZubQ :) |
2-Ton Twenty-One
Internal Error. League of Infamy
697
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Posted - 2013.07.10 10:33:00 -
[8] - Quote
Bendtner92 wrote: You get no clones, but it doesn't say anything about ISK.
The winning team always get ISK for 150 clones. With the new pack of only 100 clones, the winning team will get ISK for 100 clones, if the other team is using one of these packs.
Edited with new info. you will get 15 mil isk and thats stupid. The Genovolution reward should probably be changed to clones killed in the field not in the MCC or remove it entirely, why is Geno paying you for dead clones anyway?
I do like IWS attacker vs attacker option as well. some sort of ambush map or just whoever sends the most clones.
But changes are def needed for this new PC update.
It makes sense that Geno would give favor to the highest clone delivery. |
2-Ton Twenty-One
Internal Error. League of Infamy
699
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Posted - 2013.07.10 22:43:00 -
[9] - Quote
Himiko Kuronaga wrote:Geno is paying for "biomass".
Basically they reprocess your corpse into goo and use it to make..... stuff.
How can they reprocess the goo when the MCC is vaporized? |
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