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Nightbird Aeon
Ahrendee Mercenaries
213
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Posted - 2013.07.09 18:16:00 -
[1] - Quote
With the triple SP event ending tonight, a great many Dust Bunnies (myself included) maxed out either a Suit, a Weapon, or both.
Now what?
The easy answer would be "Do another weapon" or "Do a different suit".... but then the game just becomes a grind to max out suits and weapons.
Now, to make this less "grind-y" and more tactical, what about adding weapons and armor that require level 5 in multiple racial skills?
For example, create a dropsuit that requires both gallente and minmitar skills to use? That has the minmitar speed and the gallente armor specs?
Or a combination Caldari and Amarr weapon, that does both Kin and EM damage types?
This game is quickly going to devolve into a skill maxing grind... but it would be way more pleasurable if there were items to use through cross-training.
Thoughts? |
Nightbird Aeon
Ahrendee Mercenaries
213
|
Posted - 2013.07.09 18:29:00 -
[2] - Quote
Yep, Mach and Vindi make skilling multiple battleship skills more than worth it... due to the perishable nature of the dropsuits, we might have to have them be more common than faction or pirate ships.
That being said.... if you did enough faction warfare and got datacores (or something) in loot when you won... you might be able to trade them to the market in exchange for suits...
POOF.... faction warfare has a payoff! |
Nightbird Aeon
Ahrendee Mercenaries
214
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Posted - 2013.07.09 18:50:00 -
[3] - Quote
Gorra Snell wrote:Nightbird Aeon wrote: This game is quickly going to devolve into a skill maxing grind...
I'm honestly surprised when I see people say this sort of thing. Skill grinding has been a clear component of this game from the outset (at least since open beta...don't know about the closed iterations)...it seems to be a core component of the game's design. My best guess is that you, and others who make similar statements, liked the frequent progress you make early in the game, when you're buying lower levels of cheaper skills...but when you're deep into the tree, everything is far more expensive to the point where it takes weeks to level something. If that's what you're getting at, I definitely agree, it feels like a slog. Any skill level that costs more than 500k SP is depressing and unfun to work toward.
I'm a long-time eve player, and I'm used to 30+ days worth of skilling. Battleship 5 is depressing, as are jump drive skills.
However, there is loads else to do within EVE, so that the skilling becomes secondary.
There is: Market PVP Missions Mining Low/Null sec ratting Pirating Pirate-hunting Factional Warfare etc.
There is loads of other content in EVE that offsets the grind of 30+ day skills.
All I'm getting to is that there needs to be more to Dust than a grind if it is going to have the same legs as EVE... |
Nightbird Aeon
Ahrendee Mercenaries
214
|
Posted - 2013.07.09 18:52:00 -
[4] - Quote
CHIPMINT BUTTERCUP wrote:We should have an option to respec.
You know, I actually disagree with this. The lack of a respec means that you need to make decisions and live with the outcomes. If you regret it.... life is hard, wear a helmet and HTFU.
That being said, if CCP make a change to the game that drastically alters the way a skill or set of skills operates, a respec is only fair. |
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