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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Deluxe Edition
TeamPlayers EoN.
499
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Posted - 2013.07.09 17:32:00 -
[1] - Quote
Sounds great!
The only concern I have is with the continued assault 5 minutes after the first battle. With the way timers currently work this system would cause a lot of issues with unexpected battle overlap. My proposed fix would be to have every battle begin at the 00 minutes of hour instead of randomly placed somewhere in the 1 hour timer.
That is the only undesirable situation I saw arising. |
Deluxe Edition
TeamPlayers EoN.
499
|
Posted - 2013.07.09 18:10:00 -
[2] - Quote
CCP Nullarbor wrote:You get 5 mins and then 10 minutes in the war barge for a total of 15 minutes (yay maths!) between battles.
Edit: Also we have 2 days to take feedback, if we decide to change our mind on any of this we can ninja it before deployment or will consider delaying the deployment.
I think you misunderstand what I mean about timers stacking.
Say a corp has a attack on a ditrict with a timer of 0100-0200 and a defense on a district set at 0200-0300
The fist battle begins at 0145 and the second at 0210. The corporation wins the attack an because of the new reupped attack they now have two battles taking place at 0210. This can completely cascade on corporations who have districts with timers set at 1 hour apart.
Basically my biggest gripe with the change is it will force corporations to set 1 hour down times between each PC battle. What I'm asking is that the PC battles be scheduled only at the bottom of each hour timer that way their is time for 2 PC battles to take place before affecting the next timer window. |
Deluxe Edition
TeamPlayers EoN.
499
|
Posted - 2013.07.09 18:37:00 -
[3] - Quote
I don't see this issue as being large enough to delay the release of these changes. It's something for CCP to keep a keen eye on to see how it is effecting PC. |
Deluxe Edition
TeamPlayers EoN.
511
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Posted - 2013.07.09 19:41:00 -
[4] - Quote
Zatara Rought wrote:DeeJay One wrote:CHICAGOCUBS4EVER wrote:the biggest issue is 5min between matches and you have several matches scheduled in an evening. yes this new system will be fine and dandy for the 1 district corp, but everyone with more than 1 will run into this issue... If you have only 16 people to field all your PC battles you have more problems than just overlapping timers... We got about 25. And we been doing just fine thanks.
^ conservative estimate, and the vast majority of them are for sale however most you can't even give away cause the corps we sell the districts too get attacked and destroyed the day after they buy it from another large organization.. These might hurt small/newer corps. They aren't even going to be able to have 2 days in PC anymore.
Though I really don't know what can be done about them, I suppose these changes will keep large organizations more in check. I know we never intended to get this big, we always just roamed around looking for good fights, trying to sell off our spoils.
I can only hope more corporations start to strive to get involved, new alliances are formed, and Molden Heath becomes a more diverse place. However we can't let it be a carebare place, you have to be able to defend yourself, or have the funds to hire someone who can. |
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