|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Knightshade Belladonna
Condotta Rouvenor Gallente Federation
497
|
Posted - 2013.07.09 19:35:00 -
[1] - Quote
They already killed the splash on it once , take away all the splash for all I care really. I will still drop a blue orb on your face |
Knightshade Belladonna
Condotta Rouvenor Gallente Federation
499
|
Posted - 2013.07.09 19:40:00 -
[2] - Quote
King Kobrah wrote:Mobius Wyvern wrote:King Kobrah wrote:WhiteMage7322 wrote:Yes, might as well kill the forge too. The HMG and now the forge guns, while we are at it we might as well cut the heavies shield and armor by half. The fact making the forge gun less effective vs infantry would ruin it when ITS AN ANTI VEHICLE WEAPON proves my point, it's not balanced. It's an accurate anti-vehicle weapon. I mean, unless you're intending they do idiotic magic-balance like the Lancer in Planetside 2, which does almost no damage to infantry while hammering vehicles with no explanation or anything, I'm not sure how you're proposing that we nerf accuracy on it without making it less effective at long-range AV, which is what it was designed for. But it's a better anti infantry weapon than it is an AV weapon tbh the lancer from planetside 2 isn't a bad idea, so what if you can't explain it with lore? what's more important, GAME BALANCE, or LORE?
It's all about ze Lores |
Knightshade Belladonna
Condotta Rouvenor Gallente Federation
499
|
Posted - 2013.07.09 19:44:00 -
[3] - Quote
FG going 20-0 on a rooftop lol.. where are the snipers? If I seen one doing it I would grab the ol scout/sniper, perch high up where he has no clue i'm there ( because forge no has zoom) and blap his head and savor the new headshot sound |
Knightshade Belladonna
Condotta Rouvenor Gallente Federation
511
|
Posted - 2013.07.09 20:57:00 -
[4] - Quote
King Kobrah wrote:The Attorney General wrote:King Kobrah wrote: you can make the same argument with the flaylock pistol not needing to be adjusted
LOL JUST CHANGE UR PLAYSTYLE ITS UR FAULT is a stupid mentality when there's clearly something wrong with forge guns being one of the best anti infantry weapons.
Not at all. Is the FG a good anti infantry weapon on the ground? Hell no, unless you suck or they are exceptional. So what you are complaining about is someone minimizing the drawbacks of their weapons system. That is tactics. Just because you as an assault troop have no reply means the the FG isn't an idiot. Don't be mad that you got outsmarted just think some more. actually even with slight elevation a forge gun can ruin your day it's obviously not a CQC weapon......it's an AV weapon, made for long range..they're using the weapon as it's intended to be used, except against infantry and not vehicles. how about you keep the forge gun how it is, and let me hit heavies with AV nades, and we'll call it a day?
Maybe not a CQC weapon for some, but trust me it can be fkn DEADLY in CQC. On a few occasions I have held objective points for the team with a FG standing flat on the ground waiting. You have to use one with a holding charge for best results. |
Knightshade Belladonna
Condotta Rouvenor Gallente Federation
513
|
Posted - 2013.07.09 21:00:00 -
[5] - Quote
Lol, we are not all whiners looking for everything to be nerfed. I am a assault rifle user at heart, but I use many other weaposn available to us also. The only weapon I don't care for currently is the flaylock, but I'm not running around going nerf nerf nerf, or posting hate threads on it. |
Knightshade Belladonna
Condotta Rouvenor Gallente Federation
513
|
Posted - 2013.07.09 21:08:00 -
[6] - Quote
King Kobrah wrote:The Attorney General wrote:King Kobrah wrote:The Attorney General wrote: Keep crying while you throw thukker nades and show your sweet bunny hopping ar skills.
I swear the AR guys wont be happy until there is nothing but themselves to fight.
I don't use contact nades, the regular ones are much better because they take skill to use it's not a matter of variety, it's a matter of an AV weapon being OP against infantry It is only op if you refuse to counter it. Which means it isnt op. Stop crying. Sure, let me counter a forge gun on the roof hold on let me just fly my duct tape drop ship up there an-- oh he shot me down before i even got off the ground okay i'll just climb up there and-- oh he's on a roof with no ladder okay, i'll just snipe him-- oh, there's no good angle to get a shot on him since he's on the tallest structure in the game, surrounded by cover yeah, my fault for not countering them as an assault player, CLEARLY no adjustment is needed for an AV weapon destroying infantry.
If there is no angle to shoot him.. how is he shooting you? |
Knightshade Belladonna
Condotta Rouvenor Gallente Federation
535
|
Posted - 2013.07.09 21:48:00 -
[7] - Quote
DUST Fiend wrote:When not firing towards a vehicle, it should gain crazy weird dispersion past medium range.
This keeps it from being used at long range against infantry, but you can still kind of make it work if they're really close; putting you in harms way.
This coming from a forge gunner who thinks this is faaaar too easy, and my controller screws with my aim :/
where is the dislike button! just kidding, but no I don't think something like this would go over to well with the majority of FG users. Props for a FG specialist wanting something like this though.
well.. if you are a specialist |
Knightshade Belladonna
Condotta Rouvenor Gallente Federation
542
|
Posted - 2013.07.09 22:16:00 -
[8] - Quote
King Kobrah wrote:Nelo Angel0 wrote:King Kobrah wrote:Are you high? HARDLY ANY SPLASH DAMAGE? LOL then how is my 550+ sheild protosuit getting killed in two splash hits from a proto FG across the map on the tallest structure in the game? Because unlike the flaylock and MD... you know what this is is too obvious you use your brain and find the difference between the flaylock/MD and forge guns. i'm aware it's a hybrid damage weapon. the fact it's two shotting a suit with 550 shields still stands. you'd get two-shotted with 550 armor, too.
I get one shotted with 500 armor standing 6m from a grenade, i'm fine. |
|
|
|